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PDM99.NFO
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Text File
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1999-07-08
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6KB
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79 lines
│ Outcast (c) Appeal / Infogrames │
├────────────────────────────────────┬──────────────────────────────────────┤
│ Supplier.....: Satan │ Release Date...: 06/24/99 │
│ Cracker......: Hank/Bski/YazZ/Goa │ Game Type......: Action Adventure │
│ # of Disks...: 50 x 2.88 │ Game Rating....: 99% │
├────────────────────────────────────┴──────────────────────────────────────┤
│ REQUIREMENTS: p133, 32 MB RAM, 320 MB HD, DX6.1 │
╘═══════════════════════════════════════════════════════════════════════════╛
│ Outcast is the all-new 3D-action-adventure developed by the young and │
│ ambitious software company Appeal, who have set up their camp in │
│ Namur, Belgium. In Outcast the player aka hero Cutter Slade has to │
│ fight, sneak and discuss his way through a parallel-world full of │
│ bloodthirsty enemies and neutral NPCs. Unlike anything ever seen │
│ before, Outcast seems to be the first game to deliver "Real-Life-3D", │
│ possible by generating a highly interactive environment with it's own │
│ ground-breaking artificial intelligence system GAIA. Featuring │
│ top-notch Voxel- and Polygon-graphics and a huge world to discover, │
│ │
│ Outcast is heading to be one of the blockbusters of the year. │
│ │
│ Read more about this great game at www.outcast-game.com and │
│ www.outcastcentral.com. │
│ │
│ │
│ Features: │
│ ~~~~~~~~~ │
│ │
│ - Revolutionary Graphics-engine combining Voxel-landscapes and │
│ buildings with Polygon-characters │
│ - 6 huge worlds │
│ - 163000 displayed voxels per frame │
│ - 24 million voxels per world │
│ - Over 20 different character types │
│ - Skeletal Animation │
│ - 52000 motion-captured animation frames │
│ - Up to 20 textures per character │
│ - All current state-of-the-art graphic-features like Gouraud Shading, │
│ Coloured Lighting, Texture Mapping, Mip-mapping, 32bit Z-buffering, │
│ Bilinear Filtering etc. │
│ - Bump-Mapping │
│ - Anti-Aliasing │
│ - Dynamic Shadowing │
│ - Advanced Particle System │
│ - Advanced materials rendering (skin, chrome, metal, translucend...) │
│ - Realistic Physics Engine │
│ - Advanced AI featuring natural instincts (self-preservation, hunger, │
│ exhaustion...), emotions (curiosity, fear...) and wishes (earn │
│ money, information, make friends...) │
│ - Complete social structure with money, food and information flow │
│ consisting of 600 individual NPCs │
│ - 1st and 3rd person perspective │
│ - Intelligent AI-grunts, who communicate, duck behind obstacles, use │
│ advanced combat tactics (flanking, covering...) and flee when they │
│ are about to be overrun │
│ - 6 weapons, each of which can be upgraded 3 times (including Flame │
│ Thrower, Grenade, Launcher, Laser...) │
│ - Lots of useful tools and items like X-ray goggles, a cloaking │
│ device, explosives, a holographic projector etc. │
│ - 60 minutes of original music (Moscow Symphony Orchestra) - 24 │
│ singers in the chorus │
│ │
│ Ripped: │
│ ~~~~~~~ │
│ To get this baby down to 50 disks, we had to take out the speech, movies │
│ and high resolutions. Expect an addon with the highres stuff. │
│ Some wonderful classic music was also heard from the second (audio) cd. │
│ │
│ Install: │
│ ~~~~~~~~ │
│ LOADER.EXE to start the game - you will be presented with the settings │
│ menu - MAKE SURE YOU HAVE THESE SETTINGS : don't choose a screen resolu- │
│ tion above 320x240 unless you have the addon - do not activate Highres │
│ Anims either or Bumpmapping without it. Also make sure subtitles are │
│ engaged and voices are turned off. And for those who would ask us every 5 │
│ minutes: there is NO support. for any hardware 3d acceleration because of │
│ the use of Voxel technology. Keep Voices turned off and Subtitles turned │
│ on. │
└───────────────────────────────────────────────────────────────[05.03.99]──┘