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DERBY.RAR
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DERBY.DOC
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Text File
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1995-01-30
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8KB
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172 lines
HOME RUN DERBY
An MVP Software Production
By Dan Hilton
copyright 1994 Dan Hilton
HOME RUN DERBBY is an exciting simulation of an all-time home run
hitting contest. It takes a good eye and a lot of practice to be
able to hit the long ball consistently. Good Luck.
SYSTEM REQUIREMENTS
-------------------
HOME RUN DERBY requires an IBM compatible computer with 560k base
memory free. A SoundBlaster card is optional, but is required to
hear the background music, and to have optimum clarity in hearing
the digitized comments. SoundBlaster support requires 512k free
XMS.
To free up additional memory in your system, run the MEMMAKER program
that comes with DOS 6 or higher. Make sure you tell the program to
run in "Express" mode, and tell it that you don't need any EMS memory.
For technical support in running Home Run Derby, call MVP Software
at (616) 245-8376.
START-UP
--------
To start playing HOME RUN DERBY, go to the directory in which the
game files are located. At the prompt type DERBY and hit <RETURN>.
The title screen and storyline will be displayed. Press <ENTER> or
<SPACE> to continue.
MAIN MENU
---------
After you have continued through the title screens, the main menu
will appear. The main menu has four options, which are shown below
along with a brief description of their functions.
HOME RUN DERBY - begins the home run hitting tournament.
PRACTICE - gives you the chance to test your skills in a
practice round.
HALL OF FAME - displays the all time greats.
SETUP - allows you set the time number of outs for
each round, set up the system speed, and
specify the sound options.
EXIT - exit the game.
SETUP
-----
The SETUP option allows you to change game settings. Move the
flashing box to the desired menu item with the arrow keys. Press
<ENTER>. The arrow keys will now cycle through available options.
Press <ENTER> to accept the displayed option. OUTS PER ROUND is the
number of outs you get per round. SPEED determines the running
speed for the game. The number represents percentage maximum
running speed. On faster computers, you will need to set the SPEED
percent to 80 percent or so. This will slow down the game to where
it is playable. If your computer is not particularly fast, you may
want to set SPEED at 100 percent. Experiment until you find the
speed that is right for your computer. The sound option allows you
to turn the sound and music on or off. With the sound off there
will be no sound at all. When the game is setup the way you like
it, move to the DONE box and press <ENTER>. You will be returned to
the MAIN MENU.
PRACTICE
--------
It can take some practice to be competitive in the home run derby.
Taking the practice option allows you to take a few cuts in the
batters box. The pitcher will throw all the pitches he's got, so
you will have to be on your toes. Every pitch could potentially be
hit out of the park. All you need to do is swing the bat to the
right portion of the strike zone, at the right time. This can be
tougher than it sounds. The pitcher throws the ball to one of 9
positions in the strike zone (for a right handed hitter):
HIGH
/|\
|
_____ _____ _____
| 7 | 8 | 9 |
|_____|_____|_____|
inside <-- | 4 | 5 | 6 | --> outside
|_____|_____|_____|
| 1 | 2 | 3 |
|_____|_____|_____|
|
\|/
LOW
Press the key on the number keypad which corresponds to the pitch
position, and at the right time, and the ball will be long gone.
HOME RUN DERBY
--------------
Well, this is it. Your chance at fame and immortality. I know it
can make you nervous to know that you'll have to go up against the
likes of JUNIOR GRIFFIN JR., BARTY BUNDS, and HURT THOMAS. Just try
to get a hold of yourself. And even if you can beat them, you'll
still have to face the all time greatest hitters.
After you have taken the HOME RUN DERBY option from the main menu,
you will go to the player setup screen. Use the arrow keys to move
the flashing box to highlight the option you wish to change. Press
<ENTER>. The arrow keys will now cycle through available options.
Press <ENTER> when the option is the way you like it. The nickname
option lets you set your players nickname. The P.A. announcer will
refer to your player by this name. The skill level option allows
you to set the difficulty level. If you select rookie, the pitcher
will not throw near as many different types of pitches as on the big
league level. NOTE: Each player can specify his own skill level, so
that beginning players can compete with experienced players. You
can set whether your player bats right or left handed, and adjust
the uniform colors as well. Go to <DONE> when you are ready to
continue. You will be asked whether you want to have another player
in the tournament. If you select yes, you will go through the
process for another player. If you select no, you will move on to
the HOME RUN DERBY.
Once all the player information has been entered, we go to the TV
studio where Skip Smiley and Bob Yukon are waiting to start their
broadcast. Press <ENTER> or <SPACE> you have read each of their
comments. The <ESC> button will allow you to quickly move through
all of the comments. They will look at the bracket so that you can
see who you will have to face in the first round. Bob Yukon will
make predictions about the first round matchups; then it is time for
the first round action.
You will see a graphic for each matchup. To start each game, press
<ENTER> or <SPACE>. If the matchup is two computer controlled
players, you will see a final score. Watching the scores is a good
way to see which players are going to be toughest to beat. If the
matchup is between a computer player and a human player, you will
get to watch live action. The P.A. announcer will notify you when
you are up to bat. Do your best! You'll have to concentrate to
win. Remember "It ain't over, till it's over!"
After all of the first round matchups are complete, you'll return to
the studio for a brief exchange between Skip and Bob, and a look at
the second round matchups. If you keep on winning all the way
through the final, you can get into the HALL OF FAME!
HALL OF FAME
------------
Choosing the HALL OF FAME option allows you to view the ten all time
greatest home run hitters. In order to make the Hall of Fame, you
have to win the home run derby, and have a home run hitting
percentage that is high enough to get you into the top ten. Hall of
famers are ranked not only by percentage, but also by skill level.
A big league hitter will always merit a higher spot than a AAA
hitter.
QUITTING THE GAME
-----------------
You can press <CTRL Q> at almost any time during the game to get a
chance to return to the main menu. From the main menu you can
select EXIT TO DOS which will exit the game.
CREDITS
-------
CREATOR/DESIGN - Dan Hilton
PROGRAMMING - Dan Hilton
ARTWORK - Dan Hilton, Bruce Hilton
SOUND - Dan Hilton, Kevin Thompson
PRODUCER - Dave Snyder