home *** CD-ROM | disk | FTP | other *** search
- on mouseUp
- global gPerspective, s60, s40, s5
- set the visible of sprite 24 to 0
- if gPerspective = 1 then
- set the visible of sprite 21 to 1
- animate("83FRANK.WAV", 21, "83F01.BMP", 2, s40, EMPTY)
- animate(EMPTY, 21, "83F01.BMP", 2, s40, EMPTY)
- animate(EMPTY, 21, "83F01.BMP", 2, s40, EMPTY)
- animate(EMPTY, 21, "83F01.BMP", 2, s40, EMPTY)
- animate(EMPTY, 21, "83F01.BMP", 2, s5, EMPTY)
- animate(EMPTY, 21, "83F01.BMP", 2, s5, EMPTY)
- animate(EMPTY, 21, "83F01.BMP", 2, s5, EMPTY)
- puppetSprite(21, 0)
- set the visible of sprite 21 to 0
- end if
- if gPerspective = 2 then
- set the visible of sprite 22 to 1
- animate("83ID.WAV", 22, "83ID00.BMP", 4, s40, EMPTY)
- animate(EMPTY, 22, "83ID00.BMP", -4, s40, EMPTY)
- puppetSprite(22, 0)
- set the visible of sprite 22 to 0
- end if
- if gPerspective = 3 then
- set the visible of sprite 23 to 1
- animate("83ROARK.WAV", 23, "83R01.BMP", 1, s60, EMPTY)
- delay(120)
- puppetSprite(23, 0)
- set the visible of sprite 23 to 0
- end if
- set the visible of sprite 24 to 1
- end
-