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- on mouseDown
- global gPerspective, gReadMe, gReadVoice1, gReadVoice2, gReadVoice3
- go("pane5")
- frankflash()
- idflash()
- set gReadVoice1 to 1
- set gReadVoice2 to 1
- if gReadVoice3 = 1 then
- if (gPerspective = 1) and (gReadMe = 1) then
- puppetSound("fvoc3.wav")
- end if
- if (gPerspective = 2) and (gReadMe = 1) then
- puppetSound("jvoc3.wav")
- end if
- if (gPerspective = 3) and (gReadMe = 1) then
- puppetSound("rvoc3.wav")
- end if
- set gReadVoice3 to 2
- end if
- set the visible of sprite 21 to 0
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 1
- end
-