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- on mouseDown
- global gReadVoice1, gReadVoice2, gReadVoice3
- go("pane6")
- roarkflash()
- sound stop 2
- puppetSound(0)
- set the visible of sprite 17 to 1
- set gReadVoice1 to 1
- set gReadVoice2 to 1
- set gReadVoice3 to 1
- end
-