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- on mouseUp
- global gPerspective, gReadMe
- set the visible of sprite 22 to 0
- set the visible of sprite 23 to 0
- set the visible of sprite 24 to 0
- if (gPerspective = 1) and (gReadMe = 1) then
- puppetSound("fvoc1.wav")
- end if
- if (gPerspective = 2) and (gReadMe = 1) then
- puppetSound("jvoc1.wav")
- end if
- if (gPerspective = 3) and (gReadMe = 1) then
- puppetSound("rvoc1.wav")
- end if
- go("pane1")
- end
-