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- on mouseUp
- global gPerspective, s20, s10, s5
- puppetSprite(20, 1)
- if gPerspective = 1 then
- animate("splooshy.wav", 20, "jam2-01.bmp", 9, s20, EMPTY)
- animate(EMPTY, 20, "jam2-01.bmp", -9, s10, EMPTY)
- animate(EMPTY, 20, "jam1-01.bmp", 9, s20, EMPTY)
- animate(EMPTY, 20, "jam1-01.bmp", -9, s20, EMPTY)
- animate(EMPTY, 20, "jam3-01.bmp", 7, s20, EMPTY)
- animate(EMPTY, 20, "jam3-01.bmp", -7, s20, EMPTY)
- end if
- if gPerspective = 2 then
- animate("human.wav", 20, "homunc01.bmp", 40, s20, EMPTY)
- animate(EMPTY, 20, "homunc01.bmp", -40, s20, EMPTY)
- end if
- if gPerspective = 3 then
- animate(EMPTY, 20, "mom1.bmp", 8, s20, EMPTY)
- puppetSound("blubba.wav")
- repeat with count = 800 down to 1
- set the castNum of sprite 20 to 407
- updateStage()
- set count to count - 1
- end repeat
- animate(EMPTY, 20, "mom1.bmp", -8, s20, EMPTY)
- end if
- set the castNum of sprite 20 to the number of cast "jam1-01.bmp"
- updateStage()
- puppetSprite(20, 0)
- end
-