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Crawly Crypt Collection 2
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cliptst2.pov
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1994-08-11
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102 lines
// Persistence Of Vision raytracer version 1.0 sample file.
// Demonstrates clipped_by
#include "colors.inc" // Standard colors library
#include "textures.inc" // LOTS of neat textures. Lots of NEW textures.
camera {
location <0.0 3 -4>
direction <0.0 0.0 1.0>
up <0.0 1.0 0.0>
right <1.33333 0.0 0.0>
look_at <0 0 0>
}
// Light source
#declare Grayscale = 0.25
#declare AmbientLight = color red Grayscale green Grayscale blue Grayscale
object { light_source { <-20 30 -100> color White }}
object { light_source { <50 50 15> color AmbientLight }}
// A hollow sphere using a clipping plane. This sphere has no "thickness"
// to its walls, no matter what the scaling.
object {
sphere { <0 0 0> 1 }
clipped_by {
plane { <0 1 0> 0.25 }
}
texture {
Phong_Glossy
ambient 0.2
gradient <1 1 1>
// Notice the -1 to +1 color range. This is just to demonstrate
// that this is a valid form for a color map. It's not really
// neccessary in this case to do it this way, but thought I'd
// use it for instructional value.
color_map {
[ -1.0 0.0 color Yellow color Cyan ]
[ 0.0 1.0 color Cyan color Magenta]
}
scale <0.1 0.1 0.1>
}
bounded_by {
sphere { <0 0 0> 1.001 }
}
translate <-2 1 0>
}
// Hollow sphere done with intersection.
object {
intersection {
sphere { <0 0 0> 1 } // outer wall
sphere { <0 0 0> 0.85 inverse } // inner wall
plane { <0 1 0> 0.25 } // top surface
}
texture {
Phong_Glossy
ambient 0.2
leopard
color_map {
[0.0 0.10 color Yellow color Red ]
[0.10 0.98 color Red color Blue ]
[0.98 1.00 color Magenta color Yellow ]
}
// scale <0.05 1.0 0.05>
scale <0.025 1.0 0.025>
}
bounded_by {
sphere { <0 0 0> 1.001 }
}
translate <2 1 0>
}
// Flat-topped sphere/plane intersection
object {
intersection {
sphere { <0 0 0> 1 } // outer wall
plane { <0 1 0> 0.25 } // top surface
}
texture {
Phong_Glossy
ambient 0.2
onion
turbulence 10 // try with 0 turb, too!
octaves 2
color_map {
[0.0 0.30 color Yellow color Orange ]
[0.30 0.90 color Orange color Magenta ]
[0.90 1.00 color Blue color Green ]
}
}
bounded_by {
sphere { <0 0 0> 1.001 }
}
translate <0 1 -1>
}