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- **********************************************************************
- * *
- * PEACEBUG, Window *
- * ---------------- *
- * *
- * written by: Emanuel Möcklin *
- * Zschokkestrasse 7 *
- * CH-8037 Zürich *
- * FREDDY@ezrz1.vmsmail.ethz.ch *
- * *
- * written with: Turboassembler 1.xx *
- * *
- **********************************************************************
-
-
- This program is able to let PEACEBUG run in a window, a very useful
- feature if you want to keep your eyes on the original screen. It's
- also very useful if you have a built-in gfx board which does not
- allow you to set the screenbase address.
- Window only uses the officially documented features of PEACEBUG's
- interface, and of course it can be started as accessory or as program.
-
- PEACEBUG uses own screen routines and can also be called from an
- interrupt, so naturally there can be problems with the AES. Because of
- that, Window switches the debugger's output back to the original screen
- if the work space of the window is overlapped by another window (the
- window doesn't have to be the top one). All problems are not removed by
- this procedure, e.g. if a dialog box covers the window, it will be
- destroyed if the debugger pops up.
- Window checks regulary if the work space isn't covered, (every 1/10
- second), and decides whether to switch the screen or not.
-
- If you are interested in the source code, please send me a formatted
- disk or an e-mail. You will then receive the newest version in the
- same way. Bug reports and suggestions are also welcome.
-
-