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Crawly Crypt Collection 1
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towers
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readme.txt
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1994-05-04
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330 lines
==========================================================================
TOWERS ver 1.4
3D One or Two player Dungeon Game
(c)1993,1994 JV Enterprises
==========================================================================
Welcome, this is JV Enterprises first attempt at TRYWARE marketing for
the Atari platform. What you have is the full version of Towers, with
all the features intact. You can play several levels of the game without
the manual. In order to progress further and complete the game, you will
require the manual. The manual can be ordered through us for $15 U.S.
funds.
To register your game and obtain your manual, send a check or Money
Order for $15 in US funds to:
JV Enterprises
PO Box 97455
Las Vegas, NV 89193-7455
USA
-OR-
By calling us with your Master Card or VISA at:
1-800-252-0194
Persons calling from outside US or Canada can reach us at:
702-734-9689
----------------------------
YOU CAN NOW REGISTER TOWERS FROM THESE PARTICIPATING DEALERS....
From the US...
Suzy B's Software STeve's Software B&C Computer
3712 Military Rd 5 West Street 2730 Scott Blvd.
Niagara Falls, NY 14305 Woodland, CA 95695 Santa Clara, CA 95050
(716)298-1986 1-800-487-7753 (408)986-9960
From the UK...
Goodman International
16 Conard Close, Meir Hay Estate
Longton, Stoke-on-Trent ST3 1SW
Tel: 0782 335650
==========================================================================
Towers requires a minimum of 864340 bytes of FREE memory left on your
system to run in a one player mode. If you have 930360 bytes free, you
can also access a two player mode via Null-Modem, Midi cables, and NOW
with a Hayes AT command set compatible, 14.4k Error Correction Modem,
you can play over the phone. Towers will not run on a One Meg system
with any Accessories, Hard Drive utilities, or programs running.
Towers may be installed on a Hard Drive. And, if you are running off of
floppies, Towers can utilize a second Disk Drive.
Towers is compatible with the ST/STE/TT/Mega/Falcon systems. The
program fits on two DS/DD disks. Please keep all files on the respective
disk. The program will not work on a floppy system if files are mixed!
Disk One Files Disk Two Files
-------------- --------------
ARROW.DAT BEGINSNG.DAT
BEGINSNG.DAT DOOR0.DAT
DRIVER_P.DAT DOOR1.DAT
DRIVER_S.DAT DOOR2.DAT
HDINSTAL.PRG DOOR3.DAT
INTRO1.DAT DOOR4.DAT
INTRO2.DAT DUN0.DAT
INTRO3.DAT DUN1.DAT
INTRO4.DAT ECLIP.DAT
INTRO5.DAT MAIN.DAT
INTRO6.DAT MISC.DAT
INTRO7.DAT MONST_G0.DAT
INTRO8.DAT MONST_G1.DAT
INTRO9.DAT MOSNT_G2.DAT
INTROSNG.DAT MONST_G3.DAT
ITEMS.DAT MONST_G4.DAT
README.TXT MTOPBOT.DAT
SCITEM.DAT MWALL.DAT
TITLE.DAT MXTRA.DAT
TITLECLP.DAT PLAYER.DAT
TITLESLT.DAT SCREEN.DAT
TOWERS.PRG SOUNDS.DAT
WIND0.DAT
WIND1.DAT
WIND2.DAT
==========================================================================
DISTRIBUTING TOWERS IS EXPRESSLY PERMITTED AND DESIRED
As long as all files remain on the disks (or compressed files),
and remain unchanged!
==========================================================================
*** VERSION 1.4 of Towers. By popular request, TOWERS NOW WORKS OVER
THE PHONE. All you need is a 14.4k modem or better with EC and you can
play over the phone. This version adds a quick typing editor to talk
while playing the game. And now allows you to type numbers for your
saving discriptions.
*** Version 1.3 of Towers. This version fixes a few more bugs in the
game that were difficult to find. One, the spell display bug. When you
reloaded with a second player, his spell display would not hold the correct
spells from the saved game. Also, frozen monster bug. On level 14, if you
tried to go down a set of stairs in lord's chamber, once in a while a
monster would be stuck at the bottom of the stairs and would not move.
*** Version 1.2 of Towers. This version fixed a couple of bugs in
the game. One, the Slayer Sword bug. If you tried to use the sword the
computer would lock up or would not display the sword on the screen. Two,
the Healing Necklace bug. This unpredictable bug caused the computer to
freeze randomly while wearing this necklace in addition to other steps.***
*** Version 1.1 of Towers. This version allowed new systems with only
one megabyte of memory to play Towers in a one player mode only. If
there was enough memory for a two player game, the computer would enable
that option.
==========================================================================
-----------
Mini Manual . . . . . . . . . . . . Towers ver 1.4
-------------------------------------------------------------
Note
This version includes the modem instructions. Just look for the
**MODEM- at the beginning of the paragraph. Connecting by modem
may slow down the game, compared to a non modem game. we tried our
best to keep the game running as fast as possible with a modem
connection.
Installation
To install Towers on your hard drive run HDINSTAL.PRG from Towers disk
One and follow instructions given on screen. Floppy Disk players may
just run TOWERS.PRG and begin to play.
NOTE: TOS 1.04 and greater consumes more RAM from the system. This
caused Towers Ver 1.0 not to work on those systems. Version 1.1 fixes
this problem by allowing users to play a one player version of the game
if memory is limited. However, if you have enough memory you can acsess
the two player mode as well.
Up and Running
**MODEM - The program will ask you if you wish to disable null-modem and
midi in favor of Modem connection. If you plan to play a one player
game. Choosing either one will not effect one player games. If you
plan to play a modem game, both computers must have selected 'YES.'
Once Towers is up an running you have several options available to you.
From here you can select on of the four or press ESC to exit the game.
INTRODUCTION - Gives you a brief overview of what the plot is in the
game. Press ESC to return to main menu.
INCARNATION - Allows you to select from one of four players to begin
your adventures. Select the button to the left of the character until
satisfied, then click on Accept. Press ESC to return to main menu.
CONTINUATION - This allows you to play a game already in progress. A
file selection window will appear and allow you to load a game. Simply
click on the name of the game to load. From here you can also click on
Quit to exit the game or Cancel to return to the main menu.
CONNECTION - This option allow you to connect to a game already in
progress on another computer. Before you select this, you must have two
computers connected either by MIDI cables (Don't forget to Cross the
cables between computers. Eg. IN to OUT. OUT to IN.) or by Null Modem
adapter through the serial port.
Then, one computer (the Host) must begin a game either by Continuation
or Incarnation. Once the game begins and is in progress, then the
second computer (the Slave) may select Connection.
**MODEM - If you have selected 'YES' at the start of the program, you
will notice that the Auto Answer light is on. The Host MUST have the
game in progress, before the Slave can connect. Once Connection is
selected, you will be asked to Enter a number and press RETURN. The modem
will not start dialing the number until you press RETURN. If you make
a mistake, press DEL to begin again. If you wish to cancel hit ESC.
If you wish to cancel call waiting the '*' key has been included, BUT
IT WILL NOT SHOW ON THE SCREEN. You may also use the ',' key to pause
the modem before it will continue dialing. Use SPACE to make your
number more readable if you wish.
NOTE: Only the Host may load or save games and enter passwords.
Playing the Game
Once you are in the game, everything is controlled by the mouse and the
LEFT mouse button. You will only use the RIGHT mouse button to sleep
(by clicking the right button on your character) and to open/close a bag
(by clicking the right button on the bag, when it is on your belt).
You may (and should) use cursor keys for movement around the dungeon.
They are as follows:
Insert - Rotate Left
Up Arrow - Move forward
Clr/Home - Rotate Right
Left Arrow - Move Left
Down Arrow - Move Backward
Right Arrow - Move Right
**MODEM - You may also use the keyboard for sending messages across
the line. Just start typing and the text will begin to appear as
you type. Since only one character is sent each game loop, there is
a 30 character buffer so you can type ahead. Using the RETURN key
will clear the text in the message window. If the info you are typing
is in the buffer you can use DEL to delete it. SORRY, once the letter
is on the screen you can not delete it. Use RETURN to clear the
window.
-At the top between the two snakes is the compass.
-At the Far right-top of the screen is a gold Disk, you can select this
to access the Load/Save/quit options. Don't forget to type a name in
when saving.
-Below that are two thermometers, the left one measures your health, and
will turn RED if you are poisoned. The Right one is blue and it measures
you Magic points.
-In between them is the representation of you. Click here, to add/remove
clothing, armor, and jewelry. You can also read/drink/eat by clicking the
appropriate item on you character.
-To the left of your character is the Fight hand. Place weapons here that
you wish to use in battle.
-Directly below is your ring finger. Only rings will fit here.
-To the right of your character is a small backpack to carry four items.
Put projectile ammunition to be used by certain weapons, or just any
other item, except for bags.
-Below your character is your belt, that can hold five items. you may
also strap bags here to carry more. You may only open/close bags when
they are located on this belt.
-Below your belt is a status window. It informs you of your standing as
well as your condition. There are two pages, to toggle between the two,
click the mouse on the little arrow in the corner of this window. This
window will also reveal what is contained within a bag when open. At
which time you may get/drop items here as well.
-Underneath this are two windows with a button to the left of each.
These are you spell windows. To select a window (and clear it out) click
on the button left of that window. Formulate a spell (see spell scroll),
then click on the window. You have conjured a spell, although it may not
succeed. Duration spells will show up on this window is an icon. These
icons will disappear when the spell dissipates. You can dissipate a spell
prematurely by clicking on the button left of that window.
NOTE: Spells like reveal an item spell, requires that the object be in
hand (that is in place of the arrow) for it to work. Take the object and
click on the window with the reveal spell to activate. You may have to
play with the postion of the object a little to conjure the spell. In
this case the name in the message window will change. If the spell works
and the name does not change, then the item is not magical.
-At the bottom you have your movement panel which can be also
controlled by the keyboard.
-To the left of the movement panel, there is an Attack button.
Click on this button when you with to combat with an enemy. The weapon
you fight with depends on the weapon you placed on your fight hand.
Different weapons have different strike speeds. The Attack button will
remain depressed until you have completed a full swing and are ready to
hit again.
-Further left is the Spell Scroll. Select a word by clicking the mouse on
that word. The word will then appear in the spell window (if it was
accessed with the button to the left of the window).
-Next is the message window. This window will display messages and
information, important to the game.
-On the far left center of the screen is an indicator. This indicator will
light up when you engage and attack an enemy in hand to hand combat.
This indicator will give you the average strength of your opponent. The
brighter it is, the stronger you enemy.
The left-center of your screen contains your view of the 3D dungeon. You
can interact within the dungeon with your mouse. Click on buttons on
dungeon walls, that you are directly in front of. Use a key on a keyhole.
Drop/get items by clicking on the ground beneath your feet (you can only
get items directly in front of you.) Throw items by clicking down the
hall.
Just the Beginning
This is just a taste of what lurks in Towers. If you like the game, don't
forget to invest in the Towers Manual for $15 US Funds. It contains
priceless information as well as helpful hints to move you along.
Happy Hunting!
=========================================================================