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Crawly Crypt Collection 1
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crawlyvol1.bin
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falcon
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crm_demo
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apex
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apexspec.txt
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1994-09-16
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APEX MEDIA - FINAL SPECIFICATION
SYSTEM REQUIREMENT Atari Falcon030 4MB RAM VGA or RGB monitor A hard disk
drive is not required but becomes essential when dealing with animation
sequences.
COMPATIBILITY APEX MEDIA is fully compatible with the ExposΘ Video
Digitiser, NVDI, MultiTOS, accelerators and screen enhancers. ACCessories
and CPX modules are available at any time. JPEG conversion and Memory
management CPX utilities are also included.
SYSTEM SPECIFICATION Selectable resolutions, 256 or true colour 320x200,
320x400 640x200*, 640x400* * RGB monitor only
Actual screen resolution 240 or 480 lines, including colour zone
Virtual canvas Configurable up to 2048x1024
APEX MEDIA A true colour animation & graphic program designed specifically
for the Atari Falcon030 using 68030 and 56001 DSP machine code for
unparalleled performance.
Originally produced to support the ExposΘ digitiser, APEX MEDIA has now been
expanded to include some of the most amazing features ever seen in any
single graphics program. APEX MEDIA represents sheer power for all forms of
graphic applications - a performance which has only been seen before on
workstations.mance which has only been seen before on workstations.
For Animation & Morphing, APEX MEDIA excels. The Morphing option provides a
proportional re-scale, stretch, skew and mirror across X & Y axes - new
images can even be imported from disk and pasted above or below the existing
picture. superb means to smoothly transform from one image to another while
the powerful block functions allow complex animations to be produced quickly
anded on a 4MB Falcon. easily - rotation to any angle, proportional
re-scale, stretch, skew and mirror across X & Y axes - new images can even
be imported from disk and pasted above or below the existing picture.
Post-Processing of animations can be performed using noise reduction,
dejagging or motion blur to enable smooth transitions between frames.
Advanced Delta compression of the sequence reduces memory and disk
overheads, allowing large sequences to be produced on a 4MB Falcon.ed area
being painted or filled to the required colour. Analog Transforms and Masks
can be used in conjunction with an extensive range of brushes - simply
select the function and paint.
The digitising tool allows single or multiple frame capture from moving
smoothly around the canvas under zoom mode provides the user with pixel
accuracy. video in real-time up to 512x320 resolution in 16-bit true colour.
Rostrum camera work stretches the system further by providing a 24-bit
captureto any number of colours. facility. e imported into smaller canvas
sizes with the use of fine scaling and the virtual canvas can be
reconfigured up to 2048x1024, coupled with smooth scrolling around the
image. Special features such as graduated circles, lines, rectangles and
interpolative polygons, all drawn in real-time, puts APEX MEDIA head and
shoulders above the competition.
For incredible realism, APEX MEDIA supports a true airbrush. This doesn't
just place random dots on the screen, but processes the background image to
transform the colour being used to produce a graduated spray effect.
Image Processing can be used in real-time for the Post-Production of true
colour images to achieve a more natural (or bizarre) effect. Transforms or
Masking of certain areas permits hue, saturation and brightness settings to
be defined prior to the selected area being painted or filled to the
required colour. Analog Transforms and Masks can be used in conjunction with
an extensive range of brushes - simply select the function and paint.
The Real-time zoom is available at all times and can even be used during the
replay of animations. Every single tool is, naturally, fully usable under
zoom conditions, including the realistic airbrush and Image transforms. The
ability to draw while moving smoothly around the canvas under zoom mode
provides the user with pixel accuracy.
File formats are supported to cover virtually every file type - TGA, GIF,
MTV, SPU, JPEG, SEQ, ANM, FLC, DAC, FWR. Existing Atari ST artwork is even
supported with the inclusion of PC1 format. Images of any type can also be
imported with colour reduction to any number of colours.
Full support is given to VGA and RGB monitors. True colour images can be
æsupersampledÆ when using 256 video modes and even 256 colour images can be
enhanced within true colour video modes by the use of dithering and
supersampling. Large images can even be imported into smaller canvas sizes
with the use of fine scaling and the virtual canvas can be reconfigured up
to 2048x1024, coupled with smooth scrolling around the image.
TITAN DESIGNS LTD - 021-414 1630