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Crawly Crypt Collection 1
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wrest1
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sysop.doc
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1990-03-01
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9KB
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261 lines
**********************************************************************
* NOTE *
* *
* THIS PROGRAM IS SHAREWARE *
* I AM ASKING A $15 REGISTRATION FEE *
* I do not think this is out of line given the apparent popularity *
* of this game. If you do not wish to register the game this is fine *
* but I would ask you to remove it from your BBS . I have *
* done everything I can think of to make this one of the best door *
* games for the ST and I think copy protecting it would take away *
* from the game so all I can ask is you honour my request and either *
* register this game or remove it from your BBS. *
* *
* Thank you Shawn Smith *
**********************************************************************
Sysop's Documentation
for
FoReM Wrestling Federation Online Game
Setup
~~~~~
STEP 1
------
Place the following files in your main Forem directory (the
one with FOREM.DAT in it).The files you should have are:
WRESTLE.TOS - The Main Program
SYSOP.DOC -
This File (Delete when finished with)
WRESTLE.OPT - Sample Option file
The following files (also in the ARC) go in the directory defined
in your WRESTLE.OPT.
WRESTLE.SCN - VT-52 Welcome Screen
WRESTLE.ASC - ASCII Welcome Screen
STEP 2
------
Edit the WRESTLE.OPT file as follows:
Line 1: BBS Type - FOREM,EXPRESS,or OTHER in UPPER CASE!
Line 2: Directory where the Data files for FWF will be kept.
As a note, This program could (in worse case) create
upto 50 different files so I would recommend a separate
folder. This is also the directory where you have to place
WRESTLE.SCN and WRESTLE.ASC (the welcome screens)
ie: C:\FOREM\DOORS\WRESTLE ****Note lack of closing backslash!!
Line 3: Filename for Wrestling news file
ie: C:\FOREM\FDBASE\DB001.015
Line 4: Filename for Yesterdays wrestling news file
ie: C:\FOREM\FDBASE\DB001.016
line 5: Filename for Monthly Champions file
ie: C:\FOREM\FDBASE\DB001.017
Line 6: File name for Wrestle Score Chart file
ie: C:\FOREM\FDBASE\DB001.018
Line 7: Protection Mode (Yes or No)
STEP 3
------
Edit your FDOORS.DAT file. The program handles its own redirection so
the <AUX: >AUX: are not needed.
IE:
Forem Wrestling Federation Version 1.0
0
C:\FOREM\WRESTLIN\WRESTLE.ENT
C:\FOREM\WRESTLE.TOS
C:\FOREM\WRESTLE.TOS
C:\FOREM\WRESTLIN.WRESTLE.EXT
SIMPLE EH!!
Documentation
~~~~~~~~~~~~~
There is very little required in the way of Docs for this game as
I designed it to be very simple to learn. You have 6
characteristics which you control. They are:
Weight
Strength
Intelligence
Dexterity
Luck
Score/Experience
Each of these have an optimum value (which I leave up to the users
to find). After every winning match you will have units to
allocate to these six categories.
All the moves and there success is based upon a random number
generator (maybe in a future version I can add a modifier for
experience in there) but I have found that it seems to work well.
If one move isn't working for you on a given day try another.
There is full error trapping so nothing will crash your BBS
(at least that I am aware of at this time). THERE ARE NO TROJANS IN
THIS GAME!!! I am not that kind of person and pity all A**holes
that are. (SO much for a political comment).
Shawn Smith
34 Leith Hill Rd
Apt. 622
Willowdale, Ontario
M2J 1Z4
Enjoy the game and I hope to hear from you soon.
Update 1.03 July 31, 1988
I have added and/or enhanced the following items since version
1.00:
1) Increased User time out
2) Added a Dirty move so that when all else fails cheating is a
last resort
3) Enhanced the news file so that it will let you know when a
champion has been crowned or the title changed hands
4) Corrected some errors in the messaging system which may have
caused some strange files on your drive(Check this out and throw
away whatever you find)
5) Altered points routine as I found an very accelerated growth
pattern developing.
6) Corrected a bug with the Champion routine that would have
eliminated a Champion from the game altogether should the champ be
deleted.
7) Added user profiles
Update 1.5 - Dec 16 / 88
Well once again I have fixed a few more things and added some others
such as:
1) Corrected an error in the Error routine (what a place to have a bug)
2) Added some limited support for Express or other BBS programs. To
use this just changed the line in the NEW WRESTLE.OPT file to EXPRESS
or OTHER as the case may be. If you chose Express the program will look
for a file called WRESNAME.DAT otherwise it will just ask for a user name
. For FoReM Sysops just use the supplied WRESTLE.OPT and modify to your
Database file names.
3) Once again I re-corrected the TAGTEAMS area. Seems I was not deleting
tagteams as players were deleted so what would happen over time is your
tagteams.dat file would get larger then I had dimensioned the arrays for
and would result in a crash of you game. This is now gone (I hope?!?!)
4) Wrestler's can change there name
5) Tagteams can be broken
6) Fixed the bug where Negative values can be put in to move points
around.
7) Adjusted the hitpoints taken on larger players so they do not get
so large so fast.
8) Zillions of little quirks were tweeked (don't mean to get to techie
on anyone but when you take 6 months to get a release out and take
notes like I do you forget a lot of things you did)
February 28/ 90 (Wow more then a year since the last update)
Added many new things but here are the most important
1) Interplayer messages. Simple text Editor added so player may
send up to 6 messages at end of game
2) Speed up a lot of routines, Amazing how much you learn about GFA
in 2 and 1/2 years
3) Added a Monthly Champion output file
4) I do a reset now on the 1st of the month, I set the modifiable
values back to beginner status but I leave the win/loss record and
current champion alone. I found people were getting to be (120000
hitpoints) and it was taking them too long to play the game
5) Added a Protect mode. Seems some players would come in a pick on
the smallest player on the BBS just to get their hitpoints up real
fast. I have now set up so at your option can protect players so you
cannot chose a fight with someone less then 1/2 your size. (this may
evolve into a different weight class type champ in the future).
6) General tidy up of the menues and output text
7) I have added the ability to change the moves and personalize
each move and champion to your BBS. PLEASE NOTE IF YOU USE THIS
OPTION YOU MUST FILL IN THE FILE ENTIRELY!!!
***********LAST MINUTE ADDITION*************
I took 15 minutes and made the program CREATOR.TOS which will
eliminate the need for the next 20 odd lines of this readme. I
have left it here so if anything goes wrong you have some
technical reference on how to fix the problem but CREATOR.TOS
will do all the following for you!!
*******************************************
How to use this option:
With an ASCII text editor create a file called MOVES.DAT in the
folder defined in your wrestle.opt
Now the format of the first 38 lines of the file is
MOVE
POINT VALUE
The first 8 lines are your dirty moves and the next 30 are your\
regular moves
ie:
JUMP OFF ROPE
45
CHOKE WITH Hidden RUBBER BAND
23
.
.
.
Flying leg hold
17
Got that. Each move is 2 lines (one for title of move, one for point
value). The first 4 moves/points are dirty moves the next 15 are
regular.
WE ARE NOT DONE YET.
TWO MORE LINES to go
line 39 is the name of your CHAMP (ie Conan's Crusher, Mile High's
Mauler)
line 40 is for the yet unused Tagteam Champ (file with nothing)
As I said above, if you chose to use this option YOU **MUST** fill
all 40 lines
I am still looking into inter BBS play but a lot depends on you. If
I don't see registrations coming in I see no future reason to support
and continue development of the game.
Take Care and hopefully see you next revision.