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Crawly Crypt Collection 1
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ge_241
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readme.txt
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1992-05-21
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Galactic Empire Version 2.41
(C)1988-1992 by Bill Mountney & Bill Coffman
Upgrading From Version 2.40:
No changes are necessary to upgrade from version 2.40. Just
copy all of the new v2.41 files in place of the old ones, and the
game in progress can continue uninterrupted.
Upgrading From Earlier Versions:
Version 2.40 and above uses a different file format than the
previous versions, so any GE_SETUP.DAT and GE_PLR.DAT files
created by previous versions must first be deleted and
reinitialized with the new version. Read the GE_SETUP.TXT file
for instructions on setting up and initializing the game.
Changes in version 2.41:
o The "Pause On Exit" feature introduced in version 2.40 was
causing a major problem, when it was enabled, that was
preventing the two minute time-out and carrier drop detect
routines from properly exiting the program. It would get stuck
in a loop of saying "Press <RETURN> to exit to BBS" and the
timing out again every two minutes. I apologize to anyone whose
BBS got hung up because of this bug.
o Fixed a bug that was occasionally causing corruption of some of
the player's statistics, and also several other minor bugs.
Changes in version 2.4:
o New Maintenance Budget menu makes it easier to manage your
Empire by allowing you to see and adjust the amount that will be
given to various things like planetary maintenance, military
maintenance, food for people, etc., all at once before approving
it. You may also access the market in case you are short on
credits, food, energy, etc.
o New Cargo system allows shipment of more types of items
including ore, galactite and missiles.
o Protection from attack for new empires is no longer connected
with score, but rather a separate turns of protection counter.
The number of turns of protection may be adjusted in the setup
by the sysop.
o Separately controllable setup options for monthly auto-reset and
auto-champions list for non-tournament games.
o Pause on exit option will ask the user to press a key before
returning to BBS to allow them to see the final output from
Galactic Empire on BBS's that clear the screen immediately after
exiting a doors program.
o Several small bugs corrected.
Changes in version 2.23:
o During game setup mode, when selecting the <D>orinfo or <F>orem
presets, you are now prompted to enter the path to BBS files.
It will automatically insert that path in front of the
"DORINFO1.DEF" or "FOREM.DAT" file so that it will be able to
find it even if the "GE.TOS" file is in a different folder from
the BBS. Previously, you would have had to modify the "File
Pathname" option after selecting the preset, but that was too
easy to overlook.
o The following minor bugs were fixed:
- Fighters and defense stations were always 100% below normal
strength in an attack, even when fully paid. This resulted in
their basically having no effect in the battle, and the winner
was decided on troop strength alone.
- Alliances were not being rejected properly when a player
received multiple alliance proposals, sometimes resulting in
"one sided" alliances.
- The decimal value was not being correctly rounded off in the
price of the medical fee for plague infection, resulting in a
player's credits having a decimal amount after paying it.
Changes in version 2.20:
o Added Sysop Control Menu with Chat Mode, Abort Game, and Toggle
Sysop View options.
o The Setup Utility has been incorporated into the main game file,
GE.TOS. An option to enter the Setup Mode is automatically
given to the sysop when the game is run locally.
o Added support for the DORINFO1.DEF file which is a fairly
standard ASCII file for getting the user's name on many BBS
systems. This is defined using a new custom BBS type option to
extract the name from a line in an ASCII file, so there is now
more capability to set up for non-standard BBS's, also.
o There are changes in the method of running multiple games. See
the section called "Multi-Game Option" near the end of the
"GE_SETUP.TXT" file for details.
o Fixed a bug causing problems in loading GE_PLR.DAT under rare
circumstances. Also fixed quite a few minor bugs in game play.
o The order of game play has been rearranged a bit. The order is
now: Status Report, Payments, Interior Status/Production,
Planetary Operations, Intergalactic Market, Black Market, Gov.
Spending, and Foreign Affairs.
o Overall fine tuning in the game's prices and other values should
make for smoother game play.
o The game should be less frustrating for beginning players, with
much less chance of having a civil war destroy their empire.
o New multi-spy system combines Spy and Terrorist functions and
allows a player to have up to five individually controlled
covert operation groups. The groups can carry out a variety of
covert missions once implanted in another empire, which include
most of the old terrorist missions and several new ones.
o New Production Priority setting gives players better control
over production of each kind of product.
o The missiles and four types of warheads have been changed to
four types of missiles without need to buy separate warheads.
o Mail System now allows for messages to be sent to selected
groups of players, eliminating the need for, as well as
performing the desired function better than, the Galactic Radio,
which has been removed.
Changes in version 2.00c:
o Fixed a bug preventing proper operation of Tournament Mode.