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- JEWELS FILE
- set music to 1
- set fastCursor to 1
- set difficultyLevel to 1
- set showText to 0
- setJewel(tellJewelHandle(theGameStatus,1),"D")
- setJewel(tellJewelHandle(theGameStatus,2),"D")
- setJewel(tellJewelHandle(theGameStatus,3),"I")
- setJewel(tellJewelHandle(theGameStatus,4),"D")
- setJewel(tellJewelHandle(theGameStatus,5),"I")
- setJewel(tellJewelHandle(theGameStatus,6),"D")
- setJewel(tellJewelHandle(theGameStatus,7),"D")
- setJewel(tellJewelHandle(theGameStatus,8),"D")
- setJewel(tellJewelHandle(theGameStatus,9),"D")
- setJewel(tellJewelHandle(theGameStatus,10),"I")
- setJewel(tellJewelHandle(theGameStatus,11),"D")
- setJewel(tellJewelHandle(theGameStatus,12),"D")
- setJewel(tellJewelHandle(theGameStatus,13),"I")
- setJewel(tellJewelHandle(theGameStatus,14),"D")
- setJewel(tellJewelHandle(theGameStatus,15),"D")
- setJewel(tellJewelHandle(theGameStatus,16),"D")
- setJewel(tellJewelHandle(theGameStatus,17),"D")
- setJewel(tellJewelHandle(theGameStatus,18),"D")
- setJewel(tellJewelHandle(theGameStatus,19),"D")
- setJewel(tellJewelHandle(theGameStatus,20),"D")
- setJewel(tellJewelHandle(theGameStatus,21),"D")
- setJewel(tellJewelHandle(theGameStatus,22),"D")
- setJewel(tellJewelHandle(theGameStatus,23),"I")
- setJewel(tellJewelHandle(theGameStatus,24),"D")
- setJewel(tellJewelHandle(theGameStatus,25),"D")
- setJewel(tellJewelHandle(theGameStatus,26),"I")
- setJewel(tellJewelHandle(theGameStatus,27),"D")
- setJewel(tellJewelHandle(theGameStatus,28),"D")
- setJewel(tellJewelHandle(theGameStatus,29),"D")
- setJewel(tellJewelHandle(theGameStatus,30),"D")
- setJewel(tellJewelHandle(theGameStatus,31),"H")
- setCarryingJewel(theGameStatus,1)
- setThePuzz(theGameStatus,31)
- set allStonesTurnedOff = 0
- set difficultyLevel = 1
- set endGame = 1
- set justCameBack = 1
- set justWalkedUp = 0
- set p01PieceTaken = 1
- set p06PieceTaken = 1
- set p15PieceTaken = 1
- set p19PieceTaken = 1
- set p21PieceTaken = 1
- set quicktimeFreeZone = 0
- set whichStoneDown = 0
- set shardActive = 1
- set shardInHand = 1
- set puzzleResult = ""
- restoreOracleStoneState(getAt(oracleStoneList,1),1,4)
- restoreOracleStoneState(getAt(oracleStoneList,2),1,5)
- restoreOracleStoneState(getAt(oracleStoneList,3),1,6)
- restoreOracleStoneState(getAt(oracleStoneList,4),1,3)
- restoreOracleStoneState(getAt(oracleStoneList,5),1,2)
- restoreOracleStoneState(getAt(oracleStoneList,6),1,1)
- restorePuzRoomState(getAt(thePuzzleRoomList,1),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,2),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,3),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,4),0,0,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,5),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,6),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,7),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,8),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,9),0,0,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,10),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,11),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,12),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,13),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,14),0,0,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,15),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,16),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,17),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,18),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,19),0,0,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,20),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,21),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,22),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,23),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,24),0,0,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,25),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,26),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,27),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,28),1,1,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,29),0,0,0)
- restorePuzRoomState(getAt(thePuzzleRoomList,30),1,1,0)
- set puzzleActive = false
- set directionTurned = "O"
- tell window "puzzle" to setBlackSplashScreen()
- tell the stage to goPuzzle (0)
- tell window "puzzle" to setUpGameZone("W")
- set altarIntact = 1
- tell window "puzzle" to showHotSpotByName ("W1SH3")
- tell window "puzzle" to showHotSpotByName ("W1SH4")
- tell window "puzzle" to showHotSpotByName ("W1SH5")
- tell window "puzzle" to showHotSpotByName ("W1SH6")
- tell window "puzzle" to showHotSpotByName ("W1SH7")
- tell window "puzzle" to showHotSpotByName ("W2SH3")
- tell window "puzzle" to showHotSpotByName ("W2SH4")
- tell window "puzzle" to showHotSpotByName ("W2SH5")
- tell window "puzzle" to showHotSpotByName ("W2SH6")
- tell window "puzzle" to showHotSpotByName ("W2SH7")
- tell window "puzzle" to showHotSpotByName ("W3SH3")
- tell window "puzzle" to showHotSpotByName ("W3SH4")
- tell window "puzzle" to showHotSpotByName ("W3SH5")
- tell window "puzzle" to showHotSpotByName ("W3SH6")
- tell window "puzzle" to showHotSpotByName ("W3SH7")
- tell window "puzzle" to showHotSpotByName ("W4SH3")
- tell window "puzzle" to showHotSpotByName ("W4SH4")
- tell window "puzzle" to showHotSpotByName ("W4SH5")
- tell window "puzzle" to showHotSpotByName ("W4SH6")
- tell window "puzzle" to showHotSpotByName ("W4SH7")
- tell window "puzzle" to showHotSpotByName ("W4SH8")
- tell window "puzzle" to showHotSpotByName ("W5SH3")
- tell window "puzzle" to showHotSpotByName ("W5SH4")
- tell window "puzzle" to showHotSpotByName ("W5SH5")
- tell window "puzzle" to showHotSpotByName ("W5SH6")
- tell window "puzzle" to showHotSpotByName ("W5SH7")
- tell window "puzzle" to showHotSpotByName ("W6SH3")
- tell window "puzzle" to showHotSpotByName ("W6SH4")
- tell window "puzzle" to showHotSpotByName ("W6SH5")
- tell window "puzzle" to showHotSpotByName ("W6SH6")
- tell window "puzzle" to showHotSpotByName ("W6SH7")
- tell window "puzzle" to hideHotSpotByName ("W5OH3")
- tell window "puzzle" to hideHotSpotByName ("A3FIH3")
- tell window "puzzle" to hideHotSpotByName ("A3FBH3")
- tell window "puzzle" to showHotSpotByName ("P09MH3")
- tell window "puzzle" to restoreNodeByName("W4S")
- tell window "puzzle" to restoreWellStoneState ()
- END FILE
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