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- QQRKSRC1
- //$Header: /cvsroot/quark/runtime/addons/Quake_2/CTFq2.qrk,v 1.1 2001/02/11 11:08:40 decker_dk Exp $
- // ----------- REVISION HISTORY ------------
- //$Log: CTFq2.qrk,v $
- //Revision 1.1 2001/02/11 11:08:40 decker_dk
- //Moved from addons directory
- //
- {
- QuArKProtected = "1"
-
- CTF directory infos.qctx = // Quake ConTeXt
- {
- Game = "Quake 2" // based on Quake 2
- SourceDir = "CTF" // looks there for files
- GameDir = "CTF" // starts Quake 2 with "+set game CTF"
- }
- // Dont forget, any maps using the CTF textures, must run Quake2 like this:
- // quake2 +set game ctf +map (your map)
-
- // Thankyou!
-
- Textures.qtx =
- {
- ToolBox = "Texture Browser..."
- Root = "CTF Textues.qtxfolder"
- CTF Textues.qtxfolder =
- {
- CTF.txlist =
- {
- ctf/blues1_2.wl ={w="ctf"}
- ctf/blues1_4.wl ={w="ctf"}
- ctf/color1b2.wl ={w="ctf"}
- ctf/color1b4.wl ={w="ctf"}
- ctf/ggrateb_1.wl ={w="ctf"}
- ctf/grate3_1.wl ={w="ctf"}
- ctf/grate3_2.wl ={w="ctf"}
- ctf/grate3_3.wl ={w="ctf"}
- ctf/grate3_4.wl ={w="ctf"}
- ctf/grate3_5.wl ={w="ctf"}
- ctf/grate3_6.wl ={w="ctf"}
- ctf/grate4_1.wl ={w="ctf"}
- ctf/grate4_2.wl ={w="ctf"}
- ctf/grate4_3.wl ={w="ctf"}
- ctf/grate4_4.wl ={w="ctf"}
- ctf/grate4_5.wl ={w="ctf"}
- ctf/grate4_6.wl ={w="ctf"}
- ctf/metalb_1.wl ={w="ctf"}
- ctf/tcmet4r3.wl ={w="ctf"}
- ctf/tcmet4r4.wl ={w="ctf"}
- ctf/tcmt9r1.wl ={w="ctf"}
- ctf/tcmt9r2.wl ={w="ctf"}
- ctf/tcmt9r3.wl ={w="ctf"}
- ctf/troof5r5.wl ={w="ctf"}
- ctf/tw.wl ={w="ctf"}
- }
- dark.txlist =
- {
- dark_1/0text_41.wl={w="ctf"}
- dark_1/0text_44.wl={w="ctf"}
- dark_1/0text_47.wl={w="ctf"}
- dark_1/0text_59.wl={w="ctf"}
- dark_1/0text_65.wl={w="ctf"}
- dark_1/0text_68.wl={w="ctf"}
- dark_1/0text_70.wl={w="ctf"}
- }
- e1u1.txlist=
- { e1u1/baslt3_5.wl={w="ctf"}
- e1u1/baslt3_7.wl={w="ctf"}
- e1u1/caution1_1.wl={w="ctf"}
- e1u1/ceil1_5.wl={w="ctf"}
- e1u1/color1_1.wl={w="ctf"}
- e1u1/crate1_2.wl={w="ctf"}
- e1u1/crate1_5.wl={w="ctf"}
- e1u1/crate1_8.wl={w="ctf"}
- e1u1/rock0_2.wl={w="ctf"}
- e1u1/wplat1_1.wl={w="ctf"}
- }
- e1u2.txlist=
- { e1u2/box02_1.wl ={w="ctf"}
- e1u2/box02_2.wl ={w="ctf"}
- e1u2/box4_5.wl={w="ctf"}
- e1u2/wsupport1_1.wl={w="ctf"}
- e1u2/box4_6.wl={w="ctf"}
- e1u2/hdoor1_1.wl={w="ctf"}
- e1u2/hdoor1_2.wl={w="ctf"}
- e1u2/yellow1_2.wl={w="ctf"}
- e1u2/hvy_dr4_2.wl={w="ctf"}
- e1u2/light1_4.wl={w="ctf"}
- e1u2/metal2_3.wl={w="ctf"}
- e1u2/metal2_4.wl={w="ctf"}
- e1u2/metal3_3.wl={w="ctf"}
- e1u2/metal4_1.wl={w="ctf"}
- e1u2/metal4_3.wl={w="ctf"}
- e1u2/metal9_5.wl={w="ctf"}
- e1u2/metals_4.wl={w="ctf"}
- e1u2/rock0_1.wl={w="ctf"}
- e1u2/rocks24_1.wl={w="ctf"}
- e1u2/sym6_1.wl={w="ctf"}
- e1u2/symbol1_7.wl={w="ctf"}
-
- e1u3/tcmet5_3.wl={w="ctf"}
- e1u3/tcmt9_3.wl={w="ctf"}
- e1u3/tcmt9_6.wl={w="ctf"}
- e1u3/tcmt9_8.wl={w="ctf"}
- e1u3/troof5_5.wl={w="ctf"}
- }
- e1u4.txlist=
- {
-
- e1u4/fmet3_6.wl={w="ctf"}
- e1u4/slotwl4_2.wl={w="ctf"}
- e1u4/slotwl4_4.wl={w="ctf"}
- e1u4/slotwl6_2.wl={w="ctf"}
- e1u4/tcmet4_2.wl={w="ctf"}
- e1u4/tcmet4_3.wl={w="ctf"}
- e1u4/tcmet5_1.wl={w="ctf"}
- e1u4/tcmet5_4.wl={w="ctf"}
- e1u4/tcmt9_5.wl={w="ctf"}
- e1u4/troof1_1.wl={w="ctf"}
- e1u4/troof1_2.wl={w="ctf"}
- e1u4/troof1_3.wl={w="ctf"}
-
- e2u2/refdr3_3.wl={w="ctf"}
-
- e2u3/baselt_red.wl={w="ctf"}
- e2u3/ceil1_16.wl={w="ctf"}
- e2u3/ceil1_26.wl={w="ctf"}
- e2u3/pow16_1.wl={w="ctf"}
- e2u3/pow16_2.wl={w="ctf"}
- e2u3/reds1_4.wl={w="ctf"}
-
- e3u3/ggrat2_1.wl={w="ctf"}
- e3u3/grate1_6.wl={w="ctf"}
- e3u3/grate2_2.wl={w="ctf"}
- e3u3/grate2_3.wl={w="ctf"}
- e3u3/grate2_6.wl={w="ctf"}
-
- }
-
-
-
-
- }
- }
-
- NewMapItems.qtx =
- {
- ToolBox = "New Map Items..."
- Root = "CTF Entities.qtxfolder"
- CTF Entities.qtxfolder =
- {
- Player starts.qtxfolder =
- {
- info_player_team1:e =
- {
- origin = "0 0 0"
- ;desc = "Red team start point"
- angle = "0"
- }
- info_player_team2:e =
- {
- origin = "0 0 0"
- ;desc = "Blue team start point"
- angle = "0"
- }
- info_player_team3:e =
- {
- origin = "0 0 0"
- ;desc = "Green team start point"
- angle = "0"
- }
- info_player_team4:e =
- {
- origin = "0 0 0"
- ;desc = "White team start point"
- angle = "0"
- }
- }
- Flags & banners.qtxfolder =
- {
- item_flag_team1:e =
- {
- origin = "0 0 0"
- ;desc = "Red team Flag"
- }
- item_flag_team2:e =
- {
- origin = "0 0 0"
- ;desc = "Blue team Flag"
- }
- item_flag_team3:e =
- {
- origin = "0 0 0"
- ;desc = "Green team Flag"
- }
- item_flag_team4:e =
- {
- origin = "0 0 0"
- ;desc = "White team Flag"
- }
- misc_ctf_banner:e =
- {
- origin = "0 0 0"
- ;desc = "Large CTF wall banner"
- angle = "0"
- }
- misc_ctf_small_banner:e =
- {
- origin = "0 0 0"
- ;desc = "Small CTF wall banner"
- angle = "0"
- }
- }
- Tech Items.qtxfolder =
- {
- item_tech1:e =
- {
- origin = "0 0 0"
- ;desc = "Resistance tech"
- }
- item_tech2:e =
- {
- origin = "0 0 0"
- ;desc = "Stength tech"
- }
- item_tech3:e =
- {
- origin = "0 0 0"
- ;desc = "Haste tech"
- }
- item_tech4:e =
- {
- origin = "0 0 0"
- ;desc = "Regeneration tech"
- }
- }
- }
- }
-
- Entity forms.qctx =
- {
- info_player_team1:form =
- {
- Help = "This is a Red start for a CTF map"
- bbox = '-16 -16 -24 16 16 32'
- mdl = "players/male/tris.md2"
- }
- info_player_team2:form =
- {
- Help = "This is a Blue start for a CTF map"
- bbox = '-16 -16 -24 16 16 32'
- mdl = "players/male/tris.md2"
- }
- info_player_team3:form =
- {
- Help = "This is a Green start for a CTF map"
- bbox = '-16 -16 -24 16 16 32'
- mdl = "players/male/tris.md2"
- }
- info_player_team4:form =
- {
- Help = "This is a White start for a CTF map"
- bbox = '-16 -16 -24 16 16 32'
- mdl = "players/male/tris.md2"
- }
- item_flag_team1:form =
- {
- Help = "The Red team flag"
- bbox = '-5 -7 -25 21 18 52'
- mdl = "players/male/flag1.md2"
- }
- item_flag_team2:form =
- {
- Help = "The Blue team flag"
- bbox = '-5 -7 -25 21 18 52'
- mdl = "players/male/flag1.md2"
- }
- item_flag_team3:form =
- {
- Help = "The Green team flag"
- bbox = '-5 -7 -25 21 18 52'
- mdl = "players/male/flag1.md2"
- }
- item_flag_team4:form =
- {
- Help = "The White team flag"
- bbox = '-5 -7 -25 21 18 52'
- mdl = "players/male/flag1.md2"
- }
- misc_ctf_banner:form =
- {
- Help = "Large CTF Red banner (Red by default)"
- bbox = '-6 -76 -1 6 75 247'
- mdl = "models/ctf/banner/tris.md2"
- spawnflags: =
- {
- Txt="&"
- Typ="X1"
- Cap="BLUE_TEAM"
- Hint="The banner is RED by default, click the checkbox to make it BLUE"
- }
- spawnflags: =
- {
- Txt="&"
- Typ="X2"
- Cap="GREEN_TEAM"
- Hint="The banner is RED by default, click the checkbox to make it GREEN"
- }
- spawnflags: =
- {
- Txt="&"
- Typ="X4"
- Cap="WHITE_TEAM"
- Hint="The banner is RED by default, click the checkbox to make it WHITE"
- }
- }
- misc_ctf_small_banner:form =
- {
- Help = "Small CTF banner (Red by default)"
- bbox = '-3 -38 -1 3 38 124'
- mdl = "models/ctf/banner/small.md2"
- spawnflags: =
- {
- Txt="&"
- Typ="X1"
- Cap="BLUE_TEAM"
- Hint="The banner is RED by default, click the checkbox to make it BLUE"
- }
- spawnflags: =
- {
- Txt="&"
- Typ="X2"
- Cap="GREEN_TEAM"
- Hint="The banner is RED by default, click the checkbox to make it GREEN"
- }
- spawnflags: =
- {
- Txt="&"
- Typ="X4"
- Cap="WHITE_TEAM"
- Hint="The banner is RED by default, click the checkbox to make it WHITE"
- }
- }
- item_tech1:form =
- {
- Help = "Resistance tech, you'll take less damage when attacked"
- bbox = '-2 -18 0 2 18 36'
- mdl = "models/ctf/resistance/tris.md2"
- }
- item_tech2:form =
- {
- Help = "Stength tech, increases you attacking power"
- bbox = '-2 -18 0 2 18 36'
- mdl = "models/ctf/strength/tris.md2"
- }
- item_tech3:form =
- {
- Help = "Haste tech, makes you run fire and genrally move faster!"
- bbox = '-2 -18 0 2 18 36'
- mdl = "models/ctf/haste/tris.md2"
- }
- item_tech4:form =
- {
- Help = "Regeneration tech, you'll gain your lost health back in no time with this Tech"
- bbox = '-2 -18 0 2 18 36'
- mdl = "models/ctf/regeneration/tris.md2"
- }
- }
- }