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- global gPlay
-
- on exitFrame me
- if CheckProc() = 0 then
- go(the frame)
- else
- if (PlayState() <> 0) or (PlayState() <> 3) or (PlayState() <> 4) then
- gPlay = 2
- end if
- end if
- end
-
- on isOKToAttach me, aSpriteType, aSpriteNum
- case aSpriteType of
- #graphic:
- return 0
- #script:
- return 1
- end case
- end
-