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- <! Leading spaces and tabs are fine >
- <! No spelling variance is permitted from the tags here >
- <! note the single \ rather than C's \\ >
- <! >
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-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 15 <! number images associated>
- <id> 3 <! id of sprite>
- <refreshTime> 80 <! update time, msec>
- <initialPos> 312.0 218.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/bigq1 <! base url for 8 bit sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/bigq1 <! base url for 24 bit sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/bigq1 <! positional corrections; in same chunk as images>
- <numberImages> 15 <! num images>
- <numberMasks> 15 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- <boundingRect> -80 80 720 439 <! bounding rectangle, outwith sprite cannot be dragged >
-
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 12 <! number images associated>
- <id> 5 <! id of sprite>
- <refreshTime> 80 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/serpent1 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/serpent1 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/serpent1 <! positional corrections; in same chunk as images>
- <numberImages> 12 <! num images>
- <numberMasks> 12 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 13 <! number images associated>
- <id> 111 <! id of sprite>
- <refreshTime> 130 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/stars1 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/stars1 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/stars1 <! positional corrections; in same chunk as images>
- <numberImages> 13 <! num images>
- <numberMasks> 13 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 4 <! number images associated>
- <id> 112 <! id of sprite>
- <refreshTime> 200 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/how1 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/how1 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/how1 <! positional corrections; in same chunk as images>
- <numberImages> 4 <! num images>
- <numberMasks> 4 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 8 <! number images associated>
- <id> 2 <! id of sprite>
- <refreshTime> 80 <! update time, msec>
- <initialPos> 312.0 218.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/gadfly1 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/gadfly1 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/gadfly1 <! positional corrections; in same chunk as images>
- <numberImages> 8 <! num images>
- <numberMasks> 8 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- <boundingRect> -80 80 720 439 <! bounding rectangle, outwith sprite cannot be dragged >
- </DefineSprite>
-
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 1 <! number images associated>
- <id> 113 <! id of sprite>
- <refreshTime> 300 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/deer11 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/deer11 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/deer11 <! positional corrections; in same chunk as images>
- <numberImages> 1 <! num images>
- <numberMasks> 1 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 1 <! number images associated>
- <id> 114 <! id of sprite>
- <refreshTime> 300 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/deer21 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/deer21 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/deer21 <! positional corrections; in same chunk as images>
- <numberImages> 1 <! num images>
- <numberMasks> 1 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 1 <! number images associated>
- <id> 115 <! id of sprite>
- <refreshTime> 300 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/deer31 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/deer31 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/deer31 <! positional corrections; in same chunk as images>
- <numberImages> 1 <! num images>
- <numberMasks> 1 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 1 <! number images associated>
- <id> 116 <! id of sprite>
- <refreshTime> 300 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/deer41 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/deer41 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/deer41 <! positional corrections; in same chunk as images>
- <numberImages> 1 <! num images>
- <numberMasks> 1 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 1 <! number images associated>
- <id> 117 <! id of sprite>
- <refreshTime> 300 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/squirel1 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/squirel1 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/squirel1 <! positional corrections; in same chunk as images>
- <numberImages> 1 <! num images>
- <numberMasks> 1 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
-
- <DefineSprite>
- <timeToLive> 0 <!time to live (msec)>
- <visible> 0 <! visible initially>
- <numberFrames> 1 <! number images associated>
- <id> 118 <! id of sprite>
- <refreshTime> 300 <! update time, msec>
- <initialPos> 30.0 366.0 0.0 <! initial position>
- <lifeStyle> 2 <! Life-style; 0=single shot, 1 = multiple loop, 2 = timed>
- <! SpriteImageContainer stuff>
- <rootUrl8> mmctp://sophiesw/sprites/eagle1 <! base url for sprite data>
- <rootUrl24> mmctp://sophiesw/sprites/eagle1 <! base url for sprite data>
- <imageTemplate> IMG%04d <! image template>
- <maskTemplate> MSK%04d <! mask template>
- <corrections> mmctp://sophiesw/sprites/eagle1 <! positional corrections; in same chunk as images>
- <numberImages> 1 <! num images>
- <numberMasks> 1 <! num masks>
- <motionType> 0 <! we dynamically move this sprite on screen>
- </DefineSprite>
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- <! end of file>
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