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- GLQuake Drivers for S3 ViRGE DX/GX/GX2 4M video cards
- Version 2.1
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- This driver is Copyright 1997/98 S3 Incorporated.
-
- This driver uses DirectX 5.0. You must have DirectX 5.0 installed
- and working correctly on your system before this driver will function.
-
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-
- Under no circumstances should you replace any other OPENGL32.DLL
- on your system with this DLL. This is NOT a full OPENGL implementation,
- it is designed to work solely with GLQuake. It should be installed
- ONLY in the same directory as GLQuake.
-
- For other information and problem-solving, please check all the README
- files that came with GLQuake.
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-
-
- RELEASE NOTES:
-
- This driver should work with all versions of GLQuake. It has been
- tested with 0.93, 0.95 and 0.97. It does not yet support dynamic
- lighting without gl_flashblend. It also performs better and is more
- visually attractive with each updated version.
-
- To improve performance you can add to your autoexec.cfg file:
- gl_fullbright "1" - eliminates lighting
- gl_picmip "1" - blurs textures
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- PERFORMANCE TIPS:
-
- This driver is designed for use on the ViRGE DX/GX/GX2 chipsets with
- 4M of VRAM. Cards based on the ViRGE and ViRGE/VX chipsets will probably
- not perform acceptably, as will most 2M cards. If using a 2M card, you
- should not use any resolution higher than 320x240 and 400x300.
-
- To make GLQuake select lower resolutions use:
- 'GLQuake -width <w> -height <h>'
- e.g. for 400x300
- GLQuake -width 400 -height 300
-
- You should also ensure you have the latest Windows 95 display drivers
- from S3's website or your card manufacturer's website, and keep checking
- the site regularly for future updated drivers.
-
- Enabling CommandDMA in the Direct3D driver is important to provide a
- performance improvement.
-
- Upgrade to GLQuake 0.97 (or any higher version if made available) if
- using 0.93 or 0.95.
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- This driver is unsupported, but may be updated in future.
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