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- /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
- *
- * The contents of this file are subject to the Netscape Public License
- * Version 1.0 (the "NPL"); you may not use this file except in
- * compliance with the NPL. You may obtain a copy of the NPL at
- * http://www.mozilla.org/NPL/
- *
- * Software distributed under the NPL is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
- * for the specific language governing rights and limitations under the
- * NPL.
- *
- * The Initial Developer of this code under the NPL is Netscape
- * Communications Corporation. Portions created by Netscape are
- * Copyright (C) 1998 Netscape Communications Corporation. All Rights
- * Reserved.
- */
-
- #ifndef __BITMPBTN_H_
- #define __BITMPBTN_H_
-
- #ifndef _WIN32
- // Loads a bitmap and returns the handle. Retrieves the color of the
- // first pixel in the image and replaces that entry in the color table
- // with COLOR_3DFACE
- HBITMAP WINAPI
- LoadTransparentBitmap(HINSTANCE hInstance, UINT nResID);
- #endif
-
- // Sizes the button to fit the bitmap
- void WINAPI
- SizeToFitBitmapButton(HWND hwndCtl, HBITMAP hBitmap);
-
- // Draws a bitmap button using the specified bitmap handle and
- // memory device
- void WINAPI
- DrawBitmapButton(LPDRAWITEMSTRUCT lpdis, HBITMAP hBitmap, HDC hMemDC);
-
- #endif /* __BITMPBTN_H_ */
-
-