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The Devil's Doorknob BBS Capture (1996-2003)
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BBSONLIN
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FOODFITE.ZIP
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README.FF
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Text File
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1988-01-27
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7KB
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131 lines
Sysop Documentation For Food Fight! Version 2.0
by Rigor Mortis
┌───────────────────────────────────────────────────────────────────┐
│Call the Food Fight! BBS: (714) 856-2769...the home of Food Fight!│
└───────────────────────────────────────────────────────────────────┘
Okay, first the bad stuff. There is NO CHARGE for using Food
Fight!. If you feel you must make some kind of donation, send $5
to Wayne Bell, the writer of WWIV. After all, without WWIV, I'd be
in Rio sipping mint juleps instead of writing these silly doc files.
Yes, there's a catch. You may use Food Fight! provided:
┌───────────────────────────────────────────────────────────────────┐
│1. You do not distribute modified copies. │
│ │
│2. You do not demand, request, or accept any type of remuneration │
│ (money) for anything related to Food Fight! If you're not sure,│
│ don't do it. │
└───────────────────────────────────────────────────────────────────┘
To run the game, you need the following:
FOODFITE.CHN ; the main program
FOODFITE.000 ; overlay files for FF!
UTILITY.COM ; the sysop utility program
UTILITY.FF ; the utility help file
EQUIPLST.FF ; the list of food/clothes/prices
NAMES.FF ; the names of all the "monsters"
LOGOFF.FF ; the end-of-game random quotes
README.FF ; you're reading it
MENU.FF ; the main menu
DOC1.FF ; introduction doc file
DOC2.FF ; command Descriptions doc file
DOC3.FF ; strategy doc file
DOC4.FF ; philosophy doc file
The first two must be custom-compiled for your system, which I
will be happy to do for you. To get them, call my BBS at the number
above and read the g-file there entitled "Food Fight! Distribution".
You may also notice that after Food Fight! is off and running,
the following will also appear:
PLAYER.FF ; holds all the data for the individual players
GAME.FF ; holds the game data
FIGHT.FF ; list of today's fights
YFIGHT.FF ; yesterday's fight list
To run the game, do the following:
(1) Add the line "files=30" to your "CONFIG.SYS" file. Reboot the
system with this new CONFIG.SYS. (If you don't do this, you'll
get a run-time error in FF!).
(2) Copy all of the above files to the same directory as BBS.COM.
(3) Run UTILITY.COM and type 'R' for Re-Roll and acknowledge it.
Decide how many times you want each user to play the game per
day. 3 is recommended, but this is up to you. Also, since
users have the option of defining their own name, you might be
worried that less trustworthy ones might use profanity in
theirs, so you can set a sec level limit for the name-changing.
(4) Get into the BBS program, and type \\CHAINS. The name of the
.CHN file is FOODFITE. It does not require ANSI graphics.
(5) A "." at the main menu should let you play the game. If it
works, leave it alone. Don't rename, edit or delete anything,
except some of the text files which I talk about later, and be
careful there too!
I will not give out source code under any circumstances. If
this is a problem for you, don't run the game. There are not, and
never have been, any back doors or any secret ways to cheat in the
game. If you don't believe me, hey, it's a free country.
Food Fight!'s text files (in particular, EQUIPLST.FF, LOGOFF.FF,
and MONSTERS.CAV) can all be edited by the sysop to suit his
personal tastes:
EQUIPLST.CAV stores the names of the various weapons and armor
as well as their prices. All names are less than 21
characters long -- if you change it to a longer name the
characters after #20 will be omitted. If you change the
prices, make sure that any number greater than 32767, for
instance, 40000, is written as 40000.0 -- otherwise the
program will bomb out, since without the decimal point, Turbo
thinks it's an integer (number less than 32768).
LOGOFF.CAV stores random logoff messages and can be
personalized as well. Lines should be 70 characters or less
in length. Excess characters will be chopped off.
MONSTERS.CAV stores the names of all the monsters, separated
by a blank line (to indicate on what level they are
encountered). Their names should not exceed 25 characters or
else the names will be truncated to 25 characters.
In all of the above, IT IS CRITICAL TO MAINTAIN THE SAME NUMBER
OF LINES IN EACH OF THE FILES. For example, if you don't like "Small
Fry" in MONSTERS.FF, don't just delete that entry and think all
will work fine. If you take something away, you must replace it
with something...duplicate another entry if necessary, but keep the
same total number of entries or you will get some very strange and
unpleasant results.
In version 1.2, some sysops complained that when they changed
the number of runs per day on an existing game (using the sysop
utility), that this corrupted the data and they had to re-roll the
game. I don't know what caused this or if it still exists, and I
have not been able to reproduce the error. Still, you might
consider backing up PLAYER.FF and GAME.FF before using the "C"
option in the utility.
Food Fight! is by no means perfect. If you have suggestions,
comments, complaints, or just want me to take your sister (must be
blonde) out, send me feedback on my BBS and I'll get back to ya.
If other sysops or users approach you asking for the game, please
direct them to read the "FFDIST.TXT". Putting this text file in
your transfer section wouldn't be a bad idea either.
Well, I guess that's about all. The American Medical
Association has shown that playing Food Fight! cannot spread the
AIDS virus, but it doesn't hurt to wear a condom while playing it.
()->-< Rigor Mortis 11/21/87