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- on mouseDown
- set btn to the clickOn
- puppetSprite(btn, 1)
- set the loc of sprite btn to the loc of sprite btn + 1
- updateStage()
- repeat while the stillDown
- updateStage()
- end repeat
- set the loc of sprite btn to the loc of sprite btn - 1
- updateStage()
- puppetSprite(btn, 0)
- go(1, "mwm")
- end
-