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- # TCOUNT.DAT 7/16/96 - Written for 3.1
-
- #comments have '#' as the first character in the line
-
- # put the name first
- # followed by h,a,a,d,m:
- # like so:
-
- #thing name (up to 29 chars)
- #number health armor ammo damage
-
- #DO NOT PUT BLANK LINES BETWEEN THE THING NAME AND THE THING DATA!!!
- #other blank lines are OK
-
- # Any thing with a '*' character as the first character in the name will
- # not be displayed on the thing listing for that level.
- # For example, if you don't want 'Floor Lamp' listed, call it a
- # *floor lamp. The asterisk will keep it from being listed.
- # This is helpful for decorations. Even if a name starts with a *
- # the health, armor, ammo, and damage values are still figured
- # in to the ratio analysis. If you don't want something figured in
- # to the ratio analysis, set the HAAD values to zero.
-
- #The 'thing' listing is sequenced the same as is in this file. If you
- #want to see ammo first, move it up to the top of this file. If you
- #don't like the way things are ordered here, switch them around.
-
-
-
-
- #NUM HEALTH ARMOR AMMO DAMAGE
-
- # MONSTERS
-
- FORMER HUMAN
- 3004 0 0 5 2
-
- FORMER HUMAN SERGEANT
- 9 0 0 28 3
-
- IMP
- 3001 0 0 0 6
-
- HEAVY WEAPON DUDE
- 65 0 0 20 7
-
- LOST SOUL
- 3006 0 0 0 10
-
- DEMON
- 3002 0 0 0 14
-
- SPECTRE
- 58 0 0 0 14
-
- REVENANT
- 66 0 0 0 30
-
- CACODEMON
- 3005 0 0 0 36
-
- PAIN ELEMENTAL
- 71 0 0 0 40 // what about souls?
-
- ARACHNOTRON
- 68 0 0 0 50
-
- HELL KNIGHT
- 69 0 0 0 50
-
- MANCUBUS
- 67 0 0 0 60
-
- ARCH-VILE
- 64 0 0 0 70
-
- BARON OF HELL
- 3003 0 0 0 100
-
- SPIDER DEMON
- 7 0 0 0 300
-
- CYBER-DEMON
- 16 0 0 0 400
-
- BOSS BRAIN
- 88 0 0 0 0
-
- WOLFENSTEIN SS
- 84 0 0 0 3 // I'm just guessing on the damage
-
-
- # AMMO
-
- Backpack
- 8 0 0 98 0
-
- Chainsaw
- 2005 0 0 0 0 //it can deserve some ammo pts
-
- Chaingun gatling gun
- 2002 0 0 20 0
-
- Ammo clip
- 2007 0 0 10 0
-
- Box of Ammo
- 2048 0 0 50 0
-
- Shotgun
- 2001 0 0 56 0
-
- Double-barreled shotgun
- 82 0 0 56 0
-
- Shotgun shells
- 2008 0 0 28 0
-
- Box of Shells
- 2049 0 0 140 0
-
- Rocket launcher
- 2003 0 0 40 0
-
- A rocket
- 2010 0 0 20 0
-
- Box of Rockets
- 2046 0 0 100 0
-
- Plasma gun
- 2004 0 0 80 0
-
- BFG9000
- 2006 0 0 80 0
-
- Cell Pack (small)
- 2047 0 0 40 0
-
- Cell pack (big)
- 17 0 0 200 0
-
- Barrel; not an obstacle
- 2035 0 0 0 0 //CAN BE A WEAPON
-
-
- # HEALTH, ARMOR, AND OTHER
-
- Megasphere: 200% health
- 83 100 100 0 0
-
- Stimpak
- 2011 10 0 0 0
-
- Medikit
- 2012 25 0 0 0
-
- Soulsphere Supercharge
- 2013 100 0 0 0
-
- Health Potion +1% health
- 2014 1 0 0 0
-
- Spirit Armor +1% armor
- 2015 0 1 0 0
-
- Green armor 100%
- 2018 0 100 0 0
-
- Blue armor 200%
- 2019 0 200 0 0
-
- Invulnerability
- 2022 0 0 0 0 //??
-
- Berserk Strength
- 2023 50 0 0 0 //??
-
- Invisibility
- 2024 0 0 0 0
-
- Radiation suit
- 2025 0 0 0 0
-
- Computer map
- 2026 0 0 0 0
-
- Lite Amplification goggle
- 2045 0 0 0 0
-
-
-
- # REQUIRED STUFF
-
- Player 1 start
- 1 0 0 0 0
-
- Player 2 start
- 2 0 0 0 0
-
- Player 3 start
- 3 0 0 0 0
-
- Player 4 start
- 4 0 0 0 0
-
- Blue keycard
- 5 0 0 0 0
-
- Yellow keycard
- 6 0 0 0 0
-
- Deathmatch start position
- 11 0 0 0 0
-
- Red keycard
- 13 0 0 0 0
-
- Teleport landing
- 14 0 0 0 0
-
- Red skullkey
- 38 0 0 0 0
-
- Yellow skullkey
- 39 0 0 0 0
-
- Blue skullkey
- 40 0 0 0 0
-
-
-
-
-
- # DECORATIONS
-
- Bloody mess
- 10 0 0 0 0
-
- Bloody mess
- 12 0 0 0 0
-
- Dead player
- 15 0 0 0 0
-
- Dead former human
- 18 0 0 0 0
-
- Dead former sergeant
- 19 0 0 0 0
-
- Dead imp
- 20 0 0 0 0
-
- Dead demon
- 21 0 0 0 0
-
- Dead cacodemon
- 22 0 0 0 0
-
- Dead lost soul invisible
- 23 0 0 0 0
-
- Pool of blood and flesh
- 24 0 0 0 0
-
- Impaled human
- 25 0 0 0 0
-
- Twitching impaled human
- 26 0 0 0 0
-
- Skull on a pole
- 27 0 0 0 0
-
- 5 skulls shish kebob
- 28 0 0 0 0
-
- Pile of skulls and candle
- 29 0 0 0 0
-
- Tall green pillar
- 30 0 0 0 0
-
- Short green pillar
- 31 0 0 0 0
-
- Tall red pillar
- 32 0 0 0 0
-
- Short red pillar
- 33 0 0 0 0
-
- Candle
- 34 0 0 0 0
-
- Candelabra
- 35 0 0 0 0
-
- Short green pillar
- 36 0 0 0 0
-
- Short red pillar
- 37 0 0 0 0
-
- Evil Eye: floating eye
- 41 0 0 0 0
-
- Floating Skull
- 42 0 0 0 0
-
- Burnt tree: gray tree
- 43 0 0 0 0
-
- Tall blue firestick
- 44 0 0 0 0
-
- Tall green firestick
- 45 0 0 0 0
-
- Tall red firestick
- 46 0 0 0 0
-
- Stalagmite
- 47 0 0 0 0
-
- Tall techno pillar
- 48 0 0 0 0
-
- Hanging victim twitching
- 49 0 0 0 0
-
- Hanging victim arms out
- 50 0 0 0 0
-
- Hanging victim 1-legged
- 51 0 0 0 0
-
- Hanging pair of legs
- 52 0 0 0 0
-
- Hanging leg
- 53 0 0 0 0
-
- Large brown tree
- 54 0 0 0 0
-
- Short blue firestick
- 55 0 0 0 0
-
- Short green firestick
- 56 0 0 0 0
-
- Short red firestick
- 57 0 0 0 0
-
- Hanging victim arms out
- 59 0 0 0 0
-
- Hanging pair of legs
- 60 0 0 0 0
-
- Hanging victim 1-legged
- 61 0 0 0 0
-
- Hanging leg
- 62 0 0 0 0
-
- Hanging victim twitching
- 63 0 0 0 0
-
- Burning barrel
- 70 0 0 0 0
-
- A guest appearance by Bill
- 72 0 0 0 0
-
- Hanging victim
- 73 0 0 0 0
-
- Hanging victim
- 74 0 0 0 0
-
- Hanging torso
- 75 0 0 0 0
-
- Hanging torso
- 76 0 0 0 0
-
- Hanging torso
- 77 0 0 0 0
-
- Hanging torso
- 78 0 0 0 0
-
- Pool of blood
- 79 0 0 0 0
-
- Pool of blood
- 80 0 0 0 0
-
- Pool of brains
- 81 0 0 0 0
-
- Tall techno floor lamp
- 85 0 0 0 0
-
- Short techno floor lamp
- 86 0 0 0 0
-
- Spawn Spot
- 87 0 0 0 0
-
- Boss Shooter
- 89 0 0 0 0
-
- Floor lamp
- 2028 0 0 0 0
-
-
- # DON'T MESS WITH THE LINE BELOW
- !END OF DATA
-