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- Configuration File Documentation.
-
- To run RX.EXE you must have a valid configuration file. The configuration
- file customizes RX.EXE to your particular needs, for the game you
- are creating maps for, you must also have a file DATRW.DAT which
- specifies the proper values for the various objects you are placing
- into the map.
-
- RX.EXE uses DATRW.DAT and the configuration file to create the game
- map.
-
- ;OBJECT NAME Weight Level of play REM STATEMENT
-
- DOG 3.00 MODE1 ;
- ITEM1 3.00 MODE2 ;
- OBJECTX 3.00 MODE3 ;
-
- All lines or statements preceded by the ';' are ingnored.
-
- The OBJECT NAME can be any valid objects name, see the list
- of valid name object names that came with you configuration files
- or are listed in DATRW.DAT.
-
- Weight specifies how likely an object is to appear in the newly
- created maps relative to other objects. Weight can be anything
- from 0.00 to 999.99.
-
- Level of play, tells at what difficulty levels the objects will appear
- the acceptable values are, are listed in DATRW.DAT or can be
- seen in your configuration file examples.
-
-