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- PUTSS: Place a Super Shotgun (aka Combat Shotgun) in DOOM I pwads!
-
- One of the pain in using DOOM I pwads with DOOM II is that they have
- no super shotgun. This small program quickly places a super shotgun
- in DOOM I pwads without using complicated wad editors out there.
-
- Simply type: putss [-difficulty] source [destination]
- (difficulty is one of 1, 2 or 3)
-
- to place a shotgun in the source wad. To keep the original wad intact,
- specify the destination file name.
-
- "putss" searches for the following items for replacement.
-
- {shotgun shells(4), blue bottle, helmet, clip, stimpak}
-
- The first occurence of any of the above items in the wad is replaced
- with SS (I think, absence of single instance of those items will not
- affect the game much). To ensure SS's appearance in every difficulty
- level, putss will search for only those items that appear in every
- difficulty. I hardly expect the case that there's no such item in
- any wads, but if it really happens, try specify difficulty levels where
-
- -1: skill 1 and 2
- -2: skill 3 (hurt me plenty)
- -3: skill 4 and 5 (Ultra violence or nightmare)
-
- This ensures that a SS appears in that difficulty level.
- If the wad is a combo wad, putss will put SS only on the first map (isn't
- that enough?). On a successful replacement, the item that is replaced
- is printed. Of course you have to do other conversion steps to run this
- new wad with DOOM II. Multiple execution of putss on the same file may
- put several SSs. Hunt the SS down during the game play since nobody knows
- where it is.
-
- Questions or comments to: joh@usc.edu
-