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-
- DMASE
-
- The DMAuD Sound Extractor
- v1.2
-
-
-
- Here is a nifty utility that I whipped up to extract all of the
- sounds in a PWAD file after spending half an hour doing it one sound
- at a time using DMAuD. All it does is call DMAuD and send it parameters
- along with the file name you supply. To use it just type:
-
- DMASE <+> <PWADName>
-
- The plus indicates DOOM v1.5 or greater. Default is v1.2. DO NOT
- include the .WAD extension. Additionally, DMAuD.Exe v1.1 and the PWAD
- that you wish to use must be in the same directory as DMASE.
-
- As this is my first real programming feat out side of (high)school
- I would really appreciate any and all questions, comments, suggestions,
- and ideas that you all may have. Flames will naturally be ignored and
- deleted.
-
- Thanks to:
- Bill Neisius for the kick ass DOOM utilities
- and his help and suggestions.
- DMAuD c Bill Neisius 5-19-1994
-
- id for the greatest games to ever hit the PC.
- DOOM c id Software
-
- You may distribute these two files _only_ in their original zip format
- and _only_ as FREEWARE. You may do what you want with them on _your own_
- computer. If you claim them as your own or incorporate them into other
- works with out crediting me I will hunt you down and cut off your hands (and
- probably other things as well), then sue the living bjeebers out of you.
- I am not kidding!!! These files and all code directly related to DMASE
- are copyrighted to me!!
-
- Bucky La Dieu v0.0 Holy bright idea Batman!
- dladieu@vt.edu v0.25 Sucked. Major P.O.S.
- 'Culler', 'Milk', 'Plucky Duck', v0.5 Couldn't use parameters.
- 'Pinky', 'Anti' v0.75 Semi-final ver. Too big.
- v1.0 This is it!! (Psyche!)
- Version 2.0 of DMASE is coming. v1.1 Puts .WAV's in separate
- sub-directory for each
- PWAD. DOOM v1.5 support.
- unreleased.
- v1.2 Divinely inspired 20
- minutes after v1.2.
- Eliminates 0 byte .WAV's.
-
-
-