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- ΓòÉΓòÉΓòÉ 1. Utility menu ΓòÉΓòÉΓòÉ
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- Utility menu
-
- This menu contains options that let you re-create the game folder, reset the
- high scores and create player objects etc.
-
-
- ΓòÉΓòÉΓòÉ 2. Create folder ΓòÉΓòÉΓòÉ
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- Create folder
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- This menu option lets you re-create the MicroLearn Game Pack Volume II folder,
- in case it should have been damaged.
-
-
- ΓòÉΓòÉΓòÉ 3. Reset high scores ΓòÉΓòÉΓòÉ
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- Reset high scores
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- This menu option lets you reset the high scores in the games. But I guess you
- won't need it, you're not a poor loser, are you?
-
-
- ΓòÉΓòÉΓòÉ 4. Players ΓòÉΓòÉΓòÉ
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- Players
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- This menu option lets you create player objects and install or remove the ML
- Player object in OS/2.
-
-
- ΓòÉΓòÉΓòÉ 5. Create default players ΓòÉΓòÉΓòÉ
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- Create default players
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- This menu option creates objects for the default players.
-
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- ΓòÉΓòÉΓòÉ 6. Install ML Player object ΓòÉΓòÉΓòÉ
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- Install ML Player object
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- This menu option installs the ML Player object as an object in OS/2.
-
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- ΓòÉΓòÉΓòÉ 7. Deregister ML Player object ΓòÉΓòÉΓòÉ
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- Deregister ML Player object
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- This menu option removes the ML Player object from OS/2.
-
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- ΓòÉΓòÉΓòÉ 8. Create 'Levels' objects ΓòÉΓòÉΓòÉ
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- Create 'Levels' objects
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- This menu option creates objects for the level files (the files describing what
- the levels should look like).
-
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- ΓòÉΓòÉΓòÉ 9. Sound/Music... ΓòÉΓòÉΓòÉ
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- Sound/Music...
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- This menu option lets you select the sound and music driver you want to use.
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- ΓòÉΓòÉΓòÉ 10. Graphics test ΓòÉΓòÉΓòÉ
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- Graphics test
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- This menu option lets you test your graphics card and driver capabilities.
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- ΓòÉΓòÉΓòÉ 11. Help menu ΓòÉΓòÉΓòÉ
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- Help menu
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- This menu contains options that give you help on how to use the GP2 Toolkit.
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- ΓòÉΓòÉΓòÉ 12. Help index ΓòÉΓòÉΓòÉ
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- Help index
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- This menu option shows you the index for the help texts.
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- ΓòÉΓòÉΓòÉ 13. Menu commands ΓòÉΓòÉΓòÉ
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- Menu commands
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- This menu option shows you a list of all menu commands, and can give you a
- description on what they do.
-
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- ΓòÉΓòÉΓòÉ 14. Keys help ΓòÉΓòÉΓòÉ
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- Keys help
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- This menu option describes the keys you can use in the GP2 Toolkit.
-
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- ΓòÉΓòÉΓòÉ 15. Help using help ΓòÉΓòÉΓòÉ
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- Help using help
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- This menu option gives you information on how to use the help system.
-
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- ΓòÉΓòÉΓòÉ 16. Product information ΓòÉΓòÉΓòÉ
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- Product information
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- This menu option gives you some product information on the GP2 Toolkit.
-
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- ΓòÉΓòÉΓòÉ 17. Folder creation options ΓòÉΓòÉΓòÉ
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- Folder creation options
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- Applications
- Here you shall select which applications (games) you want to add to the
- MicroLearn Game Pack Volume II folder.
-
- Options
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- o Check the Background bitmap if you want to add our nice bitmap as a
- background in the MicroLearn Game Pack Volume II folder.
- o Check the MLGP2 folder icon to attach our special icon to the folder. If you
- uncheck this option, the OS/2 default icon will be used (and it's definitely
- not as nice as ours).
- o Check the Online reference to add the Online reference to the folder.
-
- Place folder
- Select if you want to place the MicroLearn Game Pack Volume II folder on your
- desktop or in the Games folder.
-
- Existing objects action
- Select if you want to replace any existing objects with the same name in the
- MicroLearn Game Pack Volume II folder or if you want to keep them, i.e. leave
- them as they are.
-
- Help on buttons
-
-
- ΓòÉΓòÉΓòÉ 18. Hall of fame delete dialog ΓòÉΓòÉΓòÉ
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- Hall of fame delete dialog
-
- What are you doing here? Are you going to erase the high scores? I don't know
- if I should help you with that.... But, OK, I'm in a good mood and I'm a really
- poor loser myself, so I'll help you out.
-
- First you should select which game's high scores you want to delete, by
- clicking on the appropriate radio button. Then, since the games can have many
- different game files and difficulty levels, select which game files and
- difficulty levels you want to delete the high scores for. When this is done,
- press the button, and watch those high scores disappear....
-
- Help on buttons
-
-
- ΓòÉΓòÉΓòÉ 19. Default players options ΓòÉΓòÉΓòÉ
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- Default players options
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- Object placement
- Select where you want to place the objects, on the desktop or in the MLGP2
- folder.
-
- Existing objects action
- Select if you want to replace any existing objects with the same name or if you
- want to keep them, i.e. leave them as they are.
-
- 'Player' folder
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- o Check Put in 'Player' folder if you want to create an extra folder for the
- player objects, and place them in that folder. If you uncheck this option,
- the player objects will not be put in an extra folder, but on the desktop or
- in the MLGP2 folder, depending on the selection you made for Object
- placement.
- o Check the Special folder icon to attach our very special icon to the folder.
- If you uncheck this option, the OS/2 default icon will be used.
- o Check the Special folder background if you want to add our nice bitmap as a
- background in the folder.
- o Check the Replace if exist option if you want to delete an old Players folder
- (if it exists) before GP2Tool creates the new one for you. If you don't check
- this option and you have an existing folder, the Players objects will be
- placed in that folder.
-
- Help on buttons
-
-
- ΓòÉΓòÉΓòÉ 20. Level files options ΓòÉΓòÉΓòÉ
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- Level files options
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- Object placement
- Select where you want to place the level objects, on the desktop or in the
- MLGP2 folder.
-
- Existing objects action
- Select if you want to replace any existing objects with the same name or if you
- want to keep them, i.e. leave them as they are.
-
- 'Levels' folder
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- o Check Put in 'Levels' folder if you want to create an extra folder for the
- level objects, and place them in that folder. If you uncheck this option, the
- level objects will not be put in an extra folder, but on the desktop or in
- the MLGP2 folder, depending on the selection you made for Object placement.
- o Check the Special folder icon to attach our very special icon to the folder.
- If you uncheck this option, the OS/2 default icon will be used.
- o Check the Special folder background if you want to add our nice bitmap as a
- background in the folder.
- o Check the Replace if exist option if you want to delete an old Levels folder
- (if it exists) before GP2Tool creates the new one for you. If you don't check
- this option and you have an existing folder, the Levels objects will be
- placed in that folder.
-
- Help on buttons
-
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- ΓòÉΓòÉΓòÉ 21. Sound/Music driver selection ΓòÉΓòÉΓòÉ
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- Sound/Music driver selection
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- On this page you can choose the sound and music driver you want to use, by
- selecting them in their respective list. If you don't want to use the
- sound/music features, make sure you select <None> in the lists, otherwise it
- might take very long time to start the games and you might face some other
- strange things.
-
- Important note: Please make sure you exit and close all games you have running
- before you press the OK button. Otherwise your sound/music settings might get
- overwritten when you exit the games.
-
- Also note that the settings you make here affect all games. You can not make
- settings for individual games.
-
- If you want more detailed technical information on the sound/music subsystem,
- take a look at the Sound/Music section in the Online Reference and I'll tell
- you more.
-
- Help on buttons
-
-
- ΓòÉΓòÉΓòÉ 22. LogList ΓòÉΓòÉΓòÉ
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- LogList
-
- This window shows you what is happening. Normally you will see messages saying
- that various objects have been created, registered or deregistered
- successfully. If you see any error messages or warnings, please make sure that
- the files that are being reported as not found etc. actually exist in the
- directory where you are executing GP2TOOL.EXE from.
-
- Help on buttons
-
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- ΓòÉΓòÉΓòÉ 23. Logfile Save ΓòÉΓòÉΓòÉ
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- Logfile save
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- Enter the name of the file you want to save the information to.
-
- Help on buttons
-
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- ΓòÉΓòÉΓòÉ 24. Graphics device driver test ΓòÉΓòÉΓòÉ
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- Graphics device driver test
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- Test 1
- Here you can see what information your graphics adapter driver reports to OS/2.
- Check that the text in the picture in the upper right corner of the window
- corresponds to the text below it.
-
- Test 2
- Check to see that the colors in the pictures corresponds to the text below
- them.
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- If the tests don't give the expected results, please check the Online Reference
- for more information.
-
- Help on buttons
-
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- ΓòÉΓòÉΓòÉ 25. Product information ΓòÉΓòÉΓòÉ
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- Product information
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- This window shows you some brief information on the product.
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- For more information on the whole MicroLearn Game Pack II, see the Online
- Reference.
-
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- ΓòÉΓòÉΓòÉ 26. Help on buttons ΓòÉΓòÉΓòÉ
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- Help on buttons
- OK - Accepts the settings you've made.
- Cancel - Cancels the changes you've made.
- Help - Gives you help in all situations.
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- ΓòÉΓòÉΓòÉ 27. Help on buttons ΓòÉΓòÉΓòÉ
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- Help on buttons
- OK - Leaves this window.
- Help - Gives you help in all situations.
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- ΓòÉΓòÉΓòÉ 28. Help on buttons ΓòÉΓòÉΓòÉ
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- Help on buttons
- OK - Leaves this window.
- Help - Gives you help in all situations.
- Save - Saves the text in the status window to a file.
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- ΓòÉΓòÉΓòÉ 29. Help on buttons ΓòÉΓòÉΓòÉ
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- Help on buttons
- Delete - Executes the deletion.
- Cancel - Leaves the window without erasing the high scores (unless you have
- pressed the Delete button).
- Help - Gives you help in all situations.
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- ΓòÉΓòÉΓòÉ 30. Help on buttons ΓòÉΓòÉΓòÉ
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- Help on buttons
- Create - Starts the creation.
- Cancel - Cancels the changes you've made.
- Help - Gives you help in all situations.
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- ΓòÉΓòÉΓòÉ 31. Menu commands ΓòÉΓòÉΓòÉ
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- Menu commands
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- Select the menu command you want to know more about from the following list:
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- o Create folder
- o Create 'Levels' objects
- o Reset high scores
- o Players
- o Create default players
- o Install ML Player object
- o Deregister ML Player object
- o Sound/Music
- o Graphics test
- o Help index
- o Menu commands
- o Keys help
- o Help using help
- o Product information
-
-
- ΓòÉΓòÉΓòÉ 32. Keys help ΓòÉΓòÉΓòÉ
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- Keys help
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- In GP2 Toolkit you don't have to use any keys, just use your mouse.
-
- I must say I really like these short help texts, don't you?