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- NBA JAM TOURNAMENT EDITION DOCS (c) ACCLAIM
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-
- CONTENTS
- ~~~~~~~~
-
- 1. BASIC MOVES
- 2. SPECIAL TECHNIQUES
- 3. SUPER DUNKS
-
-
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-
- BASIC MOVES
- ~~~~~~~~~~~
-
-
- PASS: Press the PASS button. Press TURBO and PASS to throw
- a quicker, safer pass.
-
- SHOOT: Hold the SHOOT button to make your player jump, then
- release it while your player is airborne. Your shot will
- be more accurate if you release the button at the peak of
- the jump. You can also tap the SHOOT twice for a quick-
- release shot; your accuracy won't suffer, but you stand
- a much greater chance of having this type of shot blocked.
-
- HEAD FAKE: Tap the SHOOT button once. A computer-controlled teammate
- will shoot if you do this while he or she has the ball.
-
- HOOK SHOT: Tap the SHOOT button while running vertically (straight up
- or down on the screen.) Hold TURBO and tap SHOOT while
- running vertically to launch a high-arcing hook shoot.
- Both of these shots have a much higher chance of scoring than
- a standard jump shot, and they're also harder to block.
-
- DUNK: Hold SHOOT while running near an unobstracted basket. Hold
- TURBO and SHOOT for a "super dunk." ("You'll find more info
- on super dunks later in this article.")
-
- LAY-UP: Hold SHOOT for a short time while you are running towards
- the basket.
-
- THROW ELBOWS: Tap TURBO twice. This is helpful if you're a smaller player
- who ahs just grabbed an offensive rebound; throwing elbows
- in the paint can clear a path for an easy dunk. The computer
- will occasionally make your player throw elbows automatically
- when rebounding, and the head fake may also include an
- automatic elbow throws.
-
- STEAL: Tap the STEEL button to knock the ball away from the opponent.
-
- KNOCKDOWN: Hold the TURBO button and tap STEAL to knock your opponent
- down. You can even do this while you're in possession of the
- ball. If you are knocked down, hit your buttons to get up
- quickly.
-
- BLOCK: Hold the SHOOT button to jump. Hold TURBO and JUMP to jump
- higher.
-
- REBOUND: This is automatic if you're close enough; otherwise, press
- SHOOT and point the joystick toward the ball.
-
- ALLEY-OOP: Easier to do this with two-player teams. The player without
- the ball moves under the basket and holds SHOOT (to jump);
- meanwhile, the ball handler presses TURBO and PASS to throw
- to the jumping player quickly.
-
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-
-
- SPECIAL TECHNIQUES
- ~~~~~~~~~~~~~~~~~~
- - To reject a dunking player, its best to wait until the dunker has reached
- the peak of his leap before you jump to block. Also make sure you're in front
- of the player and near the basket.
-
- - Another way to reject a dunker is to knock him down (see "Basic Moves") if
- its a low dunk like an "Easy Jam." Lay-ups are cosidered much stronger than
- dunks because you can't be knocked down. *** That's why Detroit is the
- strongest team in NBA JAM, because Turmell (lead programmer) made the Pistons
- more skilled at lay-ups than any other team in the game.
-
- - To block a shot, you need to jump at the same time you believe a shooter
- will jump. A common technique is to allow your opponent to shoot while you're
- in his face (but not jumping), then go for the rebound. It is possible to
- block a three-point attempt at the buzzer; immediately after the ball is
- passed inbounds, press TURBO and JUMP and point toward the shooter.
-
- - Stealing the ball is slightly less of a science. Most players will simply
- stick close and press STEAL repeatedly, while others prefer to knock 'em down
- which can be done continuosly to computer opponents until they drop the ball.
- Some players will risk a goaltending charge and try to intercept a shot
- before it reaches the rim.
-
- - To rebound, there are two good techniques:
- (1) Press SHOOT to jump toward the ball after it has hit the rim.
- (2) Knock down opposing players near the ball so you can grab the ball
- off the floor.
- If you're close enough to the ball, your player will automatically jump for
- a rebound.
-
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-
-
- SUPER DUNKS
- ~~~~~~~~~~~
-
- EASY JAM: Hold the SHOOT button while close to the basket.
-
- LOOK OUT (360° DUNK): Hold SHOOT while near the second tick of the key.
-
- TWO-HANDED JAM: From close and above the basket, hold SHOOT.
-
- TOMAHAWK JAM 1: From close and below the basket, hold TURBO and SHOOT.
-
- TOMAHAWK JAM 2: From the middle of the key , hold TURBO and SHOOT.
-
- TAWK JAM 3 (Windmill): From three quarters of the length of the key (near the
- bottom of the circle), hold TURBO and SHOOT.
-
- CANNONBALL SLAM (Fireball): From the top of the circle, hold TURBO and SHOOT.
-
- REALLY HIGH 720° SLAM: (a.k.a. "Tarzan Yell" or "Helicopter Rotor" slam):
- From a corner of the key- or from outside the key
- near the third tick mark on the key- hold TURBO and
- SHOOT.
-
- WEIRD SLAM: (The player puts his knees up and spins to to three
- times): From outside the key near the second or third
- tick on the key, hold TURBO and SHOOT.
-
- DUNK AND HANG ON RIM: Near the third tick of the key (but outside the key),
- hold TURBO and SHOOT.
-
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-
-
- Well that's it for now folks, if I find something more, I will sure release
- a second version of this text file. Some things were left of of this text file
- which will come out in the second one, such as player codes/initials. And
- other secret stuff.
-
- -Critical Mass [SATURN/TITAN]
-
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-
- GREETS
- ~~~~~~
- The Cracksmith, Star Gazor, Cool Hand, Lunatic Genius, Pharaoh, Hemp Hoodlum,
- Dorian Hawkmoon, Bluewater, The Dutchmen, Criminal Overlord, Raptor, The Jet,
- Baked Potato, Lightning Jack, Elvin Nox, Hero, Janno, Enforcer, Crackpot,
- Hoson, Celestial Wizard, Hammer, Jack, Speed Master, Dray, Merlin, Mettalica,
- Torgall, Wayward, Chainsaw Massacre, Third Son, Fatal Error, Mikeysoft,
- Raw Liquid, Troops, The Sniper, and anyone else I forgot.
-
- HYBRID, RAZOR 1911/CD, TDU-JAM, CNC, FAIRLIGHT, TITAN, HOODLUM, PNX, TDT, INC.
-
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