home *** CD-ROM | disk | FTP | other *** search
- Various and Sundry System Shock Technical Notes
-
- 1. Pressing the "Print Screen" key will take a screenshot of your current
- game and generate a .GIF file in your shock\gen directory. These GIFs
- will be sequentially numbered.
-
- 2. Your saved games are stored in your shock\data directory. These eight
- files are called savgam00.dat, savgam01.dat, ... savgam07.dat.
-
- 3. The intro cutscenes require a file called start1.res, found in the
- shock\data directory. You can save disk space by deleting this file after
- watching the intro.
-
- 4. The game ships with 128x128 texture maps as well as 64x64. On a
- machine with under 4 1/2Mb free at startup, there will not be room to load
- the 128's, and the game will automatically load only the low res maps and
- use them. While this will work fine, you will get grainer, more pixelated
- textures. Thus, if you have an 8Mb machine but are running a 3Mb disk
- cache, you will be getting low res textures since there will not be room
- for the high-res ones. Also, with even more available memory, along with
- better internal cache performance, creature bitmaps will be blended so
- they will look better at close range.
-
- 5. Speaking of memory, the game runs under the dos4gw pro 1.97 dos
- extender. At startup it can grab memory from low mem, emm and xms,
- depending on the exact memory managers you are running. If you are
- running Qemm, for instance, it can use all free memory. Under EMM386
- only some of the high memory is available to the extender. In a brighter
- future, memory will not be so complicated and frustrating.
-
- 6. As you probably know, sound card manufacturers have not yet decided on
- certain industry standards. As much as we wanted to fully support all
- possible sound cards, we also wanted to ship this game before the chaos
- that will no doubt accompany the turn of the century. As a result, you
- should note the following:
-
- a) ProAudio Spectrum must be run in SoundBlaster Emulation Mode. We did
- not get working drivers for the PAS.
-
- b) Many SB16-style cards, such as the Fusion-16, the Gateway2000K, and
- so on, are not compatible with the SB16 mixer detection/DMA transfers we
- use in our digital sound system. Therefore, if you have one of these
- cards, you will have to do one of the following:
- i) Run in SoundBlaster mode. This will work fine, although you will
- get 2op voices, fewer midi channels, and a reduction in overall sound
- quality.
- ii) Try running as a SB16. Something will happen. The possiblities
- include it just working (yea!), music working but digital effects not
- panning or volume attenuating, or nothing working at all.
-
- c) The Ultrasound requires running a batch file, "shockgus," before
- running the game. This file primes the GUS dll for the sound system, as
- well as loading the custom patch set we created to try to fit as many
- samples as possible on the 256k cards. Also, the midi driver
- occasionally leaves notes playing. This is a known problem, and
- Gravis has been informed.
-
- d) More on the Gravis: although it will work fine for many players, you
- may have problems running with a Gravis installed on the default IRQ of
- 11. If you have trouble, try installing on an IRQ below 10. Also, note
- that the Ultrasound takes its IRQ from your environment variable, and not
- your cyb.cfg.
-
- e) The installer will try to play a test sample for both sound and midi.
- If you don't hear any sound, but the installer claims that it was
- successful, try setting it up differently. If the tests don't produce
- sound, the game probably won't either.
-
- f) If you want or need to change sound settings without running install,
- you can edit your IRQ, DMA and I/O port in your cyb.cfg.
-
- 7. The install program can be used to make a boot disk. Most bad
- disks will be detected, but it depends on your DOS setup. If the boot
- disk process worked fully, the disk will have the volume label "SHOCK
- BOOT" and contain "COMMAND.COM", "HIMEM.SYS", "AUTOEXEC.BAT", and
- "CONFIG.SYS". If these files are not on the disk, the process failed.
- If this happens, we suggest you try to format the disk yourself from DOS
- with the command "format a: /s" (or b:) and then try a second time.
-
- 8. Don't waste your magpulse ammo.
-
-