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- ****** MICROPROSE FORMULA ONE GRAND PRIX ******
-
- IBM PC TECHNICAL SUPPLEMENT ADDENDUM
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- 1. Memory Requirements and Operating Difficulties.
-
- You should refer to the technical supplement pages one, two and three for
- details on memory set-ups and how to create a boot disk for the program if
- you are having problems. If this does not solve your problem then please
- phone the MicroProse helpline. The U.K number is (0666) 504399. A member of
- our technical department will then personally help with your problem. Game
- problems will also be addressed through COMPUSERVE if you have access to
- this popular information system. Our CIS address is 71333,314.
-
-
- 2. Frame Rates And Processor Power / Speed.
-
- Because of the wide range of hardware available on the market today this
- simulation has several custom options to help you get the best
- performance from your equipment.
-
- Grand Prix / World Circuit will produce similar race times regardless of
- what type of processor you have, however more powerful machines will have
- the advantage of being able to use a higher "Frame Rate".
-
- This will make the simulation appear smoother and faster, if you wish the
- default settings may be changed as follows:
-
- A) TEXTURED FILLS.
-
- The keyboard letter "T" will toggle texturing on and off. We
- recommend this function be turned off for 286 and slow speed 386 machines.
-
-
- B) FRAME RATE.
-
- Within the "Game options / Game" menu you can alter the frame rate of the
- simulation; provided your machine is powerful enough this will provide
- smoother 3D graphics.
-
-
- C) PROCESSOR OCCUPANCY PERCENTAGE.
-
- While the keyboard letter "O" is depressed during a race the screen will
- display the "Processor Occupancy percentage", this figure will fluctuate
- depending on how much work the processor is doing.
-
- If the % remains well below 100 you may wish to increase the frame rate.
-
- If the % rarely exceeds 100 you are getting maximum performance.
-
- If the % is mostly over 100 you may wish to reduce the frame rate.
-
-
- 3. The Start-up Menu.
-
- A new menu has been added at the very start of the game for those players
- who want to get straight into the cockpit.
-
- If you select 'Quick Race' at the prompt the program will start a quick race
- on a chosen circuit. The circuit and its details can be changed from within
- the GAME OPTIONS / QUICK RACE section as described on page four of the
- technical supplement.
-
- You will race at Rookie level with all the help options switched on. This is
- a single race and you cannot race a season from the Quick Race option.
- This option is the fastest way for a player to enjoy the action instantly.
-
- If you select 'Main Menu' you will go into the main part of the game.
-
-
- 4. The File Selector.
-
- When entering a filename you should be aware that the normal MS DOS / PC DOS
- restrictions apply;
-
- i.e. Names must not exceed 8 characters in length, punctuation characters are
- prohibited, only 1 dot is allowed, this separates the filename from the file
- name extension.
-
- 5. In-game Sound Options.
- If you press the + / - keys on the keyboard you can toggle the sound effects
- on and off. There are two levels of sound effects. If you press the minus key
- once the first level of sound effects are switced off. If you press it again
- all sound effects are switched off.
-
- Note: This option only works for Adlib, Roland and Soundblaster sound FX.
-
-
- 6. Car Set-ups.
-
- A car set-up compromises the front and rear wing settings, brake balance,
- race tyre choice and gear ratios. The mechanics of making changes in these
- areas are described in detail within the main manual.
-
- Now, in addition to being able to save and load individual car set-ups (from
- the menu where you actually alter them), you can now create files (from the
- 'Load/Save Game' menu accessible from the 'Main Menu') which hold your
- preferred car set-up for each of the sixteen circuits. As you hone each set-up
- over time, you can add it to such a configuration file and so easily keep
- track of your most successful configurations.
-
- There is another benefit to using this system. By default, any change that
- you make to your car set-up for a particular track affects the car's
- performance in all driving modes when on that track. However, the demands
- on the car during free practise and qualifying (when the driver is
- experimenting with such things as the handling of the car and the choice of
- tyres) are very different to those on the day of the race itself.
-
- More advanced drivers can tell the program to make this distinction by
- setting the 'Separate Race and Qualifying Car Set-ups' button in the 'Race
- Options' sub-menu (accessed through 'Game Options' in the 'Main Menu') to
- 'Yes'.
-
- From then on the program will determine whether any alteration made to
- a car set-up is a 'qualifying' set-up (made during free practise or
- qualifying) or a 'race' set-up (made during pre-race practise; you cannot
- change the car set-up when actually racing), and will record it as such for
- that track. When you do enter the cockpit the program chooses which set-up
- to use, based on which class of driving mode you have selected, and
- configures the car accordingly.
-
- You should note that with this feature enabled, the 'qualifying' set-up will
- NOT be passed through to the 'race' set-up unless you manually transfer it
- during pre-race practise.
-
- 7. Updates Etc..
-
- Look out for future updates and software support in the future.
- The release version number is 1.03.
-
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- MICROPROSE (SIMULATION SOFTWARE).
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