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-
- ___________________________
- | |
- | S P L A Y M A S T E R |
- |___________________________|
-
- Version 1.10 Copyright 1993-1996
- by Chris Elsbree
-
-
-
- Description
- ===========
- SplayMaster is a tournament style space combat game in which you must
- destroy your opponent before your opponent destroys you.
-
- * Choose from eight ships with different flight/weapons characteristics.
-
- * 256 color VGA graphics with smooth panning/zooming and real-time
- sprite scaling and rotation.
-
- * SoundBlaster support for digitized sounds and music.
-
- * For 1 or 2 players; three skill levels.
-
-
-
- System Requirements
- ===================
- - 386 processor or better (486 or better highly recommended)
- - VGA graphics
- - MSDOS
- - About 500K free conventional memory
- - 1 joystick recommended (2 joysticks recommended for 2 player game)
- - SoundBlaster recommended
-
-
-
- Game Controls
- =============
-
- Controls during combat
- ----------------------
- joystick left: rotate ship counter clockwise
- joystick right: rotate ship clockwise
- joystick down: engage thrusters
- joystick up: engage hyper drive
- press fire button 1: fire photon cannon
- press and release fire button 2: launch guided missile
- press and hold fire buttons 1 and 2: raise deflector shield
-
- Escape key: Quit combat; return to player
- selection/title screen
- 'P' key: Pause the game
-
-
- Controls at title screen
- ------------------------
- joystick up/down: Move selection pointer
- fire button1/button2: Change/make selection
-
- Escape key: Quit the game
-
-
- Controls at player selection screen
- -----------------------------------
- joystick left/right: Move selection indicator
- fire button1/button2: Make selection
-
- Escape key: Return to title screen
-
-
- Keyboard equivalents of joystick controls
- -----------------------------------------
- 'S' key: Joystick1 left
- 'F' key: Joystick1 right
- 'E' key: Joystick1 up
- 'D' key: Joystick1 down
- '3' ('#') key: Joystick1 fire button1
- '2' ('@') key: Joystick1 fire button2
-
- left arrow key (numpad 4): Joystick2 left
- right arrow key (numpad 6): Joystick2 right
- up arrow key (numpad 8): Joystick2 up
- down arrow key (numpad 2): Joystick2 down
- '9' ('(') key: Joystick2 fire button1
- '0' (')') key: Joystick2 fire button2
-
- Note: The keyboard equivalents for a given joystick are only functional
- if that joystick is _not_ present (or if the -nojoy command line switch
- is used (described below)).
-
-
-
- Command Line Switches
- =====================
- -j : calibrate joystick(s) before starting game
- -s : disable digitized sounds
- -m : disable music
- -nojoy : ignore attached joysticks; use keyboard for all controls
-
- For example, at the C:> prompt, type:
- splay -j -s -m
- to calibrate the joystick(s), and disable sound and music.
- Note: joystick calibration information is saved to disk, so you don't
- have to calibrate the joystick(s) every time you play the game.
-
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