home *** CD-ROM | disk | FTP | other *** search
- FLYNN SPRINT tm
-
- Flynn Sprint is a smooth-scrolling, puzzle-oriented fast-action platform
- game for MS-DOS computers. The object is simple: race Flynn through mazes
- of different sizes, shapes, and lethality to collect all the green jewels
- at each level. To do this, Flynn must avoid trapping himself in unwinnable
- situations, stay out of "instant death" squares, and protect himself from
- hordes of killer creatures who challenge his dexterity and wits.
-
- Once all the jewels are collected the exit appears. The game keeps track
- of the time from the point the player level to when the player reaches the
- exit. There is no "score" in Flynn Sprint- successfully completing each
- level as fast as possible is the only thing that counts!
-
- FRIENDWARE VERSION
- The Flynn Sprint is a commercial software product marketed as "friendware,"
- and is intended to be passed freely from "friend" to "friend" on diskettes
- or modems. Copyright laws apply to this product-it is not in the public
- domain. You may freely copy the friendware version of Flynn Sprint and
- give copies of it to others, or distribute it on BBSes, via the Internet,
- or on-line services. Generally, shareware vendors may distribute the
- friendware version of Flynn Sprint, but they must abide by the provisions
- contained in the file VENDOR.DOC. To get the latest friendware / shareware
- versions of our products call our BBS: (505) 275-9696 with your modem or
- search for the keyword "ImagiSOFT" on America On-Line, CompuServe, or
- Ziffnet.
-
- REGISTERED VERSION
- The friendware version of Flynn Sprint exists solely to let you "try" our
- product "before you buy" it. Our aim is to make you so completely absorbed
- playing Flynn Sprint that you won't hesitate to send us a small portion of
- your hard-earned cash for the other 126 levels found in the registered
- version! This marketing method gives you the ultimate satisfaction
- guarantee: if Flynn Sprint does not work on your computer, if you do not
- like it, or if you do not think it is worth $25 ($15 if you download it
- from our BBS), then you do not pay for it. What could be more fair?
-
- REGISTERED VERSION EPISODE 2 "LAND OF THE GRUMJUGS"
- Help Flynn evade the hopping, green, toadlike, Grumjugs as he tears through
- an ancient stone temple collecting jewels. He dashes past waterfalls,
- climbs vines, avoids treacherous pits, keeps his balance on mossy bridges,
- and sidesteps danger at every turn in the dark forest which hides the
- Grumjug's treasure. Sixty-five levels of action, adventure, and pure
- adrenaline! Only $14.95.
-
-
- REGISTERED VERSION EPISODE 3 "TOOTH AND SNAIL"
- There's nothing else like this adventure! Bound across dental apparatus to
- escape carnivorous breath mints! It's wacky, addicting, fun to use dental
- floss and probing picks to elude danger. In the final part of this episode
- you evade flesh-dissolving slugs as you run through dark, crystal caverns.
- Sixty-one exhilarating levels in all! Only $14.95.
- Get Both Episodes for Only $25.
-
- HOW TO ORDER
-
- Western Hemisphere
-
- ImagiSOFT, Inc.
- PO Box 13208
- Albuquerque, NM 87192-3208
-
- (505) 275-1920 Support
- (505) 275-9696 BBS
- (505) 275-9697 Fax
- (800) 767-1978 Orders
-
- Please send $24.95 + $4 s&h. We accept personal checks, money orders,
- cash, Visa, Mastercard, American Express. US Dollars only please!
-
- Save $14!
- Call our BBS and download BOTH episodes for only $14.95.
-
-
- United Kingdom
-
- Springsoft
- Springfield House
- Llanfynydd
- Wrexham
- Clwyd
- LL11 5HW
-
- Tele +44 01352 770049
- Fax +44 01352 770816
-
- L14,95 for each episode,
- L14,95 for Both
- add L1,95 p&p per order.
-
- Europe / Germany
- Jurgen Egeling Computer
- Waldstr. 49
- D-76133 Karlsruhe
- GERMANY
-
- Tele +49 0721 9 20 31 83
- Fax +49 0721 9 20 31 85
-
- 48,00 DM for each episode,
- 69,00 DM for Both
-
- To Print an Order Form run the ORDER.EXE program.
-
-
- HOW TO DOWNLOAD FROM IMAGISOFT'S BBS
- Most people have modems connected to their computer and want to save $14 by
- downloading the registered version from our BBS. But since most people use
- it primarily to connect to the Internet, America On-Line, Prodigy,
- CompuServe, or another on-line service, many have never called a private
- BBS before. This section will give you step-by-step instructions how to
- call ImagiSOFT's Electronic Software Store. If you have an older, 2400
- baud modem, skip this section.
-
- 1. Make sure that your communications software supports either the ZModem
- or YModem-G file transfer protocols. All modern communications
- software does, including HyperTerminal which comes with Windows 95. Do
- not use Terminal which comes free as part of Windows 3.1, as it uses
- the ancient XModem file transfer protocol which is extremely slow. The
- following instructions are for HyperTerminal. The commands will be
- similar if you have different communications software.
-
- 2. Select Font from the View menu and set it to Terminal, Regular, 9.
-
- 3. Select Receive File from the Transfer menu and choose the directory
- (file folder) that you want the files that you download to be sent to.
- We suggest C:\Temp since the files that you download will be used only
- once. Make sure the field, "Use receiving protocol" is set to
- "ZModem."
-
- 4. Select New Connection from the File menu. Enter ImagiSOFT's BBS when
- the dialog box will appears, then press OK. another dialog box will
- appear so you can enter the phone number for our BBS (505) 275-9696.
- The other settings for communications port, no parity, 8 data bits, 1
- stop bit, and to use ANSI codes should already be set for you. Press
- the Dial button to connect.
-
- 5. After your computer connects to our BBS, enter your First Name, Last
- Name, and select a password for yourself. Be sure to remember your
- password-you many want to call our BBS again!
-
- 6. Enter the place you are from, such as "Albuquerque, NM" or "Beautiful
- Hawaii."
-
- 7. Press Enter after reading any bulletins that interest you as they
- appear on your screen. When you see the screen which says, "Welcome to
- ImagiSOFT's Electronic Software Store" press the O key to order Flynn
- Sprint (and any other of our products which have caught your eye) with
- your credit card. Fill out your personal information using the
- directions that appear on your screen. Note: this information is
- completely private. There is no way for a hacker to break this secure,
- private, telephone link.
-
- 8. After you place your order, the BBS will give you "credits" so you can
- download the registered version of Flynn Sprint. When you see the
- screen that says "Thank You For Your Order," press F to go to the Files
- Menu.
-
- 9. At the Files Menu Press D to begin your file download sequence.
-
- 10. Enter FLYNN.EXE when you are prompted for File #1, the press Enter when
- prompted for File #2. Answer Y to the question "Automatically logoff
- after last download is completed?"
-
-
- 11. Enter Z for ZModem when prompted to choose a protocol. A dialog box
- will immediately appear on your screen which tells you that FLYNN.EXE
- is being transferred to your computer. Look at the "Throughput"
- section in the lower right hand corner of this box. It should read at
- least 1400 cps (characters per second) if you have a 14,400 baud modem.
- If this is not the case, you have a bad connection or inefficient
- communications software. The middle box tells you how much time is
- remaining to download this file. You should be able to download this
- file in less than 20 minutes. NOTE: some communications software
- require that you tell it to begin your file transfer. Most Windows
- communications programs have Transfer in the File menu; others, such as
- HyperTerminal, have Receive File in the Transfer menu. Many programs
- use the PgDn key as a shortcut to start the download procedure.
-
- 12. Unless you live near Albuquerque, NM, your connection to ImagiSOFT's
- BBS will be a long distance telephone call. Most long distance
- companies charge their lowest rates (about 15 cents per minute) on
- weekends and between 11:00 pm and 8:00 am. Expect to be connected to
- our BBS for about 30 minutes.
-
- 13. Our BBS will disconnect after the file FLYNN.EXE is downloaded to your
- computer. Run FLYNN.EXE from your download directory to install it
- on your computer. Once the game is successfully installed, you may
- delete the temporaryve near Albuquerque, NM, your connection to
- ImagiSOFT's BBS will be a long distance telephone call. Most long
- distance companies charge their lowest rates (about 15 cents per
- minute) on weekends and between 11:00 pm and 8:00 am. Expect to be
- connected to our BBS for about 30 minutes.
-
- 13. Our BBS will disconnect after the file FLYNN.EXE is downloaded to your
- computer. Run FLYNN.EXE from your download directory to install it
- on your computer. Once file, FLYNN.EXE, from your download directory.
-
-
-
- Flynn Sprint Hardware Requirements
- . 386DX25 or higher processor
- . four megabytes or more RAM.
- . VGA Monitor
-
-
- Flynn Sprint supports the following sound cards:
- . No Sound
- . SoundBlaster
- . SoundBlaster 2.01
- . SoundBlaster Pro
- . SoundBlaster 16 / 16ASP
- . Pro Audio Spectrum
- . Pro Audio Spectrum +
- . Pro Audio Spectrum 16
- . Windows Sound System
- . Gravis Ultrasound
-
- Analog joysticks and Gravis gamepad compatible devices are also supported.
-
-
- INSTALLING THE GAME
- We have found that most people run Flynn Sprint from Microsoft Windows tm,
- and therefore, even though this is a DOS game, we have elected to use a
- Windows installation program. If you would rather run the game from DOS,
- install it from Windows first, then run FLYNN.EXE from your DOS prompt.
-
- Windows 3.0 - 3.11
- . Insert the disk into your floppy drive
- . Select File + Run from the Program Manager
- . enter A:SETUP
-
- Windows 95
- . Insert the disk into your floppy drive
- . Press the Start button
- . Select Run from the menu
- . enter A:SETUP
-
- The installation program will copy the files to your hard disk, and prompt
- you to select the Windows group where you want to display Flynn Sprint's
- icon.
-
-
- SETTING UP THE GAME
- Flynn Sprint will run the configuration program the first time you run the
- program. Thereafter, if you run into problems or change your hardware, run
- CONFIG.EXE. The current sound configuration is saved in the file
- SETUP.CFG, and the current game setup is saved in a text file, FLYNN.CFG.
-
-
- HOW TO PLAY
- Choose "New Game" from the menu. Before play, you'll have to choose the
- starting level for this game; press left or right to choose a level, then
- press the spacebar or joystick button to begin play on that level. Each
- time you finish a game, you'll be able to start the next one on any level
- up to the highest you've reached.
-
- Flynn is best played from keyboard's numeric keypad because it gives more
- precise control than most joysticks do. You may reconfigure the keypad
- from the options screen, but the following instructions are the default
- keys:
- . Up, Down, Left, and Right Arrow keys move Flynn that direction
- . Use the upper diagonal keys, "Home" and "Page Up" to dig away a section of brick
- . Press INSERT to display a map of the entire level
- . Press F1 to display help
-
- Squares that have been dug away return to normal after a few seconds. Make
- sure to get out of the way before these squares reappear! Use Flynn's
- digging ability to reach other parts of the maze, to elude killers, to trap
- killers, or to disable them for a short period of time. See the help files
- in the game for examples of the various terrain types. Remember: Flynn
- can run across killers' heads when they fall into a square that you have
- dug away!
-
- To activate the following devices, direct Flynn to stand on them then press
- the Up Arrow key:
-
- . Toggle switches change doors between their open and closed states. A
- single toggle switch may control many doors as long as they are all
- the same type. For example, a single switch does not control both a
- vertical door and a bridge.
-
- . Healing stations are marked with a red cross and restore Flynn's
- health after he has been wounded by a killer. Hold the "up" control to
- heal more damage.
-
- . Lures are rotating beacons which attract the killers and will direct
- them away from Flynn for a short period of time.
-
- . Transporters instantly move Flynn to the next transporter in a
- designated sequence.
-
- The display at the bottom of the screen informs you of how many jewels you
- need to find for each level, how many you jewels you have accumulated, your
- running time, and current health. Flynn dies when the red health bar drops
- to zero and the level starts again from the beginning.
-
- In addition to jewels, look for these valuable items:
-
- . Speed spheres double Flynn's movement, and turns Flynn White
-
- . Red repellent bottles which cause killers to run away, and turns Flynn
- Green
-
- . Blue armor which enable Flynn to destroy killers with a touch, and
- turns Flynn Blue
-
- These "special effects" last only a short period of time so use them
- wisely. When Flynn begins flashing back to his normal color, the effect is
- nearly out of energy and Flynn will revert back to his normal self.
-
- The exit and its escape ladders will only appear when all the jewels on a
- level have been collected. When it does appear, don't forget that you must
- escape from this level alive! In some of the particularly nasty puzzles, it
- is possible to get all the jewels but have no path for the exit.
-
- Flynn gains one life for every level completed successfully, so you may
- want to start at an easy level to build up lives before tackling the harder
- puzzles. Remember to save your game often at the harder levels.
-
- Stumped? Trapped? Press the ESC key to lose that life and retry the level.
-
-
- Menu Items
-
- . New Game to start a new game.
-
- . Load Game will retrieve a previously saved game off the disk.
-
- . Instructions displays the on line help.
-
- . Story tells the origin of Flynn Sprint.
-
- . Fastest Runners go down in history. Can you complete each level in
- record time?
-
- . Options will change sound volume and modes of play. Some of these
- options are available only in the Registered Version.
-
- . Credits displays the great people who helped make this game possible.
-
- . Ordering information describes in detail the next Two Episodes of
- Flynn's adventures and gives you information on how to order them.
-
- . Exit only when you have to!
-
- . Different Set allows you to load an entirely new Flynn Sprint
- Adventure! This option is available only in the Registered Version,
- of course!
-
- . Watch Demo gives you a few tips on how to pass some of the levels.
-
-
- HINTS AND TRICKS
- Flynn is essentially defenseless against the killers-his only assets are
- intelligence (yours) and speed. Flynn runs, climbs, swings, and falls
- faster than the killers do so you can generally avoid being trapped. Flynn
- also can fall any distance without taking damage.
-
- If you can't avoid a killer, quickly run through them then keep running!.
- Flynn can take several direct hits without losing his life. Rather than
- getting hit, however, dig a hole, let the killer fall in, then run. Often
- the best option is to run across the head of the killer which has just
- fallen into the hole you dug. There are situations where the only way to
- win is to stand on the head of a killer that has dropped into a hole, press
- down until you run through him (taking damage the whole way), then "beat"
- the falling killers to the floor. Remember that every level can be beaten!
-
- Dig only when you need to. When you do dig, remember to leave a way for
- Flynn to get out!
-
- Use armor sparingly-it goes away fast. When you do have armor available,
- try grouping all the killers together and eliminating them all at the same
- time.
-
- Doors are one of your best weapons, as are kill squares and trapdoors. You
- can't see trapdoors, but neither can the killers. Your mind is the most
- powerful weapon of all!
-
-
- KNOWN PROBLEMS
- The DOS extender Flynn Sprint uses, DOS/4GW, does not support IRQ lines
- greater than 7. If your sound cuts off after a few minutes, if no sound is
- heard, or if sound effects work but music does not, check the IRQ settings
- in your configuration file.
-
- If Flynn Sprint runs jerkily and/or without sound when running under
- Windows, you will have run Flynn Sprint from DOS. If you have Windows 95,
- change the properties of the short cut file (FLYNN.PIF) to use MS-DOS
- compatibility mode.
-
- Flynn Sprint displays approximately 33 frames per second in normal mode.
- Advanced players with fast computers can increase the difficulty of Flynn
- Sprint by editing the file FLYNN.CFG and changing the following line to:
- NoVsyncFrameRate=40 (or any number higher than 33).
-
-
- TROUBLESHOOTING
- If you experience slowness, flickering, freezing, etc. use the CONFIG.EXE
- program to set your sound quality to a lower value.
-
- Gravis Ultrasound users will always have the highest quality sound no
- matter what setting they use. Sometimes the MEGAEM emulator of the Gravis
- Ultrasound causes the game to crash. If you experience this problem,
- unload it with the command MEGAEM -f at your DOS prompt.
-
-
- TROUBLESHOOTING
- If you experience slowness, flickering, freezing, etc. use the CONFIG.EXE
- program to set your sound quality to a lower value.
-
- If your computer has memory problems or hangs in strange places, try
- rebooting your computer. If you have DOS 6.0 or a newer version, press the
- F5 key when booting to avoid any unnecessary drivers or other TSR programs.
- If you are running DOS 5.0, create a floppy boot disk with the command
- FORMAT A: /S. Boot from this your floppy disk so that you know that you
- are not loading any conflicting device drivers or TSR programs before
- running Flynn Sprint.
-
- MS DoubleSpace may cause strange errors to occur. We do not have any easy
- solutions on how to fix problems caused by DoubleSpace, except to purchase
- a new hard drive. Sorry!
-
-
- CREDITS
- Much credit goes to Hank Leukart and Andy Megowan, for both their excellent
- level designs and their helpful comments during game development. The
- gameplay would not be the same without them. Also thanks to Gerald Dalley
- for supplemental graphics and the mysterious "mwj2@lehigh.edu" (?) for his
- music (get back in touch!). Also thanks to "edge@pcuf.fi" (you get back in
- touch too!) for the fun title music.
-
- Thanks also to Ken Rogoway and Juergen Egeling for their patience and
- finishing comments. The gameplay would be much the same, but without them
- the product would not be nearly as user-friendly.
-
- Many thanks to the various level developers from whom I cajoled many a
- level for the game. The names I have are: Hank Leukart, Gorden Hogenson,
- Andrew Megowan, Rich and Wendy at RichWare, "bcabe@cris.com", John D'India,
- "matm@va.pubnix.com", Gavin Scarman, Wade Brainerd, John K., Adam, Edgar M.
- Roman, Larry Smithmeier, and Matt Mackenzie. If you did levels for me and
- your name doesn't appear (or is one of the above net addresses, which did
- not respond to my last mailing), please let me know where you are!
-
- I developed Flynn Sprint on a "no-name" 486 using Watcom C/C++ 10.0,
- yakIcons (the C++ games library by Winged Yak Productions), and DSIK
- (Carlos Hasan's Digital Sound Interface Kit). Portions were developed with
- Borland C/C++ 3.1 and Otto Chrons' DSMI (Digital Sound and Music
- Interface). The sound effects were sampled by myself and my wife and edited
- using CoolEdit, and the graphics were hand-drawn using both NeoPaint and
- XEdit. Last and first, I must thank my two "children", Roslyn (a 3-year-old
- miniature husky, or Klee Kai) and Lucas (fifty pounds of Siberian Husky
- puppy), whom I have often neglected in my work on this project, and of
- course my very patient and lovely wife Jo.
-
-
-
- LICENSE AGREEMENT
- FLYNN SPRINT IS COPYRIGHT (C) 1995 BY VICTOR PUTZ. ALL RIGHTS RESERVED.
- FLYNN SPRINT IS SUPPLIED AS IS. VICTOR PUTZ DISCLAIMS ALL WARRANTIES,
- EXPRESSED OR IMPLIED, INCLUDING, WITHOUT LIMITATION, THE WARRANTIES OF
- MERCHANTABILITY AND OF FITNESS FOR ANY PURPOSE. VICTOR PUTZ ASSUMES NO
- LIABILITY FOR DAMAGES, DIRECT OR CONSEQUENTIAL, WHICH MAY RESULT FROM THE
- USE OF FLYNN SPRINT. ALL TRADEMARKS CONTAINED HEREIN ARE REGISTERED TO
- THEIR RESPECTIVE OWNERS.
-
- THE OWNER OF A COPY OF THE FLYNN SPRINT SOFTWARE MAY INSTALL, RUN AND USE
- IT IN THE WAY DESCRIBED IN THIS DOCUMENTATION. ALL OTHER USES ARE
- PROHIBITED. IT IS STRICTLY PROHIBITED TO COPY SINGLE PARTS OF THE PROGRAM
- OR ITS DATA (INCLUDING THE DOCUMENTATION) OR TO DO ANY MANIPULATION OR
- REVERSE ENGINEERING TO THEM.
-
- IF YOU SHOULD BECOME AWARE OF ANY ILLEGAL PROCEEDINGS, PLEASE CONTACT ONE
- OF THE AUTHORIZED DISTRIBUTORS.
-
-
- AUTHORIZED DISTRIBUTORS
-
- Western Hemisphere
-
- ImagiSOFT, Inc.
- PO Box 13208
- Albuquerque, NM 87192-3208
-
- (505) 275-1920 Support
- (505) 275-9696 BBS
- (505) 275-9697 Fax
- (800) 767-1978 Orders
-
- United Kingdom
-
- Springsoft
- Springfield House
- Llanfynydd
- Wrexham
- Clwyd
- LL11 5HW
-
- Tele +44 01352 770049
- Fax +44 01352 770816
-
- Europe / Germany
- Jurgen Egeling Computer
- Waldstr. 49
- D-76133 Karlsruhe
- GERMANY
-
- Tele +49 0721 9 20 31 83
- Fax +49 0721 9 20 31 85