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- 1. Tactics
- 2. Tactics
-
- 1. Tactics:
- ===========
- You want to know how to fly a perfect mission do you? Well follow this advice
- and you can't go far wrong.
-
- 1. Before you take off set your RBM to 10 miles square so you're set up for the
- first HRM at 80 miles range and spend less time fooling around when mapping.
-
- 2. Flying low to avoid radar detection increases chances of survival.
-
- 3. Time your AWACS checks carefully. Perform one enroute to the target one while
- attacking and one on egress. If you're detected by an enemy radar an AWACS
- picture gives valuable information on incoming air threats.
-
- 4. Use the padlock view to keep a constant eye on the sky because there's a time
- delay between each AWACS picture. Of course this doesn't work at night and care
- must be taken to use AWACS and remain undetected as long as possible. An
- occasional 360-degree radar sweep of the sky on a night mission is a must once
- you've been detected.
-
- 5. Zoom your TEWS to 10 mile range when you expect ground or radar threats. You
- can always zoom out if the threat is further away.
-
- 6. When you're attacking targets in the Kuwait City/Basra area of Desert Storm
- fly over the Gulf until you are in line with the target then turn inland to
- engage it. The area between Saudi Arabia and these cities is filled with SAMs
- AAA and airfields and is only for the brave or the criminaly insane. This also
- applies to DMZ missions in Korea.
-
- 7. Avoid the area south of Panama city - it contains Roland SAMs
-
- And you probably also want to know how best to fly the F-15 in a dogfight. Well
- here goes ....
-
- 1. When you're in a dogfight with one opponent fire a Sparrow missile (or
- AMRAAM) then turn until the bandit is on the edge of your radar screen (make
- sure you do not let him fall of the edge). If he fires you can defeat the
- missile with chaff (wait until missile is within 5 miles) and still maintain
- your lock on him.
-
- 2. When confronting two or more bandits fly towards them and lock and shoot the
- leader at maximum range. Turn away until the locked bandit is at the edge of
- your radar screen. Select Sidewinders and when the leader is hit immediately
- change your radar to auto acquisition mode. Turn hard towards the second plane
- (it should now be within 10 miles) lock and shoot. Continue your turn until the
- bandit is 90 degrees to your position. If he fires you're in perfect position
- to defeat his missile and if he survives he usually overshoots enabling you to
- turn on his six and finish him off.
-
- AIR TO GROUND
- 1. Attacking AAA guns or targets in cities such as Baghdad is dangerous. The pop
- up method of delivering bombs is the most effective and is often the only safe
- way to hit these targets. To perform a pop up attack designate your target then
- as you approach slightly to one side of the target. Using your RBM place the
- target marker (triangle) just left or right of the centre (close to the range
- numbers of your RBM display) and let it travel down the screen. Continue flying
- until the time to target indicator reads between 22 and 25 seconds. Pull up 25
- degrees and roll towards the target. The target marker should be sliding towards
- the centre so level out. Make your final adjustments and drop your bombs. Level
- bombing is the chosen technique for bombing most other targets.
-
- 2. When firing Slams and Harpoons you can use the F10 key to ensure you are
- locked on to the proper target.
-
- 3. The 'standard load-out' that you are given when you first enter the arming
- screen is effective for a mission but it's not always the best you can come up
- with. Read the manual and know you weapons and their capabilities.
-
- 4. If you have reduced your throttle increase it to 100% during your attack run.
- You want to get in and out fast.
-
- 5. After hitting a target do not exit along your original course. Fighters are
- vectored to your last know position and are probably heading along that route.
-
- HEAD TO HEAD DOGFIGHT
- 1. When you're performing evasive manoeuvres do not attempt splits of any other
- downward loops under 3000 feet.
-
- 2. When you're in an engagement with another player remember to keep the radar
- beam on the opponent. Rapid changes in the pitch of your aircraft's nose can
- pull the beam off your enemy. Use the radar elevation controls (Page Up and Page
- Down Keys) to keep the beam at the proper altitude. Placing your opponent in TWO
- accomplishes this but rapid altitude changes can still cause you to 'lose stock'
-
- 3. Remember to use the 'Vertical' when maneouvring. Don't get sucked into a
- turning match that you might not get out of.
-
- 4. If you're using sparrows you can fire the missile then turn until the
- opponent is on the edge of your radar screen (make sure you don't let him fall
- off the screen!). This way if he fires you can defeat his missile with chaff
- (wait until his missile is within 5 miles) and still maintain a lock on him. If
- the opponent is withing 8 to 10 miles when your sparrow is fired upon change to
- sidewinders and set your radar to auto acquisition mode. Prepare for a red hot
- flying session hot shot!
-
- 5. After opening long range shots firing a radar missile then an infrared
- missile is a good tactic. You opponent may defend against one missile and not
- the other.
-
- 2. Tactics:
- ===========
- 1. When arming your F-15 don't go for the default weapons selection. Arm the
- wing bomb and the CFT hardpoints with either MK84s MK82s MK20s or CBU87Bs. All
- these are iron bombs so you don't have to faff around with fancy electronic
- guiding systems - you simply line them up and let them drop.
- 2. When you are arming the wing missile hardpoint you don't have to be stuck
- with the short-range AIM-9M Sidewinders. To load them with the superior AIM-120A
- Ammraams first remove the AIM-9Ms then cycle through the available weapons and
- select something totally different. Now cycle through the weapons again and you
- find that the AIM-120A has become available. Select that and it appears on the
- wing missile point.
- 3. During battle you may find that your plane becomes severely damaged leaving
- you on the verge of destruction but all is not necessarily lost. Press [ALT]+[T]
- to switch to training mode because this prevents you from recieving any more
- damage from enemy fire. Now press [ALT]+[R] to completely restock your plane -
- armour and fuel. You cantale on the enemy with no fear of dying but when you
- return to your base you recieve no points at all.
- *EOF*
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