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- /*
- * Copyright (C) 2009 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
- WebInspector.StatusBarButton = function(title, className, states)
- {
- this.element = document.createElement("button");
- this.element.className = className + " status-bar-item";
- this.element.addEventListener("click", this._clicked.bind(this), false);
-
- this.glyph = document.createElement("div");
- this.glyph.className = "glyph";
- this.element.appendChild(this.glyph);
-
- this.glyphShadow = document.createElement("div");
- this.glyphShadow.className = "glyph shadow";
- this.element.appendChild(this.glyphShadow);
-
- this.states = states;
- if (!states)
- this.states = 2;
-
- if (states == 2)
- this._state = false;
- else
- this._state = 0;
-
- this.title = title;
- this.disabled = false;
- this._visible = true;
- }
-
- WebInspector.StatusBarButton.prototype = {
- _clicked: function()
- {
- this.dispatchEventToListeners("click");
- },
-
- get disabled()
- {
- return this._disabled;
- },
-
- set disabled(x)
- {
- if (this._disabled === x)
- return;
- this._disabled = x;
- this.element.disabled = x;
- },
-
- get title()
- {
- return this._title;
- },
-
- set title(x)
- {
- if (this._title === x)
- return;
- this._title = x;
- this.element.title = x;
- },
-
- get state()
- {
- return this._state;
- },
-
- set state(x)
- {
- if (this._state === x)
- return;
-
- if (this.states === 2) {
- if (x)
- this.element.addStyleClass("toggled-on");
- else
- this.element.removeStyleClass("toggled-on");
- } else {
- if (x !== 0) {
- this.element.removeStyleClass("toggled-" + this._state);
- this.element.addStyleClass("toggled-" + x);
- } else
- this.element.removeStyleClass("toggled-" + this._state);
- }
- this._state = x;
- },
-
- get toggled()
- {
- if (this.states !== 2)
- throw("Only used toggled when there are 2 states, otherwise, use state");
- return this.state;
- },
-
- set toggled(x)
- {
- if (this.states !== 2)
- throw("Only used toggled when there are 2 states, otherwise, use state");
- this.state = x;
- },
-
- get visible()
- {
- return this._visible;
- },
-
- set visible(x)
- {
- if (this._visible === x)
- return;
-
- if (x)
- this.element.removeStyleClass("hidden");
- else
- this.element.addStyleClass("hidden");
- this._visible = x;
- }
- }
-
- WebInspector.StatusBarButton.prototype.__proto__ = WebInspector.Object.prototype;
-