ShowStoryText("You can't afford to take any chances and so order your crew to fire upon the beast as soon as it gets into range of your cannons. You know that they have done their job well when you hear a growling shriek of pain unlike anything you have heard. The crew lets up a cheer - but still the monstrosity approaches!");
SetIntFlag(4, 1);
AddChoice("Deal with the monster yourself", "SeaMonster3");
AddChoice("Order your crew to attack the thing", "SeaMonster4");