ShowStoryText("Suddenly, the fighting slows and becomes still, as you hear the sound of heavy boots on the deck. A moments glance reveals the terrifying, twisted and deformed visage of the ghost ship's captain, his eyes wandering and instinctively seeking you out. He stalks toward you, his bony finger pointing and raspy voice demanding: \"Ye best be surrenderin', lad.\"");
if (InInventory("{14}")) then
AddChoice("That locket that he's wearing...", "GhostShip10");