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- /*****************************************************************************
- * vlc_playlist.h : Playlist functions
- *****************************************************************************
- * Copyright (C) 1999-2004 the VideoLAN team
- * $Id: c422e79c5a7eb123d8edf181f84055ce1b7afed1 $
- *
- * Authors: Samuel Hocevar <sam@zoy.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
- *****************************************************************************/
-
- #ifndef VLC_PLAYLIST_H_
- #define VLC_PLAYLIST_H_
-
- # ifdef __cplusplus
- extern "C" {
- # endif
-
- #include <vlc_input.h>
- #include <vlc_events.h>
- #include <vlc_services_discovery.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t);
-
- /**
- * \file
- * This file contain structures and function prototypes related
- * to the playlist in vlc
- *
- * \defgroup vlc_playlist Playlist
- *
- * The VLC playlist system has a tree structure. This allows advanced
- * categorization, like for SAP streams (which are grouped by "sap groups").
- *
- * The base structure for all playlist operations is the input_item_t. This
- * contains all information needed to play a stream and get info, ie, mostly,
- * mrl and metadata. This structure contains a unique i_id field. ids are
- * not recycled when an item is destroyed.
- *
- * Input items are not used directly, but through playlist items.
- * The playlist items are themselves in a tree structure. They only contain
- * a link to the input item, a unique id and a few flags. the playlist
- * item id is NOT the same as the input item id.
- * Several playlist items can be attached to a single input item. The input
- * item is refcounted and is automatically destroyed when it is not used
- * anymore.
- *
- * In the playlist itself, there are two trees, that should always be kept
- * in sync. The "category" tree contains the whole tree structure with
- * several levels, while the onelevel tree contains only one level :), ie
- * it only contains "real" items, not nodes
- * For example, if you open a directory, you will have
- *\verbatim
- * Category tree: Onelevel tree:
- * Playlist Playlist
- * - Dir - item1
- * - Subdir - item2
- * - item1
- * - item2
- *\endverbatim
- * The top-level items of both tree are the same, and they are reproduced
- * in the left-part of the playlist GUIs, they are the "sources" from the
- * source selectors. Top-level items include: playlist, media library, SAP,
- * Shoutcast, devices, ...
- *
- * It is envisioned that a third tree will appear: VLM, but it's not done yet
- *
- * The playlist also stores, for utility purposes, an array of all input
- * items, an array of all playlist items and an array of all playlist items
- * and nodes (both are represented by the same structure).
- *
- * So, here is an example:
- * \verbatim
- * Inputs array
- * - input 1 -> name = foo 1 uri = ...
- * - input 2 -> name = foo 2 uri = ...
- *
- * Category tree Onelevel tree
- * - playlist (id 1) - playlist (id 3)
- * - category 1 (id 2) - foo 2 (id 8 - input 2)
- * - foo 2 (id 6 - input 2) - media library (id 4)
- * - media library (id 2) - foo 1 (id6 - input 1)
- * - foo 1 (id 5 - input 1)
- * \endverbatim
- * Sometimes, an item must be transformed to a node. This happens for the
- * directory access for example. In that case, the item is removed from
- * the onelevel tree, as it is not a real item anymore.
- *
- * For "standard" item addition, you can use playlist_Add, playlist_AddExt
- * (more options) or playlist_AddInput if you already created your input
- * item. This will add the item at the root of "Playlist" or of "Media library"
- * in each of the two trees.
- *
- * If you want more control (like, adding the item as the child of a given
- * node in the category tree, use playlist_BothAddInput. You'll have to provide
- * the node in the category tree. The item will be added as a child of
- * this node in the category tree, and as a child of the matching top-level
- * node in the onelevel tree. (Nodes are created with playlist_NodeCreate)
- *
- * Generally speaking, playlist_NodeAddInput should not be used in newer code, it
- * will maybe become useful again when we merge VLM;
- *
- * To delete an item, use playlist_DeleteFromInput( input_id ) which will
- * remove all occurrences of the input in both trees
- *
- * @{
- */
-
- /** Helper structure to export to file part of the playlist */
- struct playlist_export_t
- {
- char *psz_filename;
- FILE *p_file;
- playlist_item_t *p_root;
- };
-
- /** playlist item / node */
- struct playlist_item_t
- {
- input_item_t *p_input; /**< Linked input item */
- /** Number of children, -1 if not a node */
- int i_children;
- playlist_item_t **pp_children; /**< Children nodes/items */
- playlist_item_t *p_parent; /**< Item parent */
-
- int i_id; /**< Playlist item specific id */
- uint8_t i_flags; /**< Flags */
- playlist_t *p_playlist; /**< Parent playlist */
- };
-
- #define PLAYLIST_SAVE_FLAG 0x0001 /**< Must it be saved */
- #define PLAYLIST_SKIP_FLAG 0x0002 /**< Must playlist skip after it ? */
- #define PLAYLIST_DBL_FLAG 0x0004 /**< Is it disabled ? */
- #define PLAYLIST_RO_FLAG 0x0008 /**< Write-enabled ? */
- #define PLAYLIST_REMOVE_FLAG 0x0010 /**< Remove this item at the end */
- #define PLAYLIST_EXPANDED_FLAG 0x0020 /**< Expanded node */
-
- /** Playlist status */
- typedef enum
- { PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
-
- /** Structure containing information about the playlist */
- struct playlist_t
- {
- VLC_COMMON_MEMBERS
-
- struct playlist_services_discovery_support_t {
- /* the playlist items for category and onelevel */
- playlist_item_t* p_cat;
- playlist_item_t* p_one;
- services_discovery_t * p_sd; /**< Loaded service discovery modules */
- } ** pp_sds;
- int i_sds; /**< Number of service discovery modules */
-
- playlist_item_array_t items; /**< Arrays of items */
- playlist_item_array_t all_items; /**< Array of items and nodes */
- playlist_item_array_t items_to_delete; /**< Array of items and nodes to
- delete... At the very end. This sucks. */
-
- playlist_item_array_t current; /**< Items currently being played */
- int i_current_index; /**< Index in current array */
- /** Reset current item array */
- bool b_reset_currently_playing;
- mtime_t last_rebuild_date;
-
- int i_last_playlist_id; /**< Last id to an item */
-
- /* Predefined items */
- playlist_item_t * p_root_category; /**< Root of category tree */
- playlist_item_t * p_root_onelevel; /**< Root of onelevel tree */
- playlist_item_t * p_local_category; /** < "Playlist" in CATEGORY view */
- playlist_item_t * p_ml_category; /** < "Library" in CATEGORY view */
- playlist_item_t * p_local_onelevel; /** < "Playlist" in ONELEVEL view */
- playlist_item_t * p_ml_onelevel; /** < "Library" in ONELEVEL view */
-
- bool b_tree; /**< Display as a tree */
-
- bool b_doing_ml; /**< Doing media library stuff,
- * get quicker */
- bool b_auto_preparse;
-
- /* Runtime */
- input_thread_t * p_input; /**< the input thread associated
- * with the current item */
- int i_sort; /**< Last sorting applied to the playlist */
- int i_order; /**< Last ordering applied to the playlist */
- mtime_t gc_date;
- bool b_cant_sleep;
- playlist_preparse_t *p_preparse; /**< Preparser object */
- playlist_fetcher_t *p_fetcher;/**< Meta and art fetcher object */
-
- struct {
- /* Current status. These fields are readonly, only the playlist
- * main loop can touch it*/
- playlist_status_t i_status; /**< Current status of playlist */
- playlist_item_t * p_item; /**< Currently playing/active item */
- playlist_item_t * p_node; /**< Current node to play from */
- } status;
-
- struct {
- /* Request. Use this to give orders to the playlist main loop */
- playlist_status_t i_status; /**< requested playlist status */
- playlist_item_t * p_node; /**< requested node to play from */
- playlist_item_t * p_item; /**< requested item to play in the node */
-
- int i_skip; /**< Number of items to skip */
-
- bool b_request;/**< Set to true by the requester
- The playlist sets it back to false
- when processing the request */
- vlc_mutex_t lock; /**< Lock to protect request */
- } request;
- };
-
- /** Helper to add an item */
- struct playlist_add_t
- {
- int i_node;
- int i_item;
- int i_position;
- };
-
- #define SORT_ID 0
- #define SORT_TITLE 1
- #define SORT_TITLE_NODES_FIRST 2
- #define SORT_ARTIST 3
- #define SORT_GENRE 4
- #define SORT_RANDOM 5
- #define SORT_DURATION 6
- #define SORT_TITLE_NUMERIC 7
- #define SORT_ALBUM 8
- #define SORT_TRACK_NUMBER 9
- #define SORT_DESCRIPTION 10
- #define SORT_RATING 11
- #define SORT_URI 12
-
- #define ORDER_NORMAL 0
- #define ORDER_REVERSE 1
-
- /* Used by playlist_Import */
- #define PLAYLIST_INSERT 0x0001
- #define PLAYLIST_APPEND 0x0002
- #define PLAYLIST_GO 0x0004
- #define PLAYLIST_PREPARSE 0x0008
- #define PLAYLIST_SPREPARSE 0x0010
- #define PLAYLIST_NO_REBUILD 0x0020
-
- #define PLAYLIST_END -666
-
- enum pl_locked_state
- {
- pl_Locked = true,
- pl_Unlocked = false
- };
-
- /*****************************************************************************
- * Prototypes
- *****************************************************************************/
-
- /* Helpers */
- #define PL_LOCK vlc_object_lock( p_playlist )
- #define PL_UNLOCK vlc_object_unlock( p_playlist )
-
- VLC_EXPORT( playlist_t *, __pl_Yield, ( vlc_object_t * ) );
- #define pl_Yield( a ) __pl_Yield( VLC_OBJECT(a) )
-
- VLC_EXPORT( void, __pl_Release, ( vlc_object_t * ) );
- #define pl_Release(a) __pl_Release( VLC_OBJECT(a) )
-
- /* Playlist control */
- #define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
- #define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
- #define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
- #define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
- #define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
- #define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, i)
-
- /**
- * Do a playlist action.
- * If there is something in the playlist then you can do playlist actions.
- * Possible queries are listed in vlc_common.h
- * \param p_playlist the playlist to do the command on
- * \param i_query the command to do
- * \param b_locked TRUE if playlist is locked when entering this function
- * \param variable number of arguments
- * \return VLC_SUCCESS or an error
- */
- VLC_EXPORT( int, playlist_Control, ( playlist_t *p_playlist, int i_query, bool b_locked, ... ) );
-
- /** Get current playing input. The object is retained.
- */
- VLC_EXPORT( input_thread_t *, playlist_CurrentInput, ( playlist_t *p_playlist ) );
-
- /** Clear the playlist
- * \param b_locked TRUE if playlist is locked when entering this function
- */
- VLC_EXPORT( void, playlist_Clear, ( playlist_t *, bool ) );
-
- /** Enqueue an input item for preparsing */
- VLC_EXPORT( int, playlist_PreparseEnqueue, (playlist_t *, input_item_t *) );
-
- /** Enqueue a playlist item and all of its children if any for preparsing */
- VLC_EXPORT( int, playlist_PreparseEnqueueItem, (playlist_t *, playlist_item_t *) );
- /** Request the art for an input item to be fetched */
- VLC_EXPORT( int, playlist_AskForArtEnqueue, (playlist_t *, input_item_t *) );
-
- /********************** Services discovery ***********************/
-
- /** Add a list of comma-separated service discovery modules */
- VLC_EXPORT( int, playlist_ServicesDiscoveryAdd, (playlist_t *, const char *));
- /** Remove a services discovery module by name */
- VLC_EXPORT( int, playlist_ServicesDiscoveryRemove, (playlist_t *, const char *));
- /** Check whether a given SD is loaded */
- VLC_EXPORT( bool, playlist_IsServicesDiscoveryLoaded, ( playlist_t *,const char *));
-
- /* Playlist sorting */
- VLC_EXPORT( int, playlist_TreeMove, ( playlist_t *, playlist_item_t *, playlist_item_t *, int ) );
- VLC_EXPORT( int, playlist_RecursiveNodeSort, ( playlist_t *, playlist_item_t *,int, int ) );
-
- /**
- * Export a node of the playlist to a certain type of playlistfile
- * \param p_playlist the playlist to export
- * \param psz_filename the location where the exported file will be saved
- * \param p_export_root the root node to export
- * \param psz_type the type of playlist file to create (m3u, pls, ..)
- * \return VLC_SUCCESS on success
- */
- VLC_EXPORT( int, playlist_Export, ( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_export_root, const char *psz_type ) );
-
- /********************************************************
- * Item management
- ********************************************************/
-
- /*************************** Item creation **************************/
-
- VLC_EXPORT( playlist_item_t* , playlist_ItemNewWithType, ( playlist_t *,const char *,const char *, int , const char *const *, int, int) );
-
- /** Create a new item, without adding it to the playlist
- * \param p_obj a vlc object (anyone will do)
- * \param psz_uri the mrl of the item
- * \param psz_name a text giving a name or description of the item
- * \return the new item or NULL on failure
- */
- #define playlist_ItemNew( a , b, c ) \
- playlist_ItemNewWithType( VLC_OBJECT(a) , b , c, 0, NULL, -1, 0 )
-
-
- /*************************** Item deletion **************************/
- VLC_EXPORT( int, playlist_DeleteFromInput, ( playlist_t *, int, bool ) );
-
- /*************************** Item fields accessors **************************/
- VLC_EXPORT( int, playlist_ItemSetName, (playlist_item_t *, const char * ) );
-
- /******************** Item addition ********************/
- VLC_EXPORT( int, playlist_Add, ( playlist_t *, const char *, const char *, int, int, bool, bool ) );
- VLC_EXPORT( int, playlist_AddExt, ( playlist_t *, const char *, const char *, int, int, mtime_t, const char *const *,int, bool, bool ) );
- VLC_EXPORT( int, playlist_AddInput, ( playlist_t *, input_item_t *, int, int, bool, bool ) );
- VLC_EXPORT( int, playlist_BothAddInput, ( playlist_t *, input_item_t *,playlist_item_t *,int , int, int*, int*, bool ) );
-
- /********************** Misc item operations **********************/
- VLC_EXPORT( playlist_item_t*, playlist_ItemToNode, (playlist_t *,playlist_item_t *, bool) );
-
- /********************************** Item search *************************/
- VLC_EXPORT( playlist_item_t *, playlist_ItemGetById, (playlist_t *, int, bool ) );
- VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInput, (playlist_t *,input_item_t *, bool ) );
- VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInputId, (playlist_t *, int, playlist_item_t *) );
-
- VLC_EXPORT( int, playlist_LiveSearchUpdate, (playlist_t *, playlist_item_t *, const char *) );
-
- /********************************************************
- * Tree management
- ********************************************************/
- VLC_EXPORT( int, playlist_NodeChildrenCount, (playlist_t *,playlist_item_t* ) );
-
- /* Node management */
- VLC_EXPORT( playlist_item_t *, playlist_NodeCreate, ( playlist_t *, const char *, playlist_item_t * p_parent, int i_flags, input_item_t * ) );
- VLC_EXPORT( int, playlist_NodeAppend, (playlist_t *,playlist_item_t*,playlist_item_t *) );
- VLC_EXPORT( int, playlist_NodeInsert, (playlist_t *,playlist_item_t*,playlist_item_t *, int) );
- VLC_EXPORT( int, playlist_NodeRemoveItem, (playlist_t *,playlist_item_t*,playlist_item_t *) );
- VLC_EXPORT( playlist_item_t *, playlist_ChildSearchName, (playlist_item_t*, const char* ) );
- VLC_EXPORT( int, playlist_NodeDelete, ( playlist_t *, playlist_item_t *, bool , bool ) );
- VLC_EXPORT( int, playlist_NodeEmpty, ( playlist_t *, playlist_item_t *, bool ) );
- VLC_EXPORT( void, playlist_NodesPairCreate, (playlist_t *, const char *, playlist_item_t **, playlist_item_t **, bool ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetPreferredNode, ( playlist_t *p_playlist, playlist_item_t *p_node ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetNextLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetPrevLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) );
- VLC_EXPORT( playlist_item_t *, playlist_GetLastLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root ) );
-
- /***********************************************************************
- * Inline functions
- ***********************************************************************/
- /** Open a playlist file, add its content to the current playlist */
- static inline int playlist_Import( playlist_t *p_playlist, const char *psz_file)
- {
- char psz_uri[256+10];
- input_item_t *p_input;
- snprintf( psz_uri, 256+9, "file/://%s", psz_file );
- const char *const psz_option = "meta-file";
- p_input = input_item_NewExt( p_playlist, psz_uri, psz_file,
- 1, &psz_option, -1 );
- playlist_AddInput( p_playlist, p_input, PLAYLIST_APPEND, PLAYLIST_END,
- true, false );
- input_Read( p_playlist, p_input, true );
- return VLC_SUCCESS;
- }
-
- /** Small helper tp get current playing input or NULL. Release the input after use. */
- #define pl_CurrentInput(a) __pl_CurrentInput( VLC_OBJECT(a) )
- static inline input_thread_t * __pl_CurrentInput( vlc_object_t * p_this )
- {
- playlist_t * p_playlist = pl_Yield( p_this );
- if( !p_playlist ) return NULL;
- input_thread_t * p_input = playlist_CurrentInput( p_playlist );
- pl_Release( p_this );
- return p_input;
- }
-
- /** Tell if the playlist is currently running */
- #define playlist_IsPlaying( pl ) ( pl->status.i_status == PLAYLIST_RUNNING && \
- !(pl->request.b_request && pl->request.i_status == PLAYLIST_STOPPED) )
-
- #define playlist_IsStopped( pl ) ( pl->status.i_status == PLAYLIST_STOPPED || \
- (pl->request.b_request && pl->request.i_status == PLAYLIST_STOPPED) )
-
- /** Tell if the playlist is empty */
- #define playlist_IsEmpty( pl ) ( pl->items.i_size == 0 )
-
- /** Tell the number of items in the current playing context */
- #define playlist_CurrentSize( pl ) pl->current.i_size
-
- /** Tell the current item id in current playing context */
- #define playlist_CurrentId( pl ) pl->status.p_item->i_id
-
- /** Ask the playlist to do some work */
- #define playlist_Signal( p_playlist ) vlc_object_signal( p_playlist )
-
- /** @} */
- # ifdef __cplusplus
- }
- # endif
-
- #endif
-