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Text File | 2001-08-28 | 34.5 KB | 1,564 lines |
- typedef Personality={
- float [Number];
-
- float [Minimum attach distance];
- float [Maximum attach distance];
-
- float [Safe area radius];
- float [Collision slowdown];
- float [Heat threshold];
-
- float [Low loss factor];
- float [High loss factor];
-
- float [Attention regain speed];
- float [Low attention threshold];
- float [High attention threshold];
- float [Thrust change step];
-
- float [Roll change cost];
- float [Roll change loss];
- float [Pitch change cost];
- float [Pitch change loss];
- float [Yaw change cost];
- float [Yaw change loss];
- float [Low cooler cost];
- float [Low cooler loss];
- float [High cooler cost];
- float [High cooler loss];
-
- float [Boost initiation cost];
- float [Boost initiation loss];
- float [Powerup catch cost];
- float [Powerup catch loss];
- float [Obstacle avoid cost];
- float [Obstacle avoid loss];
- float [Attach initiation cost];
- float [Attach initiation loss];
- float [Race resuming cost];
- float [Race resuming loss];
-
- float [Obstacle weight];
- float [Booster weight];
- float [Cooler weight];
-
- float [Cooler release time];
- float [Heat paranoia];
- float [Boost level requirement];
- float [Obstacle avoidance angle];
- float [Obstacle safe distance];
- float [Powerup pass distance];
-
- float [Idle speed];
- float [Idle disturbance chance];
-
- float [Catchup thrust];
- float [Slowdown thrust];
- float [Thrust step];
- float [Thrust cruising];
- }
-
- Personality [Easy]={
- [Number]=10;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=0.6;
- [Slowdown thrust]=0.1;
- [Thrust step]=0.5;
- [Thrust cruising]=2.5;
- };
-
- Personality [Easy_1]={
- [Number]=11;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=160;
- [Collision slowdown]=0.3;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=4.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.51;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2.5;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=0.6;
- [Slowdown thrust]=0.5;
- [Thrust step]=0.09;
- [Thrust cruising]=2.2;
- };
-
- Personality [Easy_2]={
- [Number]=12;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=130;
- [Collision slowdown]=0.32;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=1.74;
- [Low attention threshold]=0.87;
- [High attention threshold]=0.97;
- [Thrust change step]=0.59;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=3;
- [Heat paranoia]=2.5;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=50;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=1.5;
- [Slowdown thrust]=0.57;
- [Thrust step]=0.17;
- [Thrust cruising]=2.3;
- };
-
- Personality [Easy_3]={
- [Number]=13;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=170;
- [Collision slowdown]=0.3;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.6;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.2;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=2.3;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=60;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=1.54;
- [Slowdown thrust]=0.48;
- [Thrust step]=0.96;
- [Thrust cruising]=2.3;
- };
-
- Personality [Easy_4]={
- [Number]=14;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.74;
- [Low attention threshold]=0.88;
- [High attention threshold]=0.97;
- [Thrust change step]=0.61;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=2.0;
-
- [Cooler release time]=1.5;
- [Heat paranoia]=2.5;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=43;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=1.6;
- [Slowdown thrust]=0.47;
- [Thrust step]=0.21;
- [Thrust cruising]=2.0;
- };
-
- Personality [Easy_5]={
- [Number]=15;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.93;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.67;
- [Low attention threshold]=0.91;
- [High attention threshold]=0.98;
- [Thrust change step]=0.58;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.2;
- [Cooler weight]=1.0;
-
- [Cooler release time]=1;
- [Heat paranoia]=2.0;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=1.83;
- [Slowdown thrust]=0.53;
- [Thrust step]=1.02;
- [Thrust cruising]=1.91;
- };
-
- Personality [Easy_6]={
- [Number]=16;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.90;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.61;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.1;
-
- [Cooler release time]=2;
- [Heat paranoia]=2.5;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=44;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=1.56;
- [Slowdown thrust]=0.53;
- [Thrust step]=0.5;
- [Thrust cruising]=2.5;
- };
-
- Personality [Easy_7]={
- [Number]=17;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=2.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.93;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=3;
- [Heat paranoia]=2;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=2.5;
- [Slowdown thrust]=1.57;
- [Thrust step]=0.28;
- [Thrust cruising]=2.4;
- };
-
-
- Personality [Medium]={
- [Number]=10;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=1.6;
- [Slowdown thrust]=0.1;
- [Thrust step]=0.5;
- [Thrust cruising]=1.8;
- };
-
- Personality [Medium_1]={
- [Number]=11;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
- Personality [Medium_2]={
- [Number]=12;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
- Personality [Medium_3]={
- [Number]=13;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
- Personality [Medium_4]={
- [Number]=14;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
- Personality [Medium_5]={
- [Number]=15;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
- Personality [Medium_6]={
- [Number]=16;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
- Personality [Medium_7]={
- [Number]=17;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.1;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.7;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.5;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=1.5;
- [Boost level requirement]=0.3;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=6.6;
- [Slowdown thrust]=3.5;
- [Thrust step]=2.19;
- [Thrust cruising]=0.8;
- };
-
-
-
- Personality [Hard]={
- [Number]=30;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality [Hard_1]={
- [Number]=31;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
-
- Personality [Hard_2]={
- [Number]=32;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality [Hard_3]={
- [Number]=33;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality [Hard_4]={
- [Number]=34;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality [Hard_5]={
- [Number]=35;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality [Hard_6]={
- [Number]=36;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality [Hard_7]={
- [Number]=37;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.2;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=5.9;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.85;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=3.5;
- [Boost level requirement]=0.1;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=9.0;
- [Slowdown thrust]=5.0;
- [Thrust step]=1.15;
- [Thrust cruising]=4.5;
- };
-
- Personality Original={
- [Number]=0;
-
- [Minimum attach distance]=3000;
- [Maximum attach distance]=10000;
-
- [Safe area radius]=150;
- [Collision slowdown]=0.5;
- [Heat threshold]=0.95;
-
- [Low loss factor]=0;
- [High loss factor]=1;
-
- [Attention regain speed]=0.05;
- [Low attention threshold]=0.9;
- [High attention threshold]=0.97;
- [Thrust change step]=0.3;
-
- [Roll change cost]=0.4;
- [Roll change loss]=0.1;
- [Pitch change cost]=0.4;
- [Pitch change loss]=0.1;
- [Yaw change cost]=0.4;
- [Yaw change loss]=0.1;
- [Low cooler cost]=0.95;
- [Low cooler loss]=0.1;
- [High cooler cost]=0.3;
- [High cooler loss]=0.9;
-
- [Boost initiation cost]=0.8;
- [Boost initiation loss]=0.3;
- [Powerup catch cost]=0.4;
- [Powerup catch loss]=0.3;
- [Obstacle avoid cost]=0.2;
- [Obstacle avoid loss]=0.3;
- [Attach initiation cost]=0.01;
- [Attach initiation loss]=0.1;
- [Race resuming cost]=0.2;
- [Race resuming loss]=0;
-
- [Obstacle weight]=1.4;
- [Booster weight]=1.0;
- [Cooler weight]=1.0;
-
- [Cooler release time]=2;
- [Heat paranoia]=2.5;
- [Boost level requirement]=0.9;
- [Obstacle avoidance angle]=45;
- [Obstacle safe distance]=0;
- [Powerup pass distance]=1200;
-
- [Idle speed]=15000;
- [Idle disturbance chance]=0.95;
-
- [Catchup thrust]=3.0;
- [Slowdown thrust]=0.5;
- [Thrust step]=0.1;
- [Thrust cruising]=1.0;
- };
-