home *** CD-ROM | disk | FTP | other *** search
- //
- // personas.tbl
- //
- // file to specify entity persona characteristics
- //
- // Name - Persona name
- // Alert - Sounds that ai play when they spot the player (i.e. "Hey!", "Stop Miner!")
- // Under Alert - Sounds that ai play when an undercover player ventures too close to them and they recognize him
- // Cower - Sounds that ai play when they're crouched down and begging for their life
- // Flee - Sounds that ai play when they're running and fleeing
- // Use Key - Sounds that non-unfriendly ai play when you go up to them and press the use key
- // Healing Gone - (OPTIONAL) Sounds that medic/nurse play when they have no more healing left for player
- // Heal Ignore - (OPTIONAL) Sounds that medic/nurse play when player doesn't need to be healed
- // Timeout - Sounds that non-unfriendly ai play when you stand around them for too long
- // Humming - Tunes that are stuck in a bored ai's head
- // Fight Single - Shouts that an enemy ai will shout at the player if he's fighting alone
- // Fight Mult - Shouts that an enemy ai will shout at the player if there are several of them (i.e. "Cover Me!")
- // Panic - Screams than an ai will emitt when on fire or have a remote charge stuck on them
- // ------------------------------------------------
-
- #Personas
-
-
- #End