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Text File | 2001-03-02 | 45.8 KB | 1,981 lines |
- #Navpoints
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- $Position: < 138.09, 23.20, -277.05 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc057"
- $Type: "level"
- +Plane: 10
- $Position: < 19.52, 15.99, 246.05 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc058"
- $Type: "level"
- +Plane: 5
- $Position: < 134.21, -29.52, 102.73 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc059"
- $Type: "level"
- +Plane: 7
- $Position: < -38.61, 38.54, 77.35 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc060"
- $Type: "level"
- +Plane: 7
- $Position: < 76.79, 32.80, -32.22 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc079"
- $Type: "level"
- +Plane: 7
- $Position: < 79.56, 32.80, -27.33 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc080"
- $Type: "level"
- +Plane: 7
- $Position: < 83.97, 32.80, -30.13 >
- $Orientation:
- [ < 1.000000, 0.000000, 0.000000 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.000000, 0.000000, 1.000000 > ]
-
- $Name: "$npc081"
- $Type: "level"
- +Plane: 7
- $Position: < 96.84, 30.84, -2.79 >
- $Orientation:
- [ < 0.026793, 0.000000, -0.999641 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.999641, 0.000000, 0.026793 > ]
-
- $Name: "$npc082"
- $Type: "level"
- +Plane: 7
- $Position: < 99.72, 30.84, -1.71 >
- $Orientation:
- [ < 0.018795, 0.000000, -0.999823 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.999823, 0.000000, 0.018795 > ]
-
- $Name: "$npc083"
- $Type: "level"
- +Plane: 7
- $Position: < 100.02, 30.84, -4.93 >
- $Orientation:
- [ < -0.029200, 0.000000, -0.999574 >
- < 0.000000, 1.000000, 0.000000 >
- < 0.999574, 0.000000, -0.029200 > ]
-
- #Objects
-
- $Name: "Golem#Entry"
- $Character: "Brass Golem"
- $Start position: "$npc001"
- +Action: "trigger" 8
- +Action: "combat mode" 1
- +Action: "wait at" "$npc001" 40
- +Action: "combat mode" 0
-
- $Name: "Broken Brass Golem#19"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- $Start position: "$npc008"
- +Action: "walk to" "$npc006"
- +Action: "walk to" "$npc008"
-
- $Name: "Broken Brass Golem#20"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- $Start position: "$npc009"
- +Action: "run to" "$npc007"
- +Action: "run to" "$npc009"
-
- $Name: "Broken Brass Golem#21"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc021"
- +Action: "walk to" "$npc022"
- +Action: "walk to" "$npc021"
-
- $Name: "Broken Brass Golem#22"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc019"
- +Action: "walk to" "$npc020"
- +Action: "walk to" "$npc019"
-
- $Name: "Brown Bacite#"
- $Character: "Brown Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc024"
- +Action: "wait at" "$npc024" 8
- +Action: "run to" "$npc023"
- +Action: "wait at" "$npc023" 6
- +Action: "run to" "$npc024"
-
- $Name: "Golem#Entry2"
- $Character: "Brass Golem"
- $Start position: "$npc025"
- +Action: "trigger" 8
- +Action: "combat mode" 1
- +Action: "wait at" "$npc025" 40
- +Action: "combat mode" 0
-
- $Name: "Broken Brass Golem#23"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc027"
-
- $Name: "Broken Brass Golem#24"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 5
- $Start position: "$npc026"
-
- $Name: "Golem#C1"
- $Character: "Brass Golem"
- $Start position: "$npc030"
- +Action: "trigger" 8
- +Action: "combat mode" 1
- +Action: "wait at" "$npc030" 40
- +Action: "combat mode" 0
-
- $Name: "Golem#C2"
- $Character: "Brass Golem"
- $Start position: "$npc029"
- +Action: "trigger" 8
- +Action: "combat mode" 1
- +Action: "wait at" "$npc029" 40
- +Action: "combat mode" 0
-
- $Name: "Golem#C3"
- $Character: "Brass Golem"
- $Start position: "$npc028"
- +Action: "trigger" 8
- +Action: "combat mode" 1
- +Action: "wait at" "$npc028" 40
- +Action: "combat mode" 0
-
- $Name: "Golem#Entry3"
- $Character: "Brass Golem"
- $Start position: "$npc031"
- +Action: "combat mode" 1
-
- $Name: "Broken Brass Golem#25"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc032"
-
- $Name: "Broken Brass Golem#26"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 5
- $Start position: "$npc033"
-
- $Name: "Brown Bacite#27"
- $Character: "Brown Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc053"
-
- $Name: "Green Bacite#2"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc052"
-
- $Name: "Green Bacite#3"
- $Character: "Green Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc046"
-
- $Name: "Green Bacite#4"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc047"
-
- $Name: "Green Bacite#5"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc045"
-
- $Name: "Green Bacite#6"
- $Character: "Green Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc042"
-
- $Name: "Green Bacite#7"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc043"
-
- $Name: "Brown Bacite#8"
- $Character: "Brown Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc044"
-
- $Name: "Green Bacite#9"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc041"
-
- $Name: "Green Bacite#10"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc040"
-
- $Name: "Green Bacite#11"
- $Character: "Green Bacite"
- +Monster
- $Start position: "$npc038"
-
- $Name: "Brown Bacite#14"
- $Character: "Brown Bacite"
- +Monster
- $Start position: "$npc036"
-
- $Name: "Brown Bacite#doll"
- $Character: "Brown Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc035"
-
- $Name: "Baby Bacite#$npc066"
- $Character: "Baby Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc066"
- +Action: "wander" "$npc065" 5
-
- $Name: "Baby Bacite#$npc067"
- $Character: "Baby Bacite"
- +Monster
- $Start position: "$npc067"
-
- $Name: "Broken Brass Golem#$npc078"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc078"
- +Action: "wander" "$npc027" 15
-
- $Name: "Broken Brass Golem#$npc085"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 5
- $Start position: "$npc085"
- +Action: "wander" "$npc085" 50
-
- $Name: "Green Bacite#17"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc050"
-
- $Name: "Green Bacite#18"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc051"
-
- $Name: "Broken Brass Golem#$npc086"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 5
- $Start position: "$npc086"
- +Action: "wander" "$npc086" 50
-
- $Name: "Medevan Thief#$npc092"
- $Character: "Medevan Thief"
- +Monster
- +Team: "hostile"
- +Level: 5
- +Prop: "Dagger"
- $Start position: "$npc092"
- +Action: "combat mode" 1
- +Action: "wander" "$npc092" 12
-
- $Name: "Medevan Thief#$npc093"
- $Character: "Medevan Thief"
- +Monster
- +Team: "hostile"
- +Level: 6
- +Prop: "Dagger"
- $Start position: "$npc093"
- +Action: "combat mode" 1
- +Action: "wander" "$npc093" 5
-
- $Name: "Medevan Thief#$npc094"
- $Character: "Medevan Thief"
- +Monster
- +Team: "hostile"
- +Level: 6
- +Prop: "Dagger"
- $Start position: "$npc094"
- +Action: "combat mode" 1
- +Action: "wander" "$npc094" 12
-
- $Name: "Bacite Shaman#$npc102"
- $Character: "Bacite Shaman"
- +Monster
- +Level: 6
- $Start position: "$npc102"
-
- $Name: "Bacite Shaman#$npc103"
- $Character: "Bacite Shaman"
- +Monster
- +Level: 6
- $Start position: "$npc103"
-
- $Name: "Bacite Shaman#$npc037"
- $Character: "Bacite Shaman"
- +Monster
- +Level: 6
- $Start position: "$npc037"
-
- $Name: "Bacite Shaman#$npc104"
- $Character: "Bacite Shaman"
- +Monster
- +Level: 5
- $Start position: "$npc104"
-
- $Name: "Cerval"
- $Character: "Medevan Thief"
- +Team: "evil"
- +Prop: "Dagger"
- $Start position: "$npc034"
- +Action: "turn hostile" 0
- +Action: "wait for go"
- +Action: "label" 1
- +Action: "turn hostile" 1
- +Action: "wait for go"
-
- $Name: "Green Bacite#$npc072"
- $Character: "Green Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc072"
-
- $Name: "Green Bacite#$npc073"
- $Character: "Green Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc073"
-
- $Name: "Bacite Shaman#$npc081"
- $Character: "Bacite Shaman"
- +Monster
- $Start position: "$npc081"
-
- $Name: "Broken Brass Golem#16"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc002"
- +Action: "walk to" "$npc003"
- +Action: "walk to" "$npc002"
-
- $Name: "Green Bacite#$npc075"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc075"
- +Action: "wander" "$npc075" 50
-
- $Name: "Green Bacite#$npc074"
- $Character: "Green Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc074"
- +Action: "wander" "$npc075" 12
-
- $Name: "Green Bacite#$npc082"
- $Character: "Green Bacite"
- +Monster
- $Start position: "$npc082"
-
- $Name: "Green Bacite#$npc083"
- $Character: "Green Bacite"
- +Monster
- $Start position: "$npc083"
-
- $Name: "Baby Bacite#15"
- $Character: "Baby Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc056"
- +Action: "wander" "$npc056" 30
-
- $Name: "Broken Brass Golem#18"
- $Character: "Broken Brass Golem"
- +Monster
- +Team: "evil"
- +Level: 6
- $Start position: "$npc005"
- +Action: "run to" "$npc004"
- +Action: "walk to" "$npc005"
-
- $Name: "Baby Bacite#$npc064"
- $Character: "Baby Bacite"
- +Monster
- +Level: 5
- $Start position: "$npc064"
-
- $Name: "Baby Bacite#$npc063"
- $Character: "Baby Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc063"
-
- $Name: "Baby Bacite#$npc061"
- $Character: "Baby Bacite"
- +Monster
- $Start position: "$npc061"
- +Action: "wander" "$npc064" 5
-
- $Name: "Baby Bacite#$npc062"
- $Character: "Baby Bacite"
- +Monster
- $Start position: "$npc062"
- +Action: "wander" "$npc061" 5
-
- $Name: "Baby Bacite#$npc069"
- $Character: "Baby Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc069"
- +Action: "wander" "$npc070" 12
-
- $Name: "Baby Bacite#$npc070"
- $Character: "Baby Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc070"
-
- $Name: "Baby Bacite#$npc071"
- $Character: "Baby Bacite"
- +Monster
- $Start position: "$npc071"
- +Action: "wander" "$npc069" 12
-
- $Name: "Brown Bacite#$npc077"
- $Character: "Brown Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc077"
- +Action: "wander" "$npc077" 50
-
- $Name: "Brown Bacite#$npc076"
- $Character: "Brown Bacite"
- +Monster
- +Level: 6
- $Start position: "$npc076"
- +Action: "wander" "$npc077" 50
-
- #Doors
-
- $Door: "$GateC1"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "ControlWheelC01"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "ControlWheelC02"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "$GateC3"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "$GateB2"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "$GateA1"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "$GateB1"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "$GateA3"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "$GateA2"
- +Open sound: "Doors\Open_very_large.wav" 30.0 1.0 1.0
- +Close sound: "Doors\Close_gate_large.wav" 30.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "ControlWheelA03"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "ControlWheelA02"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "ControlWheelA01"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "S1-CRmB-LevB1"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Locked: 0.00
-
- $Door: "S1-CRmB-LevB02"
- +Open sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
- +Close sound: "Doors\z-wheel.wav" 15.0 1.0 1.0
-
- #Clicks
- /* Level script creatures:
- Baby Bacite#$npc061
- Baby Bacite#$npc062
- Baby Bacite#$npc063
- Baby Bacite#$npc064
- Baby Bacite#$npc066
- Baby Bacite#$npc067
- Baby Bacite#$npc069
- Baby Bacite#$npc070
- Baby Bacite#$npc071
- Baby Bacite#15
- Bacite Shaman#$npc037
- Bacite Shaman#$npc081
- Bacite Shaman#$npc102
- Bacite Shaman#$npc103
- Bacite Shaman#$npc104
- Broken Brass Golem#$npc078
- Broken Brass Golem#$npc085
- Broken Brass Golem#$npc086
- Broken Brass Golem#16
- Broken Brass Golem#18
- Broken Brass Golem#19
- Broken Brass Golem#20
- Broken Brass Golem#21
- Broken Brass Golem#22
- Broken Brass Golem#23
- Broken Brass Golem#24
- Broken Brass Golem#25
- Broken Brass Golem#26
- Brown Bacite#
- Brown Bacite#$npc076
- Brown Bacite#$npc077
- Brown Bacite#14
- Brown Bacite#27
- Brown Bacite#8
- Brown Bacite#doll
- Cerval
- Golem#C1
- Golem#C2
- Golem#C3
- Golem#Entry
- Golem#Entry2
- Golem#Entry3
- Green Bacite#$npc072
- Green Bacite#$npc073
- Green Bacite#$npc074
- Green Bacite#$npc075
- Green Bacite#$npc082
- Green Bacite#$npc083
- Green Bacite#10
- Green Bacite#11
- Green Bacite#17
- Green Bacite#18
- Green Bacite#2
- Green Bacite#3
- Green Bacite#4
- Green Bacite#5
- Green Bacite#6
- Green Bacite#7
- Green Bacite#9
- Medevan Thief#$npc092
- Medevan Thief#$npc093
- Medevan Thief#$npc094
-
- Total duplicate names found: 0
- */
-
- #End
-