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- #Character Info
-
- $Character: "Wraith"
- +Flying:
- $Size: "medium"
- $Team: "hostile"
- $Max Hit Points: 200
- $Hit Points: 200
- $Max ability Points: 50
- $Ability Points: 50
- $Aggressiveness: 50
- $Teamwork: 100
- $Conservation: 70
- $Experience Gained: 2000
- $Level: 19
-
- $Attack Radius: 1.0
- $Damage: 25
-
- +Special Ability: "leech" 100
-
- $Field of view range: 15.0
- $Detection range: 4.0
-
- $Speedup rate: 3.0 // used to be 0.65
- $Slowdown rate: 3.0 // used to be 0.5
- $Slow turn rate: 6.5
- $Fast turn rate: 11.0
- $Moving turn rate: 2.8 // used to be 3.5
-
- +Resistances:
- "ice" "weak"
- "fire" "weak"
- "Energy" "weak"
- "blunt" "invulnerable"
- "piercing" "invulnerable"
- "slashing" "invulnerable"
- #Resistances End
-
- $Up Skill: "life leech"
- $Down Skill: "silence"
- $Left Skill: "icy touch"
- $Right Skill: "mind drain"
-
- $Skill: "protection" 80
- $Skill: "hand to hand" 90
- $Skill: "dodge" 70
- $Skill: "speed" 10
- $Skill: "parry" 70
- $Skill: "energy" 60
- $Skill: "dark" 60
- $Skill: "ice" 60
-
- +Skin: "bone"
-
-
- +Move: "state"
- $Animation: "wrth_ready.mvf"
- $Action: "ready"
- $variation: "ready"
-
- +Move: "state"
- $Animation: "wrth_ready.mvf"
- $Action: "stand"
- $variation: "stand"
-
-
- +Move: "state"
- $Animation: "wrth_fly.mvf"
- $Action: "walk"
- $variation: "walk"
-
-
- +Move: "attack"
- $Animation: "wrth_attack_high.mvf"
- $Action: "attack_high"
- $Sound: "wrth-attack-high.wav" 1.0 6.0 1.0
- $Variation: "variation 1"
- $Location: "high"
- $Trigger: "critical end" 40
- $Trigger: "impact start" 15
- $Trigger: "impact end" 20
-
- +Move: "attack"
- $Animation: "wrth_attack_mid.mvf"
- $Action: "attack_mid"
- $Sound: "wrth-attack-mid.wav" 1.0 6.0 1.0
- $Variation: "variation 2"
- $Location: "medium"
- $Trigger: "critical end" 45
- $Trigger: "impact start" 18
- $Trigger: "impact end" 23
-
- +Move: "attack"
- $Animation: "wrth_attack_low.mvf"
- $Action: "attack_low"
- $Sound: "wrth-attack-low.wav" 1.0 6.0 1.0
- $Variation: "variation 3"
- $Location: "low"
- $Trigger: "critical end" 40
- $Trigger: "impact start" 19
- $Trigger: "impact end" 27
-
- +Move: "flinch"
- $Animation: "wrth_flinch_high.mvf"
- $Action: "flinch_high_combat"
- $Sound: "wrth-flinch-high.wav" 1.0 6.0 1.0
- $Location: "high"
- $Trigger: "critical end" 35
-
- +Move: "flinch"
- $Animation: "wrth_flinch_mid.mvf"
- $Action: "flinch_mid_combat"
- $Sound: "wrth-flinch-low.wav" 1.0 6.0 1.0
- $Location: "medium"
- $Trigger: "critical end" 35
-
- +Move: "flinch"
- $Animation: "wrth_flinch_low.mvf"
- $Action: "flinch_low_combat"
- $Sound: "wrth-flinch-low.wav" 1.0 6.0 1.0
- $Location: "low"
- $Trigger: "critical end" 35
-
- +Move: "parry"
- $Animation: "wrth_parry_high.mvf"
- $Action: "parry_high"
- $Sound: "wrth-parry-high.wav" 1.0 6.0 1.0
- $Location: "high"
- $Trigger: "critical end" 35
- $Trigger: "impact start" 13
- $Trigger: "impact end" 32
-
- +Move: "parry"
- $Animation: "wrth_parry_mid.mvf"
- $Action: "parry_medium"
- $Sound: "wrth-parry-mid.wav" 1.0 6.0 1.0
- $Location: "medium"
- $Trigger: "critical end" 35
- $Trigger: "impact start" 11
- $Trigger: "impact end" 31
-
- +Move: "parry"
- $Animation: "wrth_parry_low.mvf"
- $Action: "parry_low"
- $Sound: "wrth-parry-low.wav" 1.0 6.0 1.0
- $Location: "low"
- $Trigger: "critical end" 35
- $Trigger: "impact start" 12
- $Trigger: "impact end" 32
-
- +Move: "state"
- $Animation: "wrth_ready_hurt.mvf"
- $Action: "ready_hurt"
- $variation: "ready hurt"
-
-
- +Move: "state"
- $Animation: "wrth_fly_hurt.mvf"
- $Action: "walk_hurt"
- $variation: "walk hurt"
-
- +Move: "death"
- $Animation: "wrth_die.mvf"
- $Action: "die"
- $Sound: "wrth-die.wav" 1.0 6.0 1.0
- $Effect: "spell-summon-wrth-die.vfx"
- $Variation: "backward"
-
- +Move: "dodge"
- $Animation: "wrth_dodge.mvf"
- $Action: "dodge"
- $Trigger: "critical end" 35
- $Trigger: "impact start" 11
- $Trigger: "impact end" 34
-
- +Move: "flinch"
- $Animation: "wrth_flinch_status.mvf"
- $Action: "flinch_status"
- $Sound: "wrth-flinch-high.wav" 1.0 6.0 1.0
- $Variation: "status"
- $Trigger: "critical end" 50
- $Trigger: "no interrupt" -1
-
- +Move: "flinch"
- $Animation: "wrth_flinch_area.mvf"
- $Action: "flinch_area"
- $Sound: "wrth-flinch-area.wav" 1.0 6.0 1.0
- $Variation: "area"
- $Trigger: "critical end" 50
- $Trigger: "no interrupt" -1
-
- +Move: "misc"
- $Animation: "wrth_pushed.mvf"
- $Action: "pushed"
- $Variation: "pushed"
-
- +Move: "cast"
- $Animation: "wrth_spell_blind.mvf"
- $Action: "spell_blind"
- $Variation: "blind"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "wrth_spell_blind.mvf"
- $Action: "spell_silence"
- $Variation: "silence"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "wrth_spell_blind.mvf"
- $Action: "spell_invisibility"
- $Variation: "invisibility"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "wrth_spell_light.mvf"
- $Action: "spell_light"
- $Variation: "light"
- $Trigger: "impact start" 48
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "wrth_spell_light.mvf"
- $Action: "life drain"
- $Variation: "life drain"
- $Trigger: "impact start" 1
- $Trigger: "no interrupt" -1
-
- +Move: "cast"
- $Animation: "wrth_spell_lbolt.mvf"
- $Action: "spell_lbolt"
- $Variation: "lbolt"
- $Trigger: "impact start" 30
- $Trigger: "no interrupt" 15
-
- +Move: "cast"
- $Animation: "wrth_spell_light.mvf"
- $Action: "spell_empower"
- $Variation: "empower"
- $Trigger: "impact start" 48
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "wrth_spell_light.mvf"
- $Action: "spell_powerleech"
- $Variation: "power leech"
- $Trigger: "impact start" 48
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "wrth_spell_death.mvf"
- $Action: "spell_death"
- $Variation: "death"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- +Move: "emerge"
- $Animation: "wrth_emerge.mvf"
- $Action: "summon"
- $Trigger: "impact start" 10
- $Trigger: "critical end" 80
-
- #End
-