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- #Character Info
-
- $Character: "Archlich"
- $Size: "medium"
- $Team: "hostile"
- $Max Hit Points: 75
- $Hit Points: 75
- $Max ability Points: 400
- $Ability Points: 400
- $Aggressiveness: 50
- $Teamwork: 100
- $Conservation: 70
- $Experience Gained: 10000
- $Level: 30
-
- $Attack Radius: 1.0
- $Damage: 85
-
- $Field of view range: 10.0
- $Detection range: 3.0
-
- $Speedup rate: 0.65
- $Slowdown rate: 0.5
- $Slow turn rate: 6.5
- $Fast turn rate: 11.0
- $Moving turn rate: 2.8 // used to be 3.5
-
- +Resistances:
- "ice" "invulnerable"
- "fire" "invulnerable"
- "Energy" "invulnerable"
- "blunt" "invulnerable"
- "piercing" "invulnerable"
- "slashing" "invulnerable"
- #Resistances End
-
- $Skill: "protection" 40
- $Skill: "hand to hand" 20
- $Skill: "dodge" 30
- $Skill: "speed" 11
- $Skill: "dark" 100
- $Skill: "heal" 100
- $Skill: "holy" 100
- $Skill: "fire" 100
-
- +Skin: "bone"
-
- +Anim Folder: "Lich"
-
- +Move: "state"
- $Animation: "lich_ready.mvf"
- $Action: "ready"
- $variation: "ready"
-
- +Move: "state"
- $Animation: "lich_ready.mvf"
- $Action: "stand"
- $variation: "stand"
-
- +Move: "state"
- $Animation: "lich_walk.mvf"
- $Action: "walk"
- $variation: "walk"
- $Trigger: "left-foot" 4
- $Trigger: "right-foot" 13
-
- +Move: "state"
- $Animation: "lich_run.mvf"
- $Action: "run"
- $variation: "run"
- $Trigger: "left-foot" 4
- $Trigger: "right-foot" 13
-
- +Move: "attack"
- $Animation: "lich_attack_mid.mvf"
- $Action: "attack_mid"
- $Sound: "lich\lich-attack.wav" 1.0 6.0 1.0
- $Variation: "variation 3"
- $Location: "medium"
- $Trigger: "critical end" 60
- $Trigger: "impact start" 21
- $Trigger: "impact end" 33
-
- +Move: "flinch"
- $Animation: "lich_flinch_high.mvf"
- $Action: "flinch_high_combat"
- $Sound: "lich\lich-flinch-high.wav" 1.0 6.0 1.0
- $Location: "high"
- $Trigger: "critical end" 40
-
- +Move: "flinch"
- $Animation: "lich_flinch_mid.mvf"
- $Action: "flinch_mid_combat"
- $Sound: "lich\lich-flinch-mid.wav" 1.0 6.0 1.0
- $Location: "medium"
- $Trigger: "critical end" 40
-
- +Move: "flinch"
- $Animation: "lich_flinch_low.mvf"
- $Action: "flinch_low_combat"
- $Sound: "lich\lich-flinch-low.wav" 1.0 6.0 1.0
- $Location: "low"
- $Trigger: "critical end" 40
-
- +Move: "flinch"
- $Animation: "lich_flinch_status.mvf"
- $Action: "flinch_status"
- $Sound: "lich\lich-flinch-mid.wav" 1.0 6.0 1.0
- $Variation: "status"
- $Trigger: "critical end" 60
- $Trigger: "no interrupt" -1
-
- +Move: "flinch"
- $Animation: "lich_flinch_area.mvf"
- $Action: "flinch_area"
- $Sound: "lich\lich-flinch-high.wav" 1.0 6.0 1.0
- $Variation: "area"
- $Trigger: "critical end" 55
- $Trigger: "no interrupt" -1
-
- +Move: "dodge"
- $Animation: "lich_dodge.mvf"
- $Action: "dodge"
- $Trigger: "critical end" 45
- $Trigger: "impact start" 10
- $Trigger: "impact end" 31
-
- +Move: "misc"
- $Animation: "lich_pushed.mvf"
- $Action: "pushed"
- $Variation: "pushed"
-
- +Move: "misc"
- $Animation: "lich_tripped_fall.mvf"
- $Action: "tripped_fall"
- $Sound: "lich\lich-tripped-fall.wav" 1.0 6.0 1.0
- $Variation: "tripped fall"
- $Trigger: "critical end" 20
- $Trigger: "no interrupt" -1
-
- +Move: "state"
- $Animation: "lich_tripped_liedown.mvf"
- $Action: "tripped_liedown"
- $variation: "tripped lie down"
-
- +Move: "misc"
- $Animation: "lich_tripped_getup.mvf"
- $Action: "tripped_getup"
- $Variation: "tripped get up"
- $Trigger: "critical end" 293
- //$Trigger: "no interrupt" -1
-
- +Move: "death"
- $Animation: "lich_die.mvf"
- $Action: "die"
- $Sound: "lich\lich-die.wav" 1.0 6.0 1.0
- $Variation: "backward"
-
- +Move: "cast"
- $Animation: "lich_spell_blind.mvf"
- $Action: "spell_blind"
- $Variation: "blind"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_silence.mvf"
- $Action: "spell_silence"
- $Variation: "silence"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_blind.mvf"
- $Action: "spell_invisibility"
- $Variation: "invisibility"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_firearrow.mvf"
- $Action: "spell_firearrow"
- $Variation: "fire arrow"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 55
-
- +Move: "cast"
- $Animation: "lich_spell_fireball.mvf"
- $Action: "spell_fireball"
- $Variation: "fireball"
- $Trigger: "impact start" 70
- $Trigger: "no interrupt" 55
-
- +Move: "cast"
- $Animation: "lich_spell_firewall.mvf"
- $Action: "spell_firewall"
- $Variation: "wall of fire"
- $Trigger: "impact start" 55
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_firewall.mvf"
- $Action: "spell_meteorstorm"
- $Variation: "meteor storm"
- $Trigger: "impact start" 55
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_bless.mvf"
- $Action: "spell_bless"
- $Variation: "bless"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_bless.mvf"
- $Action: "spell_faith"
- $Variation: "faith"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_bless.mvf"
- $Action: "spell_protect"
- $Variation: "protect"
- $Trigger: "impact start" 60
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_curse.mvf"
- $Action: "spell_curse"
- $Variation: "curse"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_heal.mvf"
- $Action: "spell_heal"
- $Variation: "heal"
- $Trigger: "impact start" 100
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_heal.mvf"
- $Action: "spell_cure"
- $Variation: "cure"
- $Trigger: "impact start" 100
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_heal.mvf"
- $Action: "spell_regenerate"
- $Variation: "regenerate"
- $Trigger: "impact start" 100
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_heal.mvf"
- $Action: "spell_vitalize"
- $Variation: "vitalize"
- $Trigger: "impact start" 100
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_heal.mvf"
- $Action: "spell_revive"
- $Variation: "revive"
- $Trigger: "impact start" 100
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_firewall.mvf"
- $Action: "spell_inferno"
- $Variation: "inferno"
- $Trigger: "impact start" 55
- $Trigger: "no interrupt" 20
-
- +Move: "cast"
- $Animation: "lich_spell_death.mvf"
- $Action: "spell_death"
- $Variation: "death"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- /*
-
- +Move: "cast"
- $Animation: "lich_spell_silence.mvf"
- $Action: "spell_nightmare"
- $Variation: "nightmare"
- $Trigger: "impact start" 50
- $Trigger: "no interrupt" 20
-
- */
-
- +Drop: "Singed Robe" 60
-
-
- #End
-