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- 8 (World; 1=world1; 2=world2; 3=world3; 4=world4; 5=world5; 6=world6)
- 0 0 (Boundary's X and Y)
- 0 0 (Boundary's W and H length)
- 0 (Camera Path; 0=Swing L.; 1=Swing R.; 2=Helicopter; 3=Arch)
- 0 0 (Marker's X and Y position)
- 0 0 (Marker's X and Y TILE position)
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- 0 (Tip 1 associated with this level)
- 0 (Tip 2 associated with this level)
- 0 (Tip 3 associated with this level)
- 0 (Tip 4 associated with this level)
- 0 (Tip 5 associated with this level)
- 0 (Tip 6 associated with this level)
- 0 (Tip 7 associated with this level)
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- 0 0 (Hunter's initial X and Y position)
- 0 0 (Hunter's initial X and Y TILE position)
- 0 (Hunter's initial direction; 0=N; 1=NE; 2=E; 3=SE; 4=S; 5=SW; 6=W; 7=NW)
- 0 (Hunter's ammo limit; 0=N/A; 1=1; 2=2; 3=3; 4=4; 5=5; 6=6; 7=7; 8=8; 9=9; 10=10; 11=11; 12=12; 13=13; 14=14; 15=15; 16=16; 17=17; 18=18; 19=19; 20=20)
- 0 (Hunter's time limit in hours; 0=N/A; 1=1; 2=2; 3=3; 4=4; 5=5; 6=6; 7=7; 8=8; 9=9; 10=10; 11=11; 12=12)
- 0 (0 or 1; dog available?)
- 0 (Hunter Type; 0=White Male; 1=Black Male; 2=L. White Male; 3=White Female)
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- 1 (0 or 1; rifle available?)
- 1 (0 or 1; shotgun available?)
- 1 (0 or 1; bow available?)
- 0 (0 or 1; muzzle l. available?)
- 0 (Hunter's weapon info; 0=Rifle; 1=Shotgun; 2=Bow; 3=Muzzle L.)
- 0 (Hunter's rifle info; 0=Bolt Action; 1=Lever Action; 2=Semi-Auto)
- 0 (Hunter's shotgun info; 0=Pump Action; 1=Semi-Auto; 2=Side-by-Side; 3=Over/Under)
- 0 (Hunter's bow info; 0=Compound; 1=Recurve; 2=Longbow)
- 0 (Hunter's caliber info; 0=.243; 1=.270; 2=7 mm; 3=.300 Mag; 4=.30/30; 5=.30-06; 6=.308; 7=.338 Mag)
- 0 (Hunter's gauge info; 0=12 Gauge; 1=16 Gauge; 2=20 Gauge)
- 0 (Hunter's color info; 0=Wood; 1=Camo; 2=Black)
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- 0 (0 or 1; rifle scope available?)
- 1 (0 or 1; blind available?)
- 1 (0 or 1; stand available?)
- 1 (0 or 1; decoy available?)
- 1 (0 or 1; binocular available?)
- 1 (0 or 1; animal call (doe) available?)
- 1 (0 or 1; animal call (buck) available?)
- 1 (0 or 1; rattle available?)
- 1 (0 or 1; scent (doe) available?)
- 1 (0 or 1; scent (buck) available?)
- 1 (0 or 1; scent (cover) available?)
- 0 (Camo Type; 0=Orange Camo; 1=Camo 1; 2=Camo 2; 3=Camo 3; 4=Camo 4; 5=Camo 5; 6=Camo 6)
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- 0 (Animal count 1-10)
- 1 (0 or 1; animal tracks available?)
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- 50 (0 - 100; (Animal Behavior) fear
- 50 (0 - 100; (Animal Behavior) sight
- 50 (0 - 100; (Animal Behavior) hear
- 50 (0 - 100; (Animal Behavior) smell
- 50 (0 - 100; (Animal Behavior) mate
- 50 (0 - 100; (Animal Behavior) bed
- 50 (0 - 100; (Animal Behavior) food
- 50 (0 - 100; (Animal Behavior) water
- 0 (0 - 100; (Animal Behavior) marker
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- 0 (0 or 1; cloud available?)
- 0 (0 or 1; rain available?)
- 0 (0 or 1; snow available?)
- 0 (0 or 1; fog available?)
- 10 (2 - 10; fogmul info)
- 32 (0 - 63; fogin info)
- 0 (Wind Speed; 0=None; 1=Slight; 2=Moderate; 3=Strong)
- 0 (Wind Direction; 0=N; 1=NE; 2=E; 3=SE; 4=S; 5=SW; 6=W; 7=NW)
- 2 (Wind Variation; 0=None; 1=Slight; 2=Moderate; 3=Strong)
- 1 (Time; 0=Morning; 1=Mid-Day; 2=Afternoon)
- 0 (Season; 0=Pre-Rut; 1=Rut; 2=Post-Rut)
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