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- // Copyright (C) 1999-2000 Id Software, Inc.
- //
- /*
- =============================================================================
-
- SINGLE PLAYER LEVEL SELECT MENU
-
- =============================================================================
- */
-
- #include "ui_local.h"
-
-
- #define ART_LEVELFRAME_FOCUS "menu/art/maps_select"
- #define ART_LEVELFRAME_SELECTED "menu/art/maps_selected"
- #define ART_ARROW "menu/art/narrow_0"
- #define ART_ARROW_FOCUS "menu/art/narrow_1"
- #define ART_MAP_UNKNOWN "menu/art/unknownmap"
- #define ART_MAP_COMPLETE1 "menu/art/level_complete1"
- #define ART_MAP_COMPLETE2 "menu/art/level_complete2"
- #define ART_MAP_COMPLETE3 "menu/art/level_complete3"
- #define ART_MAP_COMPLETE4 "menu/art/level_complete4"
- #define ART_MAP_COMPLETE5 "menu/art/level_complete5"
- #define ART_BACK0 "menu/art/back_0"
- #define ART_BACK1 "menu/art/back_1"
- #define ART_FIGHT0 "menu/art/fight_0"
- #define ART_FIGHT1 "menu/art/fight_1"
- #define ART_RESET0 "menu/art/reset_0"
- #define ART_RESET1 "menu/art/reset_1"
- #define ART_CUSTOM0 "menu/art/skirmish_0"
- #define ART_CUSTOM1 "menu/art/skirmish_1"
-
- #define ID_LEFTARROW 10
- #define ID_PICTURE0 11
- #define ID_PICTURE1 12
- #define ID_PICTURE2 13
- #define ID_PICTURE3 14
- #define ID_RIGHTARROW 15
- #define ID_PLAYERPIC 16
- #define ID_AWARD1 17
- #define ID_AWARD2 18
- #define ID_AWARD3 19
- #define ID_AWARD4 20
- #define ID_AWARD5 21
- #define ID_AWARD6 22
- #define ID_BACK 23
- #define ID_RESET 24
- #define ID_CUSTOM 25
- #define ID_NEXT 26
-
- #define PLAYER_Y 314
- #define AWARDS_Y (PLAYER_Y + 26)
-
-
- typedef struct {
- menuframework_s menu;
- menutext_s item_banner;
- menubitmap_s item_leftarrow;
- menubitmap_s item_maps[4];
- menubitmap_s item_rightarrow;
- menubitmap_s item_player;
- menubitmap_s item_awards[6];
- menubitmap_s item_back;
- menubitmap_s item_reset;
- menubitmap_s item_custom;
- menubitmap_s item_next;
- menubitmap_s item_null;
-
- qboolean reinit;
-
- const char * selectedArenaInfo;
- int numMaps;
- char levelPicNames[4][MAX_QPATH];
- char levelNames[4][16];
- int levelScores[4];
- int levelScoresSkill[4];
- qhandle_t levelSelectedPic;
- qhandle_t levelFocusPic;
- qhandle_t levelCompletePic[5];
-
- char playerModel[MAX_QPATH];
- char playerPicName[MAX_QPATH];
- int awardLevels[6];
- sfxHandle_t awardSounds[6];
-
- int numBots;
- qhandle_t botPics[7];
- char botNames[7][10];
- } levelMenuInfo_t;
-
- static levelMenuInfo_t levelMenuInfo;
-
- static int selectedArenaSet;
- static int selectedArena;
- static int currentSet;
- static int currentGame;
- static int trainingTier;
- static int finalTier;
- static int minTier;
- static int maxTier;
-
-
- /*
- =================
- PlayerIcon
- =================
- */
- static void PlayerIcon( const char *modelAndSkin, char *iconName, int iconNameMaxSize ) {
- char *skin;
- char model[MAX_QPATH];
-
- Q_strncpyz( model, modelAndSkin, sizeof(model));
- skin = Q_strrchr( model, '/' );
- if ( skin ) {
- *skin++ = '\0';
- }
- else {
- skin = "default";
- }
-
- Com_sprintf(iconName, iconNameMaxSize, "models/players/%s/icon_%s.tga", model, skin );
-
- if( !trap_R_RegisterShaderNoMip( iconName ) && Q_stricmp( skin, "default" ) != 0 ) {
- Com_sprintf(iconName, iconNameMaxSize, "models/players/%s/icon_default.tga", model );
- }
- }
-
-
- /*
- =================
- PlayerIconhandle
- =================
- */
- static qhandle_t PlayerIconHandle( const char *modelAndSkin ) {
- char iconName[MAX_QPATH];
-
- PlayerIcon( modelAndSkin, iconName, sizeof(iconName) );
- return trap_R_RegisterShaderNoMip( iconName );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_SetBots
- =================
- */
- static void UI_SPLevelMenu_SetBots( void ) {
- char *p;
- char *bot;
- char *botInfo;
- char bots[MAX_INFO_STRING];
-
- levelMenuInfo.numBots = 0;
- if ( selectedArenaSet > currentSet ) {
- return;
- }
-
- Q_strncpyz( bots, Info_ValueForKey( levelMenuInfo.selectedArenaInfo, "bots" ), sizeof(bots) );
-
- p = &bots[0];
- while( *p && levelMenuInfo.numBots < 7 ) {
- //skip spaces
- while( *p && *p == ' ' ) {
- p++;
- }
- if( !p ) {
- break;
- }
-
- // mark start of bot name
- bot = p;
-
- // skip until space of null
- while( *p && *p != ' ' ) {
- p++;
- }
- if( *p ) {
- *p++ = 0;
- }
-
- botInfo = UI_GetBotInfoByName( bot );
- if( botInfo ) {
- levelMenuInfo.botPics[levelMenuInfo.numBots] = PlayerIconHandle( Info_ValueForKey( botInfo, "model" ) );
- Q_strncpyz( levelMenuInfo.botNames[levelMenuInfo.numBots], Info_ValueForKey( botInfo, "name" ), 10 );
- }
- else {
- levelMenuInfo.botPics[levelMenuInfo.numBots] = 0;
- Q_strncpyz( levelMenuInfo.botNames[levelMenuInfo.numBots], bot, 10 );
- }
- Q_CleanStr( levelMenuInfo.botNames[levelMenuInfo.numBots] );
- levelMenuInfo.numBots++;
- }
- }
-
-
- /*
- =================
- UI_SPLevelMenu_SetMenuItems
- =================
- */
- static void UI_SPLevelMenu_SetMenuArena( int n, int level, const char *arenaInfo ) {
- char map[MAX_QPATH];
-
- Q_strncpyz( map, Info_ValueForKey( arenaInfo, "map" ), sizeof(map) );
-
- Q_strncpyz( levelMenuInfo.levelNames[n], map, sizeof(levelMenuInfo.levelNames[n]) );
- Q_strupr( levelMenuInfo.levelNames[n] );
-
- UI_GetBestScore( level, &levelMenuInfo.levelScores[n], &levelMenuInfo.levelScoresSkill[n] );
- if( levelMenuInfo.levelScores[n] > 8 ) {
- levelMenuInfo.levelScores[n] = 8;
- }
-
- strcpy( levelMenuInfo.levelPicNames[n], va( "levelshots/%s.tga", map ) );
- if( !trap_R_RegisterShaderNoMip( levelMenuInfo.levelPicNames[n] ) ) {
- strcpy( levelMenuInfo.levelPicNames[n], ART_MAP_UNKNOWN );
- }
- levelMenuInfo.item_maps[n].shader = 0;
- if ( selectedArenaSet > currentSet ) {
- levelMenuInfo.item_maps[n].generic.flags |= QMF_GRAYED;
- }
- else {
- levelMenuInfo.item_maps[n].generic.flags &= ~QMF_GRAYED;
- }
-
- levelMenuInfo.item_maps[n].generic.flags &= ~QMF_INACTIVE;
- }
-
- static void UI_SPLevelMenu_SetMenuItems( void ) {
- int n;
- int level;
- const char *arenaInfo;
-
- if ( selectedArenaSet > currentSet ) {
- selectedArena = -1;
- }
- else if ( selectedArena == -1 ) {
- selectedArena = 0;
- }
-
- if( selectedArenaSet == trainingTier || selectedArenaSet == finalTier ) {
- selectedArena = 0;
- }
-
- if( selectedArena != -1 ) {
- trap_Cvar_SetValue( "ui_spSelection", selectedArenaSet * ARENAS_PER_TIER + selectedArena );
- }
-
- if( selectedArenaSet == trainingTier ) {
- arenaInfo = UI_GetSpecialArenaInfo( "training" );
- level = atoi( Info_ValueForKey( arenaInfo, "num" ) );
- UI_SPLevelMenu_SetMenuArena( 0, level, arenaInfo );
- levelMenuInfo.selectedArenaInfo = arenaInfo;
-
- levelMenuInfo.item_maps[0].generic.x = 256;
- Bitmap_Init( &levelMenuInfo.item_maps[0] );
- levelMenuInfo.item_maps[0].generic.bottom += 32;
- levelMenuInfo.numMaps = 1;
-
- levelMenuInfo.item_maps[1].generic.flags |= QMF_INACTIVE;
- levelMenuInfo.item_maps[2].generic.flags |= QMF_INACTIVE;
- levelMenuInfo.item_maps[3].generic.flags |= QMF_INACTIVE;
- levelMenuInfo.levelPicNames[1][0] = 0;
- levelMenuInfo.levelPicNames[2][0] = 0;
- levelMenuInfo.levelPicNames[3][0] = 0;
- levelMenuInfo.item_maps[1].shader = 0;
- levelMenuInfo.item_maps[2].shader = 0;
- levelMenuInfo.item_maps[3].shader = 0;
- }
- else if( selectedArenaSet == finalTier ) {
- arenaInfo = UI_GetSpecialArenaInfo( "final" );
- level = atoi( Info_ValueForKey( arenaInfo, "num" ) );
- UI_SPLevelMenu_SetMenuArena( 0, level, arenaInfo );
- levelMenuInfo.selectedArenaInfo = arenaInfo;
-
- levelMenuInfo.item_maps[0].generic.x = 256;
- Bitmap_Init( &levelMenuInfo.item_maps[0] );
- levelMenuInfo.item_maps[0].generic.bottom += 32;
- levelMenuInfo.numMaps = 1;
-
- levelMenuInfo.item_maps[1].generic.flags |= QMF_INACTIVE;
- levelMenuInfo.item_maps[2].generic.flags |= QMF_INACTIVE;
- levelMenuInfo.item_maps[3].generic.flags |= QMF_INACTIVE;
- levelMenuInfo.levelPicNames[1][0] = 0;
- levelMenuInfo.levelPicNames[2][0] = 0;
- levelMenuInfo.levelPicNames[3][0] = 0;
- levelMenuInfo.item_maps[1].shader = 0;
- levelMenuInfo.item_maps[2].shader = 0;
- levelMenuInfo.item_maps[3].shader = 0;
- }
- else {
- levelMenuInfo.item_maps[0].generic.x = 46;
- Bitmap_Init( &levelMenuInfo.item_maps[0] );
- levelMenuInfo.item_maps[0].generic.bottom += 18;
- levelMenuInfo.numMaps = 4;
-
- for ( n = 0; n < 4; n++ ) {
- level = selectedArenaSet * ARENAS_PER_TIER + n;
- arenaInfo = UI_GetArenaInfoByNumber( level );
- UI_SPLevelMenu_SetMenuArena( n, level, arenaInfo );
- }
-
- if( selectedArena != -1 ) {
- levelMenuInfo.selectedArenaInfo = UI_GetArenaInfoByNumber( selectedArenaSet * ARENAS_PER_TIER + selectedArena );
- }
- }
-
- // enable/disable arrows when they are valid/invalid
- if ( selectedArenaSet == minTier ) {
- levelMenuInfo.item_leftarrow.generic.flags |= ( QMF_INACTIVE | QMF_HIDDEN );
- }
- else {
- levelMenuInfo.item_leftarrow.generic.flags &= ~( QMF_INACTIVE | QMF_HIDDEN );
- }
-
- if ( selectedArenaSet == maxTier ) {
- levelMenuInfo.item_rightarrow.generic.flags |= ( QMF_INACTIVE | QMF_HIDDEN );
- }
- else {
- levelMenuInfo.item_rightarrow.generic.flags &= ~( QMF_INACTIVE | QMF_HIDDEN );
- }
-
- UI_SPLevelMenu_SetBots();
- }
-
-
- /*
- =================
- UI_SPLevelMenu_ResetEvent
- =================
- */
- static void UI_SPLevelMenu_ResetDraw( void ) {
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 0, "WARNING: This resets all of the", UI_CENTER|UI_SMALLFONT, color_yellow );
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 1, "single player game variables.", UI_CENTER|UI_SMALLFONT, color_yellow );
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 2, "Do this only if you want to", UI_CENTER|UI_SMALLFONT, color_yellow );
- UI_DrawProportionalString( SCREEN_WIDTH/2, 356 + PROP_HEIGHT * 3, "start over from the beginning.", UI_CENTER|UI_SMALLFONT, color_yellow );
- }
-
- static void UI_SPLevelMenu_ResetAction( qboolean result ) {
- if( !result ) {
- return;
- }
-
- // clear game variables
- UI_NewGame();
- trap_Cvar_SetValue( "ui_spSelection", -4 );
-
- // make the level select menu re-initialize
- UI_PopMenu();
- UI_SPLevelMenu();
- }
-
- static void UI_SPLevelMenu_ResetEvent( void* ptr, int event )
- {
- if (event != QM_ACTIVATED) {
- return;
- }
-
- UI_ConfirmMenu( "RESET GAME?", UI_SPLevelMenu_ResetDraw, UI_SPLevelMenu_ResetAction );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_LevelEvent
- =================
- */
- static void UI_SPLevelMenu_LevelEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- if ( selectedArenaSet == trainingTier || selectedArenaSet == finalTier ) {
- return;
- }
-
- selectedArena = ((menucommon_s*)ptr)->id - ID_PICTURE0;
- levelMenuInfo.selectedArenaInfo = UI_GetArenaInfoByNumber( selectedArenaSet * ARENAS_PER_TIER + selectedArena );
- UI_SPLevelMenu_SetBots();
-
- trap_Cvar_SetValue( "ui_spSelection", selectedArenaSet * ARENAS_PER_TIER + selectedArena );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_LeftArrowEvent
- =================
- */
- static void UI_SPLevelMenu_LeftArrowEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- if ( selectedArenaSet == minTier ) {
- return;
- }
-
- selectedArenaSet--;
- UI_SPLevelMenu_SetMenuItems();
- }
-
-
- /*
- =================
- UI_SPLevelMenu_RightArrowEvent
- =================
- */
- static void UI_SPLevelMenu_RightArrowEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- if ( selectedArenaSet == maxTier ) {
- return;
- }
-
- selectedArenaSet++;
- UI_SPLevelMenu_SetMenuItems();
- }
-
-
- /*
- =================
- UI_SPLevelMenu_PlayerEvent
- =================
- */
- static void UI_SPLevelMenu_PlayerEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- UI_PlayerSettingsMenu();
- }
-
-
- /*
- =================
- UI_SPLevelMenu_AwardEvent
- =================
- */
- static void UI_SPLevelMenu_AwardEvent( void* ptr, int notification ) {
- int n;
-
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- n = ((menucommon_s*)ptr)->id - ID_AWARD1;
- trap_S_StartLocalSound( levelMenuInfo.awardSounds[n], CHAN_ANNOUNCER );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_NextEvent
- =================
- */
- static void UI_SPLevelMenu_NextEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- if ( selectedArenaSet > currentSet ) {
- return;
- }
-
- if ( selectedArena == -1 ) {
- selectedArena = 0;
- }
-
- UI_SPSkillMenu( levelMenuInfo.selectedArenaInfo );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_BackEvent
- =================
- */
- static void UI_SPLevelMenu_BackEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- if ( selectedArena == -1 ) {
- selectedArena = 0;
- }
-
- UI_PopMenu();
- }
-
-
- /*
- =================
- UI_SPLevelMenu_CustomEvent
- =================
- */
- static void UI_SPLevelMenu_CustomEvent( void* ptr, int notification ) {
- if (notification != QM_ACTIVATED) {
- return;
- }
-
- UI_StartServerMenu( qfalse );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_MenuDraw
- =================
- */
- #define LEVEL_DESC_LEFT_MARGIN 332
-
- static void UI_SPLevelMenu_MenuDraw( void ) {
- int n, i;
- int x, y;
- vec4_t color;
- int level;
- // int fraglimit;
- int pad;
- char buf[MAX_INFO_VALUE];
- char string[64];
-
- if( levelMenuInfo.reinit ) {
- UI_PopMenu();
- UI_SPLevelMenu();
- return;
- }
-
- // draw player name
- trap_Cvar_VariableStringBuffer( "name", string, 32 );
- Q_CleanStr( string );
- UI_DrawProportionalString( 320, PLAYER_Y, string, UI_CENTER|UI_SMALLFONT, color_orange );
-
- // check for model changes
- trap_Cvar_VariableStringBuffer( "model", buf, sizeof(buf) );
- if( Q_stricmp( buf, levelMenuInfo.playerModel ) != 0 ) {
- Q_strncpyz( levelMenuInfo.playerModel, buf, sizeof(levelMenuInfo.playerModel) );
- PlayerIcon( levelMenuInfo.playerModel, levelMenuInfo.playerPicName, sizeof(levelMenuInfo.playerPicName) );
- levelMenuInfo.item_player.shader = 0;
- }
-
- // standard menu drawing
- Menu_Draw( &levelMenuInfo.menu );
-
- // draw player award levels
- y = AWARDS_Y;
- i = 0;
- for( n = 0; n < 6; n++ ) {
- level = levelMenuInfo.awardLevels[n];
- if( level > 0 ) {
- if( i & 1 ) {
- x = 224 - (i - 1 ) / 2 * (48 + 16);
- }
- else {
- x = 368 + i / 2 * (48 + 16);
- }
- i++;
-
- if( level == 1 ) {
- continue;
- }
-
- if( level >= 1000000 ) {
- Com_sprintf( string, sizeof(string), "%im", level / 1000000 );
- }
- else if( level >= 1000 ) {
- Com_sprintf( string, sizeof(string), "%ik", level / 1000 );
- }
- else {
- Com_sprintf( string, sizeof(string), "%i", level );
- }
-
- UI_DrawString( x + 24, y + 48, string, UI_CENTER, color_yellow );
- }
- }
-
- UI_DrawProportionalString( 18, 38, va( "Tier %i", selectedArenaSet + 1 ), UI_LEFT|UI_SMALLFONT, color_orange );
-
- for ( n = 0; n < levelMenuInfo.numMaps; n++ ) {
- x = levelMenuInfo.item_maps[n].generic.x;
- y = levelMenuInfo.item_maps[n].generic.y;
- UI_FillRect( x, y + 96, 128, 18, color_black );
- }
-
- if ( selectedArenaSet > currentSet ) {
- UI_DrawProportionalString( 320, 216, "ACCESS DENIED", UI_CENTER|UI_BIGFONT, color_red );
- return;
- }
-
- // show levelshots for levels of current tier
- Vector4Copy( color_white, color );
- color[3] = 0.5+0.5*sin(uis.realtime/PULSE_DIVISOR);
- for ( n = 0; n < levelMenuInfo.numMaps; n++ ) {
- x = levelMenuInfo.item_maps[n].generic.x;
- y = levelMenuInfo.item_maps[n].generic.y;
-
- UI_DrawString( x + 64, y + 96, levelMenuInfo.levelNames[n], UI_CENTER|UI_SMALLFONT, color_orange );
-
- if( levelMenuInfo.levelScores[n] == 1 ) {
- UI_DrawHandlePic( x, y, 128, 96, levelMenuInfo.levelCompletePic[levelMenuInfo.levelScoresSkill[n] - 1] );
- }
-
- if ( n == selectedArena ) {
- if( Menu_ItemAtCursor( &levelMenuInfo.menu ) == &levelMenuInfo.item_maps[n] ) {
- trap_R_SetColor( color );
- }
- UI_DrawHandlePic( x-1, y-1, 130, 130 - 14, levelMenuInfo.levelSelectedPic );
- trap_R_SetColor( NULL );
- }
- else if( Menu_ItemAtCursor( &levelMenuInfo.menu ) == &levelMenuInfo.item_maps[n] ) {
- trap_R_SetColor( color );
- UI_DrawHandlePic( x-31, y-30, 256, 256-27, levelMenuInfo.levelFocusPic);
- trap_R_SetColor( NULL );
- }
- }
-
- // show map name and long name of selected level
- y = 192;
- Q_strncpyz( buf, Info_ValueForKey( levelMenuInfo.selectedArenaInfo, "map" ), 20 );
- Q_strupr( buf );
- Com_sprintf( string, sizeof(string), "%s: %s", buf, Info_ValueForKey( levelMenuInfo.selectedArenaInfo, "longname" ) );
- UI_DrawProportionalString( 320, y, string, UI_CENTER|UI_SMALLFONT, color_orange );
-
- // fraglimit = atoi( Info_ValueForKey( levelMenuInfo.selectedArenaInfo, "fraglimit" ) );
- // UI_DrawString( 18, 212, va("Frags %i", fraglimit) , UI_LEFT|UI_SMALLFONT, color_orange );
-
- // draw bot opponents
- y += 24;
- pad = (7 - levelMenuInfo.numBots) * (64 + 26) / 2;
- for( n = 0; n < levelMenuInfo.numBots; n++ ) {
- x = 18 + pad + (64 + 26) * n;
- if( levelMenuInfo.botPics[n] ) {
- UI_DrawHandlePic( x, y, 64, 64, levelMenuInfo.botPics[n]);
- }
- else {
- UI_FillRect( x, y, 64, 64, color_black );
- UI_DrawProportionalString( x+22, y+18, "?", UI_BIGFONT, color_orange );
- }
- UI_DrawString( x, y + 64, levelMenuInfo.botNames[n], UI_SMALLFONT|UI_LEFT, color_orange );
- }
- }
-
-
- /*
- =================
- UI_SPLevelMenu_Cache
- =================
- */
- void UI_SPLevelMenu_Cache( void ) {
- int n;
-
- trap_R_RegisterShaderNoMip( ART_LEVELFRAME_FOCUS );
- trap_R_RegisterShaderNoMip( ART_LEVELFRAME_SELECTED );
- trap_R_RegisterShaderNoMip( ART_ARROW );
- trap_R_RegisterShaderNoMip( ART_ARROW_FOCUS );
- trap_R_RegisterShaderNoMip( ART_MAP_UNKNOWN );
- trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE1 );
- trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE2 );
- trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE3 );
- trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE4 );
- trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE5 );
- trap_R_RegisterShaderNoMip( ART_BACK0 );
- trap_R_RegisterShaderNoMip( ART_BACK1 );
- trap_R_RegisterShaderNoMip( ART_FIGHT0 );
- trap_R_RegisterShaderNoMip( ART_FIGHT1 );
- trap_R_RegisterShaderNoMip( ART_RESET0 );
- trap_R_RegisterShaderNoMip( ART_RESET1 );
- trap_R_RegisterShaderNoMip( ART_CUSTOM0 );
- trap_R_RegisterShaderNoMip( ART_CUSTOM1 );
-
- for( n = 0; n < 6; n++ ) {
- trap_R_RegisterShaderNoMip( ui_medalPicNames[n] );
- levelMenuInfo.awardSounds[n] = trap_S_RegisterSound( ui_medalSounds[n] );
- }
-
- levelMenuInfo.levelSelectedPic = trap_R_RegisterShaderNoMip( ART_LEVELFRAME_SELECTED );
- levelMenuInfo.levelFocusPic = trap_R_RegisterShaderNoMip( ART_LEVELFRAME_FOCUS );
- levelMenuInfo.levelCompletePic[0] = trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE1 );
- levelMenuInfo.levelCompletePic[1] = trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE2 );
- levelMenuInfo.levelCompletePic[2] = trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE3 );
- levelMenuInfo.levelCompletePic[3] = trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE4 );
- levelMenuInfo.levelCompletePic[4] = trap_R_RegisterShaderNoMip( ART_MAP_COMPLETE5 );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_Init
- =================
- */
- static void UI_SPLevelMenu_Init( void ) {
- int skill;
- int n;
- int x, y;
- int count;
- char buf[MAX_QPATH];
-
- skill = (int)trap_Cvar_VariableValue( "g_spSkill" );
- if( skill < 1 || skill > 5 ) {
- trap_Cvar_Set( "g_spSkill", "2" );
- skill = 2;
- }
-
- memset( &levelMenuInfo, 0, sizeof(levelMenuInfo) );
- levelMenuInfo.menu.fullscreen = qtrue;
- levelMenuInfo.menu.wrapAround = qtrue;
- levelMenuInfo.menu.draw = UI_SPLevelMenu_MenuDraw;
-
- UI_SPLevelMenu_Cache();
-
- levelMenuInfo.item_banner.generic.type = MTYPE_BTEXT;
- levelMenuInfo.item_banner.generic.x = 320;
- levelMenuInfo.item_banner.generic.y = 16;
- levelMenuInfo.item_banner.string = "CHOOSE LEVEL";
- levelMenuInfo.item_banner.color = color_red;
- levelMenuInfo.item_banner.style = UI_CENTER;
-
- levelMenuInfo.item_leftarrow.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_leftarrow.generic.name = ART_ARROW;
- levelMenuInfo.item_leftarrow.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- levelMenuInfo.item_leftarrow.generic.x = 18;
- levelMenuInfo.item_leftarrow.generic.y = 64;
- levelMenuInfo.item_leftarrow.generic.callback = UI_SPLevelMenu_LeftArrowEvent;
- levelMenuInfo.item_leftarrow.generic.id = ID_LEFTARROW;
- levelMenuInfo.item_leftarrow.width = 16;
- levelMenuInfo.item_leftarrow.height = 114;
- levelMenuInfo.item_leftarrow.focuspic = ART_ARROW_FOCUS;
-
- levelMenuInfo.item_maps[0].generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_maps[0].generic.name = levelMenuInfo.levelPicNames[0];
- levelMenuInfo.item_maps[0].generic.flags = QMF_LEFT_JUSTIFY;
- levelMenuInfo.item_maps[0].generic.x = 46;
- levelMenuInfo.item_maps[0].generic.y = 64;
- levelMenuInfo.item_maps[0].generic.id = ID_PICTURE0;
- levelMenuInfo.item_maps[0].generic.callback = UI_SPLevelMenu_LevelEvent;
- levelMenuInfo.item_maps[0].width = 128;
- levelMenuInfo.item_maps[0].height = 96;
-
- levelMenuInfo.item_maps[1].generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_maps[1].generic.name = levelMenuInfo.levelPicNames[1];
- levelMenuInfo.item_maps[1].generic.flags = QMF_LEFT_JUSTIFY;
- levelMenuInfo.item_maps[1].generic.x = 186;
- levelMenuInfo.item_maps[1].generic.y = 64;
- levelMenuInfo.item_maps[1].generic.id = ID_PICTURE1;
- levelMenuInfo.item_maps[1].generic.callback = UI_SPLevelMenu_LevelEvent;
- levelMenuInfo.item_maps[1].width = 128;
- levelMenuInfo.item_maps[1].height = 96;
-
- levelMenuInfo.item_maps[2].generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_maps[2].generic.name = levelMenuInfo.levelPicNames[2];
- levelMenuInfo.item_maps[2].generic.flags = QMF_LEFT_JUSTIFY;
- levelMenuInfo.item_maps[2].generic.x = 326;
- levelMenuInfo.item_maps[2].generic.y = 64;
- levelMenuInfo.item_maps[2].generic.id = ID_PICTURE2;
- levelMenuInfo.item_maps[2].generic.callback = UI_SPLevelMenu_LevelEvent;
- levelMenuInfo.item_maps[2].width = 128;
- levelMenuInfo.item_maps[2].height = 96;
-
- levelMenuInfo.item_maps[3].generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_maps[3].generic.name = levelMenuInfo.levelPicNames[3];
- levelMenuInfo.item_maps[3].generic.flags = QMF_LEFT_JUSTIFY;
- levelMenuInfo.item_maps[3].generic.x = 466;
- levelMenuInfo.item_maps[3].generic.y = 64;
- levelMenuInfo.item_maps[3].generic.id = ID_PICTURE3;
- levelMenuInfo.item_maps[3].generic.callback = UI_SPLevelMenu_LevelEvent;
- levelMenuInfo.item_maps[3].width = 128;
- levelMenuInfo.item_maps[3].height = 96;
-
- levelMenuInfo.item_rightarrow.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_rightarrow.generic.name = ART_ARROW;
- levelMenuInfo.item_rightarrow.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- levelMenuInfo.item_rightarrow.generic.x = 606;
- levelMenuInfo.item_rightarrow.generic.y = 64;
- levelMenuInfo.item_rightarrow.generic.callback = UI_SPLevelMenu_RightArrowEvent;
- levelMenuInfo.item_rightarrow.generic.id = ID_RIGHTARROW;
- levelMenuInfo.item_rightarrow.width = -16;
- levelMenuInfo.item_rightarrow.height = 114;
- levelMenuInfo.item_rightarrow.focuspic = ART_ARROW_FOCUS;
-
- trap_Cvar_VariableStringBuffer( "model", levelMenuInfo.playerModel, sizeof(levelMenuInfo.playerModel) );
- PlayerIcon( levelMenuInfo.playerModel, levelMenuInfo.playerPicName, sizeof(levelMenuInfo.playerPicName) );
- levelMenuInfo.item_player.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_player.generic.name = levelMenuInfo.playerPicName;
- levelMenuInfo.item_player.generic.flags = QMF_LEFT_JUSTIFY|QMF_MOUSEONLY;
- levelMenuInfo.item_player.generic.x = 288;
- levelMenuInfo.item_player.generic.y = AWARDS_Y;
- levelMenuInfo.item_player.generic.id = ID_PLAYERPIC;
- levelMenuInfo.item_player.generic.callback = UI_SPLevelMenu_PlayerEvent;
- levelMenuInfo.item_player.width = 64;
- levelMenuInfo.item_player.height = 64;
-
- for( n = 0; n < 6; n++ ) {
- levelMenuInfo.awardLevels[n] = UI_GetAwardLevel( n );
- }
- levelMenuInfo.awardLevels[AWARD_FRAGS] = 100 * (levelMenuInfo.awardLevels[AWARD_FRAGS] / 100);
-
- y = AWARDS_Y;
- count = 0;
- for( n = 0; n < 6; n++ ) {
- if( levelMenuInfo.awardLevels[n] ) {
- if( count & 1 ) {
- x = 224 - (count - 1 ) / 2 * (48 + 16);
- }
- else {
- x = 368 + count / 2 * (48 + 16);
- }
-
- levelMenuInfo.item_awards[count].generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_awards[count].generic.name = ui_medalPicNames[n];
- levelMenuInfo.item_awards[count].generic.flags = QMF_LEFT_JUSTIFY|QMF_SILENT|QMF_MOUSEONLY;
- levelMenuInfo.item_awards[count].generic.x = x;
- levelMenuInfo.item_awards[count].generic.y = y;
- levelMenuInfo.item_awards[count].generic.id = ID_AWARD1 + n;
- levelMenuInfo.item_awards[count].generic.callback = UI_SPLevelMenu_AwardEvent;
- levelMenuInfo.item_awards[count].width = 48;
- levelMenuInfo.item_awards[count].height = 48;
- count++;
- }
- }
-
- levelMenuInfo.item_back.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_back.generic.name = ART_BACK0;
- levelMenuInfo.item_back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- levelMenuInfo.item_back.generic.x = 0;
- levelMenuInfo.item_back.generic.y = 480-64;
- levelMenuInfo.item_back.generic.callback = UI_SPLevelMenu_BackEvent;
- levelMenuInfo.item_back.generic.id = ID_BACK;
- levelMenuInfo.item_back.width = 128;
- levelMenuInfo.item_back.height = 64;
- levelMenuInfo.item_back.focuspic = ART_BACK1;
-
- levelMenuInfo.item_reset.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_reset.generic.name = ART_RESET0;
- levelMenuInfo.item_reset.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- levelMenuInfo.item_reset.generic.x = 170;
- levelMenuInfo.item_reset.generic.y = 480-64;
- levelMenuInfo.item_reset.generic.callback = UI_SPLevelMenu_ResetEvent;
- levelMenuInfo.item_reset.generic.id = ID_RESET;
- levelMenuInfo.item_reset.width = 128;
- levelMenuInfo.item_reset.height = 64;
- levelMenuInfo.item_reset.focuspic = ART_RESET1;
-
- levelMenuInfo.item_custom.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_custom.generic.name = ART_CUSTOM0;
- levelMenuInfo.item_custom.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
- levelMenuInfo.item_custom.generic.x = 342;
- levelMenuInfo.item_custom.generic.y = 480-64;
- levelMenuInfo.item_custom.generic.callback = UI_SPLevelMenu_CustomEvent;
- levelMenuInfo.item_custom.generic.id = ID_CUSTOM;
- levelMenuInfo.item_custom.width = 128;
- levelMenuInfo.item_custom.height = 64;
- levelMenuInfo.item_custom.focuspic = ART_CUSTOM1;
-
- levelMenuInfo.item_next.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_next.generic.name = ART_FIGHT0;
- levelMenuInfo.item_next.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS;
- levelMenuInfo.item_next.generic.x = 640;
- levelMenuInfo.item_next.generic.y = 480-64;
- levelMenuInfo.item_next.generic.callback = UI_SPLevelMenu_NextEvent;
- levelMenuInfo.item_next.generic.id = ID_NEXT;
- levelMenuInfo.item_next.width = 128;
- levelMenuInfo.item_next.height = 64;
- levelMenuInfo.item_next.focuspic = ART_FIGHT1;
-
- levelMenuInfo.item_null.generic.type = MTYPE_BITMAP;
- levelMenuInfo.item_null.generic.flags = QMF_LEFT_JUSTIFY|QMF_MOUSEONLY|QMF_SILENT;
- levelMenuInfo.item_null.generic.x = 0;
- levelMenuInfo.item_null.generic.y = 0;
- levelMenuInfo.item_null.width = 640;
- levelMenuInfo.item_null.height = 480;
-
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_banner );
-
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_leftarrow );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_maps[0] );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_maps[1] );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_maps[2] );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_maps[3] );
- levelMenuInfo.item_maps[0].generic.bottom += 18;
- levelMenuInfo.item_maps[1].generic.bottom += 18;
- levelMenuInfo.item_maps[2].generic.bottom += 18;
- levelMenuInfo.item_maps[3].generic.bottom += 18;
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_rightarrow );
-
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_player );
-
- for( n = 0; n < count; n++ ) {
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_awards[n] );
- }
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_back );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_reset );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_custom );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_next );
- Menu_AddItem( &levelMenuInfo.menu, &levelMenuInfo.item_null );
-
- trap_Cvar_VariableStringBuffer( "ui_spSelection", buf, sizeof(buf) );
- if( *buf ) {
- n = atoi( buf );
- selectedArenaSet = n / ARENAS_PER_TIER;
- selectedArena = n % ARENAS_PER_TIER;
- }
- else {
- selectedArenaSet = currentSet;
- selectedArena = currentGame;
- }
-
- UI_SPLevelMenu_SetMenuItems();
- }
-
-
- /*
- =================
- UI_SPLevelMenu
- =================
- */
- void UI_SPLevelMenu( void ) {
- int level;
- int trainingLevel;
- const char *arenaInfo;
-
- trainingTier = -1;
- arenaInfo = UI_GetSpecialArenaInfo( "training" );
- if( arenaInfo ) {
- minTier = trainingTier;
- trainingLevel = atoi( Info_ValueForKey( arenaInfo, "num" ) );
- }
- else {
- minTier = 0;
- trainingLevel = -2;
- }
-
- finalTier = UI_GetNumSPTiers();
- arenaInfo = UI_GetSpecialArenaInfo( "final" );
- if( arenaInfo ) {
- maxTier = finalTier;
- }
- else {
- maxTier = finalTier - 1;
- if( maxTier < minTier ) {
- maxTier = minTier;
- }
- }
-
- level = UI_GetCurrentGame();
- if ( level == -1 ) {
- level = UI_GetNumSPArenas() - 1;
- if( maxTier == finalTier ) {
- level++;
- }
- }
-
- if( level == trainingLevel ) {
- currentSet = -1;
- currentGame = 0;
- }
- else {
- currentSet = level / ARENAS_PER_TIER;
- currentGame = level % ARENAS_PER_TIER;
- }
-
- UI_SPLevelMenu_Init();
- UI_PushMenu( &levelMenuInfo.menu );
- Menu_SetCursorToItem( &levelMenuInfo.menu, &levelMenuInfo.item_next );
- }
-
-
- /*
- =================
- UI_SPLevelMenu_f
- =================
- */
- void UI_SPLevelMenu_f( void ) {
- trap_Key_SetCatcher( KEYCATCH_UI );
- uis.menusp = 0;
- UI_SPLevelMenu();
- }
-
-
- /*
- =================
- UI_SPLevelMenu_ReInit
- =================
- */
- void UI_SPLevelMenu_ReInit( void ) {
- levelMenuInfo.reinit = qtrue;
- }
-