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INI File | 1999-08-25 | 1.5 KB | 69 lines |
- [OrdnanceClass]
- classLabel = "bullet"
-
- shotGeometry = "gatstab.xsi"
- shotSound = "Ordin_a.wav"
-
- renderName = "rocket_c.render"
-
- xplGround = "xmslgnd"
- xplVehicle = "xmslcar"
- xplBuilding = "xmslbld"
-
- ammoCost = 9
- lifeSpan = 1.2 // 120m
- shotSpeed = 500.0
-
- damageValue(N) = 120 // none
- damageValue(L) = 120 // light
- damageValue(H) = 80 // heavy
-
- damageValue(S) = 120 // standard
- damageValue(D) = 120 // deflection
- damageValue(A) = 120 // absorbtion
-
- [Render]
- renderBase = "draw_multi"
- renderCount = 3
- renderName1 = "rocket.smoke"
- renderName2 = "rocket.flame"
- renderName3 = "rocket.Light"
-
- [Smoke]
- renderBase = "draw_twirl_trail"
- textureName = "smoke.tga"
- textureBlend = "srcalpha invsrcalpha modulatealpha"
- startColor = "0 64 127 64"
- finishColor = "200 200 255 0"
- startRadius = 0.2
- finishRadius = 2.0
- rotationRate = 2.0
- animateTime = 0.1
- emitDelay = 0.005
- emitVelocity = "0.0 0.0 0.0"
- emitVariance = "2.0 2.0 2.0"
- emitLife = 0.1
-
- [Flame]
- renderBase = "draw_twirl_trail"
- textureName = "flame.tga"
- textureBlend = "one one modulate"
- startColor = "0 127 255 255"
- finishColor = "0 0 255 255"
- startRadius = 0.2
- finishRadius = 0.02
- rotationRate = 10.0
- animateTime = 0.02
- emitDelay = 0.001
- emitVelocity = "0.0 0.0 0.0"
- emitVariance = "2.0 2.0 2.0"
- emitLife = 0.02
-
- [Light]
- renderBase = "draw_sprite"
- textureName = "lightflare.tga"
- textureBlend = "one one modulate"
- startColor = "255 255 255 255"
- finishColor = "255 255 255 255"
- startRadius = 1.0
- finishRadius = 1.0