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Text File  |  1999-08-25  |  2.2 KB  |  100 lines

  1. // BATTLEZONE 2 INPUT MAP
  2. // (COMMON CONTROLS)
  3.  
  4. // =================
  5. // OVERVIEW CONTROLS
  6. // =================
  7.  
  8. // LEFT MOUSE
  9. BindDiscrete("cmd_lclick", "Mouse1");
  10. BindDiscrete("cmd_lhold", "Mouse1");
  11.  
  12. // RIGHT MOUSE
  13. BindDiscrete("cmd_rclick", "Mouse2");
  14. BindDiscrete("cmd_rhold", "Mouse2");
  15.  
  16. // DELETE THE SELECTED OBJECT
  17. BindDiscrete("cmd_delete", "Delete");
  18.  
  19. // MULTISELECT
  20. BindDiscrete("cmd_multi", "LeftShift");
  21.  
  22. // CENTER ON THE USER
  23. BindDiscrete("center_player", "C", "LeftCtrl");
  24.  
  25. // CENTER ON THE RECYCLER
  26. BindDiscrete("center_recycler", "R", "LeftCtrl");
  27.  
  28.  
  29. // ======================
  30. // CONTROL PANEL CONTROLS
  31. // ======================
  32.  
  33. // PRESS THE Nth BUTTON
  34. BindDiscrete("mode_select_0", "0");
  35. BindDiscrete("mode_select_1", "1");
  36. BindDiscrete("mode_select_2", "2");
  37. BindDiscrete("mode_select_3", "3");
  38. BindDiscrete("mode_select_4", "4");
  39. BindDiscrete("mode_select_5", "5");
  40. BindDiscrete("mode_select_6", "6");
  41. BindDiscrete("mode_select_7", "7");
  42. BindDiscrete("mode_select_8", "8");
  43. BindDiscrete("mode_select_9", "9");
  44.  
  45.  
  46. // ================
  47. // VEHICLE CONTROLS
  48. // ================
  49.  
  50. // THROTTLE
  51. BindDiscrete("throttle_up", "W");
  52. BindDiscrete("throttle_down", "S");
  53.  
  54. // STRAFE
  55. BindDiscrete("strafe_right", "D");
  56. BindDiscrete("strafe_left", "A");
  57.  
  58.  
  59. // ======================
  60. // MISCELLANEOUS CONTROLS
  61. // ======================
  62.  
  63. // JUMP CONTROL
  64. BindDiscrete("jump", "E");
  65.  
  66. // EJECT FROM VEHICLE
  67. BindDiscrete("eject", "B", "LeftCtrl");
  68.  
  69. // ABANDON VEHICLE
  70. BindDiscrete("abandon", "H");
  71.  
  72. // TURN LIGHTS ON/OFF
  73. BindDiscrete("lights", "L");
  74.  
  75. // DEPLOY/UNDEPLOY VEHICLE
  76. BindDiscrete("deploy", "C");
  77.  
  78. // TARGET THE FRONTAL OBJECT
  79. BindDiscrete("frontal_target", "T");
  80.  
  81.  
  82. // ==================
  83. // VIEWPOINT CONTROLS
  84. // ==================
  85.  
  86. // TRACK PITCH
  87. BindDiscrete("track_pitch_plus", "UpArrow");
  88. BindDiscrete("track_pitch_minus", "DownArrow");
  89.  
  90. // TRACK YAW
  91. BindDiscrete("track_yaw_plus", "LeftArrow");
  92. BindDiscrete("track_yaw_minus", "RightArrow");
  93.  
  94. // ZOOM
  95. BindDiscrete("zoom_factor_plus", "Numpad+");
  96. BindDiscrete("zoom_factor_plus", "=");
  97. BindDiscrete("zoom_factor_minus", "Numpad-");
  98. BindDiscrete("zoom_factor_minus", "-");
  99. BindDiscrete("zoom_factor_reset", "Insert");
  100.