home *** CD-ROM | disk | FTP | other *** search
- #=====================================================
- # Aliens ODL
- #=====================================================
-
- #***********************************
- # Enemy AirCraft
- #***********************************
-
- type "lfighter2"
- objfile "cweapons\pcexport\lfight3.ian" scale 2
- objfile lod 1 "cweapons\pcexport\low\lfight3.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- name "ofighter"
- subgroup "aair"
- hitpoints 30
- points 250
- dynamics "alien"
- mass 115
- max altitude 9000
- min altitude 500
- max vel 80
- min vel 0
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 60%
- linear drag 40%
- angular drag 40%
- flameout 3
- sfx "lfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -124 37 -6
- pos 124 37 -6
- shadow "effects\lfightr3-shad.ppm" transparent alpha low
-
-
- type "lfighter2-BS"
- objfile as "lfighter2"
- group "aliens"
- subgroup "aair"
- name "ofighter"
- hitpoints 30
- points 250
- dynamics "alien"
- mass 115
- max altitude 9000
- min altitude 500
- max vel 40
- min vel 0
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 60%
- linear drag 40%
- angular drag 40%
- flameout 3
- sfx "lfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -124 37 -6
- pos 124 37 -6
- shadow "effects\lfightr3-shad.ppm" transparent alpha low
-
- #----------------------------------------------------------------------------------------------
-
- type "lfighter3"
- objfile "cweapons\pcexport\med-figther.ian" scale 2
- objfile lod 1 "cweapons\pcexport\low\med-figther.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "aair"
- name "mfighter"
- hitpoints 50
- points 500
- dynamics "alien"
- mass 115
- max altitude 9000
- min altitude 500
- max vel 80
- min vel 0
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 60%
- linear drag 40%
- angular drag 40%
- flameout 70
- sfx "hfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -80 74 -74
- pos 80 74 -74
- shadow "effects\med-fighter-shad.ppm" transparent alpha low
-
-
- type "lfighter3-BS"
- objfile as "lfighter3"
- group "aliens"
- subgroup "aair"
- name "mfighter"
- hitpoints 50
- points 500
- dynamics "alien"
- mass 115
- max altitude 9000
- min altitude 500
- max vel 40
- min vel 0
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 60%
- linear drag 40%
- angular drag 40%
- flameout 70
- sfx "hfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -80 74 -74
- pos 80 74 -74
- shadow "effects\med-fighter-shad.ppm" transparent alpha low
-
- #----------------------------------------------------------------------------------------------
-
-
- type "hfighter2"
- objfile "cweapons\pcexport\med-figther2.ian" scale 3
- objfile lod 1 "cweapons\pcexport\low\med-fighter2.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "fighters"
- name "ibomber"
- hitpoints 150
- points 500
- dynamics "alien"
- mass 150
- max altitude 9000
- min altitude 500
- max vel 65
- min vel 0
- pitch acc 1.6
- yaw acc 1.6
- roll acc 2
- linear acc 5
- bank stability 80%
- linear drag 40%
- angular drag 40%
- flameout 70
- sfx "hfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -80 74 -74
- pos 80 74 -74
- shadow "effects\med-fighter2-shad.ppm" transparent alpha low
-
-
- type "hfighter2-BS"
- objfile as "hfighter2"
- group "aliens"
- subgroup "fighters"
- name "ibomber"
- hitpoints 150
- points 500
- dynamics "alien"
- mass 150
- max altitude 9000
- min altitude 500
- max vel 35
- min vel 0
- pitch acc 1.6
- yaw acc 1.6
- roll acc 2
- linear acc 5
- bank stability 80%
- linear drag 40%
- angular drag 40%
- flameout 70
- sfx "hfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -80 74 -74
- pos 80 74 -74
- shadow "effects\med-fighter2-shad.ppm" transparent alpha low
-
-
- #----------------------------------------------------------------------------------------------
-
- type "lfighter2-human"
- name "ofighter"
- objfile as "lfighter2"
- group "human"
- subgroup "aair"
- hitpoints 30
- points 250
- dynamics "alien"
- mass 115
- max altitude 9000
- min altitude 500
- max vel 80
- min vel 0
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 60%
- linear drag 40%
- angular drag 40%
- flameout 3
- sfx "lfighter" channels 2 min 1200 max 16000 loop
- cockpit
- 0 -20 67
- cannons
- pos -34 -14 26
- pos 34 -14 26
- shadow "effects\lfightr3-shad.ppm" transparent alpha low
-
-
-
- #----------------------------------------------------------------------------------------------
-
- type "lfighter3-human"
- objfile as "lfighter3"
- name "mfighter"
- group "human"
- subgroup "aair"
- hitpoints 50
- points 500
- dynamics "alien"
- mass 115
- max altitude 9000
- min altitude 500
- max vel 80
- min vel 0
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 60%
- linear drag 40%
- angular drag 40%
- flameout 70
- sfx "hfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -80 74 -74
- pos 80 74 -74
- cockpit 0 -20 149
- shadow "effects\med-fighter-shad.ppm" transparent alpha low
-
-
- #----------------------------------------------------------------------------------------------
-
- type "hfighter2-human"
- objfile as "hfighter2"
- name "ibomber"
- group "human"
- subgroup "fighters"
- hitpoints 150
- points 500
- dynamics "alien"
- mass 150
- max altitude 9000
- min altitude 500
- max vel 65
- min vel 0
- pitch acc 1.6
- yaw acc 1.6
- roll acc 2
- linear acc 5
- bank stability 80%
- linear drag 40%
- angular drag 40%
- flameout 70
- sfx "hfighter" channels 2 min 1200 max 16000 loop
- cannons
- pos -80 74 -74
- pos 80 74 -74
- shadow "effects\med-fighter2-shad.ppm" transparent alpha low
-
-