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- loadbmp "smiley", "sprites\smiley.bmp"
- loadbmp "landscape", "sprites\bg1.bmp"
- WindowHeight = 300
- WindowWidth = 400
- graphicbox #w.g, 0, 0, 400, 300
- open "sprite test" for window_nf as #w
- print #w.g, "background landscape";
- print #w.g, "addsprite smiley smiley";
- print time$("milliseconds")
- for x = 1 to 100 step 4
- if visible = 2 then
- visible = 1
- else
- visible = 2
- end if
- print #w.g, "spritexy smiley "; x; " "; x
- print #w.g, "spritevisible smiley "; word$("on off", visible)
- print #w.g, "drawsprites";
- next x
- print time$("milliseconds")
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- input a$
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