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- <ROOT>
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name="place_orphan_building_upgrade" func_index="363"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="place_orphan_building_upgrade_with_cost" func_index="367"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="place_orphan_building_with_cost" func_index="365"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/><PARAM name="build_o" type="10"/></FUNC></GROUP><GROUP name="Audio"><FUNC type="48" name="play_sound" func_index="31"><PARAM name="sound" type="17"/></FUNC><FUNC type="48" name="play_sound_to" func_index="32"><PARAM name="who" type="9"/><PARAM name="sound" type="17"/></FUNC><FUNC type="48" name="set_music_mood" func_index="35"><PARAM name="mood" type="37"/><PARAM name="bool_immediately" type="34"/></FUNC><FUNC type="3" name="set_music_volume" func_index="30"><PARAM name="percent" type="19"/></FUNC><FUNC type="48" name="sound_finished" func_index="34"/><FUNC type="3" name="stop_sound" func_index="33"/></GROUP><GROUP name="Building Info"><FUNC type="48" name="building_active" func_index="278"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="building_destroyed" func_index="276"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="building_full" func_index="285"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="building_started" func_index="279"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="building_type_destroyed" func_index="277"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="clear_build_queue" func_index="289"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/><PARAM name="bool_unpay_cost" type="34"/></FUNC><FUNC type="48" name="get_rally_x" func_index="282"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="get_rally_y" func_index="283"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="is_city" func_index="275"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="is_civilian_building" func_index="274"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="is_military_building" func_index="273"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="is_rally_set" func_index="281"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="max_workers_at_building" func_index="287"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="num_garrisoned_in" func_index="284"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="num_type_queued" func_index="288"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="num_workers_at_building" func_index="286"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="wall_active" func_index="280"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC></GROUP><GROUP name="Camera"><FUNC type="48" name="camera_x" func_index="522"/><FUNC type="48" name="camera_y" func_index="523"/><FUNC type="48" name="center_camera_on" func_index="518"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="get_camera_x" func_index="526"/><FUNC type="48" name="get_camera_y" func_index="527"/><FUNC type="48" name="get_current_zoom" func_index="525"/><FUNC type="48" name="get_near_zoom" func_index="524"/><FUNC type="48" name="is_camera_panning" func_index="521"/><FUNC type="48" name="jump_camera" func_index="517"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="move_camera" func_index="516"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="3" name="scrolling_lock" func_index="500"/><FUNC type="3" name="scrolling_lock_manual" func_index="503"/><FUNC type="3" name="scrolling_lock_minimap" func_index="501"/><FUNC type="3" name="scrolling_lock_shortcuts" func_index="502"/><FUNC type="3" name="scrolling_unlock" func_index="504"/><FUNC type="3" name="scrolling_unlock_manual" func_index="507"/><FUNC type="3" name="scrolling_unlock_minimap" func_index="505"/><FUNC type="3" name="scrolling_unlock_shortcuts" func_index="506"/><FUNC type="48" name="zoom_in" func_index="514"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="zoom_in_on" func_index="519"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="zoom_out" func_index="515"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="zoom_out_on" func_index="520"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="3" name="zooming_lock" func_index="508"/><FUNC type="3" name="zooming_lock_manual" func_index="509"/><FUNC type="3" name="zooming_lock_shortcuts" func_index="510"/><FUNC type="3" name="zooming_unlock" func_index="511"/><FUNC type="3" name="zooming_unlock_manual" func_index="512"/><FUNC type="3" name="zooming_unlock_shortcuts" func_index="513"/></GROUP><GROUP name="Chat"><FUNC type="48" name="chat" func_index="36"><PARAM name="who_to" type="9"/><PARAM name="who_from" type="9"/><PARAM name="message" type="16"/></FUNC><FUNC type="48" name="chat_all" func_index="37"><PARAM name="who_from" type="9"/><PARAM name="message" type="16"/></FUNC></GROUP><GROUP name="Cities"><FUNC type="48" name="city_alarm_sounded" func_index="232"><PARAM name="who" type="9"/><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_assimilate" func_index="231"><PARAM name="who" type="9"/><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_assimilated_by" func_index="229"><PARAM name="who_defend" type="9"/><PARAM name="who_attack" type="9"/><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_being_assimilated" func_index="230"><PARAM name="who" type="9"/><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_captured" func_index="226"><PARAM name="who" type="9"/><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_captured_by" func_index="228"><PARAM name="who_defend" type="9"/><PARAM name="who_attack" type="9"/><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_exists" func_index="233"><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="city_id_captured" func_index="227"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="find_city_id" func_index="234"><PARAM name="city_name" type="32"/></FUNC><FUNC type="2" name="find_city_name" func_index="237"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_city_owner" func_index="235"><PARAM name="city_name" type="32"/></FUNC><FUNC type="2" name="find_city_with_num" func_index="238"><PARAM name="who" type="9"/><PARAM name="city_num" type="33"/></FUNC><FUNC type="48" name="get_city_level" func_index="236"><PARAM name="city_name" type="32"/></FUNC><FUNC type="48" name="num_city_buildings" func_index="239"><PARAM name="who" type="9"/><PARAM name="city_name" type="32"/><PARAM name="build_type" type="26"/><PARAM name="bool_count_inactive" type="34"/></FUNC></GROUP><GROUP name="Comparison Checks"><FUNC type="48" name="at_least_age" func_index="184"><PARAM name="who" type="9"/><PARAM name="age" type="31"/></FUNC><FUNC type="48" name="at_least_buildings" func_index="191"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_cities" func_index="186"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_civilian_buildings" func_index="193"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_civilian_units" func_index="194"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_gather_rate" func_index="189"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="at_least_military_buildings" func_index="192"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_military_units" func_index="195"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_points" func_index="188"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_pop" func_index="183"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_settlements" func_index="187"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="at_least_type" func_index="190"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="type" type="25"/></FUNC><FUNC type="48" name="at_least_unit_category" func_index="196"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="unit_cat" type="29"/></FUNC><FUNC type="48" name="at_least_villages" func_index="185"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_age" func_index="198"><PARAM name="who" type="9"/><PARAM name="age" type="31"/></FUNC><FUNC type="48" name="less_than_buildings" func_index="203"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_civilian_buildings" func_index="205"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_civilian_units" func_index="206"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_gather_rate" func_index="199"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="less_than_military_buildings" func_index="204"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_military_units" func_index="207"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_points" func_index="201"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_pop" func_index="197"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_settlements" func_index="200"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="less_than_type" func_index="202"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="object_type" type="28"/></FUNC><FUNC type="48" name="less_than_unit_category" func_index="208"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="unit_cat" type="29"/></FUNC><FUNC type="48" name="time_earlier_than" func_index="210"><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="time_later_than" func_index="209"><PARAM name="seconds" type="13"/></FUNC></GROUP><GROUP name="Conquer the World-only functions"><FUNC type="48" name="defeat_attacker_and_allies" func_index="110"/><FUNC type="48" name="field_battle_disable" func_index="113"/><FUNC type="48" name="field_battle_enable" func_index="112"/><FUNC type="49" name="get_conquest_invasion_dir" func_index="109"/><FUNC type="48" name="group_jump_move" func_index="114"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="num_angle" type="6"/></FUNC><FUNC type="48" name="is_conquest_scenario" func_index="111"/></GROUP><GROUP name="Create Objects"><FUNC type="48" name="create_building" func_index="357"><PARAM name="who_receiver" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="create_building_near" func_index="359"><PARAM name="who_receiver" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="build_type" type="26"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="create_building_upgrade" func_index="358"><PARAM name="who_receiver" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="create_unit" func_index="354"><PARAM name="who_receiver" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="unit_type" type="27"/><PARAM name="num_units" type="6"/></FUNC><FUNC type="48" name="create_unit_in_group" func_index="356"><PARAM name="who_receiver" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="unit_type" type="27"/><PARAM name="num_units" type="6"/></FUNC><FUNC type="48" name="create_unit_upgrade" func_index="355"><PARAM name="who_receiver" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="unit_type" type="27"/><PARAM name="num_units" type="6"/></FUNC></GROUP><GROUP name="Destroy/Kill Objects"><FUNC type="48" name="destroy_building" func_index="379"><PARAM name="who" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="destroy_building_type" func_index="380"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="kill_unit" func_index="375"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="kill_unit_anim" func_index="376"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="anim" type="40"/></FUNC><FUNC type="48" name="kill_unit_type" func_index="377"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="kill_unit_type_anim" func_index="378"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/><PARAM name="anim" type="40"/></FUNC></GROUP><GROUP name="Diplomacy"><FUNC type="48" name="accept_offer" func_index="456"><PARAM name="who_acceptor" type="9"/><PARAM name="who_asker" type="9"/></FUNC><FUNC type="48" name="add_visibility" func_index="464"><PARAM name="who" type="9"/><PARAM name="who_target" type="9"/></FUNC><FUNC type="48" name="amount_offered" func_index="472"><PARAM name="who_offering" type="9"/><PARAM name="who_offered" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="contact_open" func_index="474"/><FUNC type="48" name="declare_war" func_index="449"><PARAM name="who_declarer" type="9"/><PARAM name="who_declaree" type="9"/></FUNC><FUNC type="48" name="demand_tribute" func_index="451"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="diplomacy_block_war" func_index="462"><PARAM name="who_blocking" type="9"/><PARAM name="who_blocked" type="9"/></FUNC><FUNC type="48" name="diplomacy_enable_war" func_index="463"><PARAM name="who_enabling" type="9"/><PARAM name="who_enabled" type="9"/></FUNC><FUNC type="48" name="diplomacy_open" func_index="473"/><FUNC type="48" name="diplomacy_set_accept" func_index="460"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="diplomacy_set_auto" func_index="458"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="diplomacy_set_reject" func_index="461"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="diplomacy_set_wait" func_index="459"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="have_alliance" func_index="477"><PARAM name="who" type="9"/><PARAM name="whom" type="9"/></FUNC><FUNC type="48" name="have_contact" func_index="475"><PARAM name="who" type="9"/><PARAM name="whom" type="9"/></FUNC><FUNC type="48" name="have_fought" func_index="480"><PARAM name="who" type="9"/><PARAM name="whom" type="9"/></FUNC><FUNC type="48" name="have_peace" func_index="478"><PARAM name="who" type="9"/><PARAM name="whom" type="9"/></FUNC><FUNC type="48" name="have_trade" func_index="476"><PARAM name="who" type="9"/><PARAM name="whom" type="9"/></FUNC><FUNC type="48" name="have_war" func_index="479"><PARAM name="who" type="9"/><PARAM name="whom" type="9"/></FUNC><FUNC type="48" name="is_offering_alliance" func_index="471"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="is_offering_peace" func_index="470"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="make_counter_offer" func_index="466"><PARAM name="who_initial_offer" type="9"/><PARAM name="who_counter_offer" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num_amount" type="6"/><PARAM name="message" type="16"/></FUNC><FUNC type="48" name="offer_accepted" func_index="468"><PARAM name="who_who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="offer_alliance" func_index="453"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="offer_made" func_index="467"><PARAM name="who_who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="offer_mutual_attack" func_index="454"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/><PARAM name="who_target" type="9"/></FUNC><FUNC type="48" name="offer_peace" func_index="452"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="offer_rejected" func_index="469"><PARAM name="who_who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="offer_tribute" func_index="450"><PARAM name="who_sender" type="9"/><PARAM name="who_receiver" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="reject_offer" func_index="457"><PARAM name="who_acceptor" type="9"/><PARAM name="who_asker" type="9"/></FUNC><FUNC type="48" name="remove_visibility" func_index="465"><PARAM name="who" type="9"/><PARAM name="who_target" type="9"/></FUNC><FUNC type="48" name="revoke_offer" func_index="455"><PARAM name="who_asker" type="9"/><PARAM name="who_askee" type="9"/></FUNC><FUNC type="48" name="was_attacked" func_index="482"><PARAM name="who_defender" type="9"/><PARAM name="who_attacker" type="9"/><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="was_capital_attacked" func_index="485"><PARAM name="who_defender" type="9"/><PARAM name="who_attacker" type="9"/><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="was_city_attacked" func_index="484"><PARAM name="who_defender" type="9"/><PARAM name="city_name" type="32"/><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="was_city_raided" func_index="483"><PARAM name="who_defender" type="9"/><PARAM name="city_name" type="32"/><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="was_raided" func_index="481"><PARAM name="who_defender" type="9"/><PARAM name="who_attacker" type="9"/><PARAM name="seconds" type="13"/></FUNC></GROUP><GROUP name="File IO (XML)"><FUNC type="48" name="close_file" func_index="555"/><FUNC type="48" name="file_entry_exists" func_index="566"><PARAM name="data_element" type="42"/></FUNC><FUNC type="48" name="file_exists" func_index="565"><PARAM name="filename" type="41"/></FUNC><FUNC type="2" name="file_get_category" func_index="568"/><FUNC type="48" name="file_next_entry" func_index="559"/><FUNC type="2" name="file_read_attrib" func_index="558"><PARAM name="data_attrib" type="43"/><PARAM name="str_default" type="7"/></FUNC><FUNC type="2" name="file_read_text" func_index="557"><PARAM name="data_element" type="42"/></FUNC><FUNC type="48" name="file_remove" func_index="564"><PARAM name="data_element" type="42"/></FUNC><FUNC type="48" name="file_set_category" func_index="567"><PARAM name="data_element" type="42"/><PARAM name="bool_use_existing" type="34"/></FUNC><FUNC type="48" name="file_sort_entries" func_index="562"><PARAM name="data_element" type="42"/><PARAM name="data_attrib" type="43"/><PARAM name="bool_sort_descending" type="34"/></FUNC><FUNC type="48" name="file_traverse_entries" func_index="563"><PARAM name="data_element" type="42"/></FUNC><FUNC type="48" name="file_up_category" func_index="569"/><FUNC type="48" name="file_write_attrib" func_index="561"><PARAM name="data_attrib" type="43"/><PARAM name="any_value" type="44"/></FUNC><FUNC type="48" name="file_write_text" func_index="560"><PARAM name="data_element" type="42"/><PARAM name="any_value" type="44"/></FUNC><FUNC type="2" name="get_curr_filename" func_index="556"/><FUNC type="48" name="open_file" func_index="554"><PARAM name="filename" type="41"/></FUNC></GROUP><GROUP name="Flags"><FUNC type="48" name="add_flag" func_index="498"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="clear_flags" func_index="499"/></GROUP><GROUP name="Game Settings Info"><FUNC type="48" name="building_costs_disable" func_index="98"/><FUNC type="48" name="building_costs_enable" func_index="97"/><FUNC type="48" name="building_resource_bonus_disable" func_index="94"/><FUNC type="48" name="building_resource_bonus_enable" func_index="93"/><FUNC type="48" name="building_unit_bonus_disable" func_index="92"/><FUNC type="48" name="building_unit_bonus_enable" func_index="91"/><FUNC type="48" name="buildings_gather_disable" func_index="90"/><FUNC type="48" name="buildings_gather_enable" func_index="89"/><FUNC type="6" name="get_difficulty" func_index="72"/><FUNC type="48" name="get_is_no_nation_powers" func_index="75"/><FUNC type="48" name="get_leader_difficulty" func_index="74"><PARAM name="who" type="9"/></FUNC><FUNC type="7" name="get_leader_name" func_index="102"><PARAM name="who" type="9"/></FUNC><FUNC type="7" name="get_player_profile_name" func_index="101"/><FUNC type="48" name="get_rush_rules" func_index="76"/><FUNC type="48" name="is_victory_conquest" func_index="78"/><FUNC type="48" name="is_victory_economic" func_index="79"/><FUNC type="48" name="is_victory_musical_chairs" func_index="80"/><FUNC type="48" name="is_victory_score" func_index="81"/><FUNC type="48" name="is_victory_standard" func_index="77"/><FUNC type="48" name="is_victory_sudden_death" func_index="82"/><FUNC type="48" name="is_victory_tech_race" func_index="83"/><FUNC type="48" name="is_victory_territory" func_index="84"/><FUNC type="48" name="is_victory_time_limit" func_index="85"/><FUNC type="48" name="is_victory_wonder" func_index="86"/><FUNC type="48" name="pause_disable" func_index="108"/><FUNC type="48" name="pause_enable" func_index="107"/><FUNC type="48" name="plunder_disable" func_index="88"/><FUNC type="48" name="plunder_enable" func_index="87"/><FUNC type="48" name="set_difficulty" func_index="71"><PARAM name="num_difficulty" type="6"/></FUNC><FUNC type="48" name="set_leader_difficulty" func_index="73"><PARAM name="who" type="9"/><PARAM name="num_difficulty" type="6"/></FUNC><FUNC type="48" name="set_leader_name" func_index="103"><PARAM name="who" type="9"/><PARAM name="str" type="7"/></FUNC><FUNC type="48" name="speed_control_disable" func_index="106"/><FUNC type="48" name="speed_control_enable" func_index="105"/><FUNC type="48" name="switch_player_control" func_index="104"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="tech_costs_disable" func_index="100"/><FUNC type="48" name="tech_costs_enable" func_index="99"/><FUNC type="48" name="unit_costs_disable" func_index="96"/><FUNC type="48" name="unit_costs_enable" func_index="95"/></GROUP><GROUP name="General AI Toggles"><FUNC type="48" name="disable_all_unit_ai" func_index="535"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="disable_city_ai" func_index="540"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="disable_city_defeat" func_index="542"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="disable_combat_ai" func_index="533"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="disable_production_ai" func_index="530"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="disable_unit_ai" func_index="537"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="enable_all_unit_ai" func_index="534"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="enable_city_ai" func_index="539"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="enable_city_defeat" func_index="541"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="enable_combat_ai" func_index="532"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="enable_production_ai" func_index="528"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="enable_unit_ai" func_index="536"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="force_transport_ability" func_index="538"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="load_production_script" func_index="531"><PARAM name="who" type="9"/><PARAM name="filename" type="41"/></FUNC><FUNC type="48" name="set_auto_peasant_level" func_index="529"><PARAM name="num_level" type="6"/></FUNC></GROUP><GROUP name="Groups"><FUNC type="48" name="group_id" func_index="148"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="involved_id" func_index="145"/><FUNC type="48" name="involved_nation" func_index="146"/><FUNC type="48" name="num_in_group" func_index="147"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_involved" func_index="144"/></GROUP><GROUP name="Health"><FUNC type="48" name="damage_object" func_index="371"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="percent" type="19"/></FUNC><FUNC type="48" name="heal_object" func_index="372"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="percent" type="19"/></FUNC><FUNC type="48" name="object_health" func_index="369"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="object_max_health" func_index="374"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="set_object_health" func_index="370"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="percent" type="19"/></FUNC><FUNC type="48" name="set_object_type_max_health" func_index="373"><PARAM name="object_type" type="28"/><PARAM name="num_hitpoints" type="6"/></FUNC></GROUP><GROUP name="Keyboard, Events"><FUNC type="48" name="key_down" func_index="317"><PARAM name="key" type="35"/></FUNC><FUNC type="48" name="key_released" func_index="318"><PARAM name="key" type="35"/></FUNC></GROUP><GROUP name="Map Info"><FUNC type="3" name="clear_extra_starting_locs" func_index="70"/><FUNC type="48" name="find_extra_starting_loc" func_index="67"><PARAM name="num_nation_space" type="6"/><PARAM name="num_land_space" type="6"/><PARAM name="bool_only_check_player" type="34"/></FUNC><FUNC type="6" name="get_extra_starting_loc_x" func_index="68"/><FUNC type="6" name="get_extra_starting_loc_y" func_index="69"/><FUNC type="6" name="get_map_size" func_index="57"/><FUNC type="7" name="get_mapstyle" func_index="58"/><FUNC type="7" name="get_tileset" func_index="59"/><FUNC type="48" name="map_is_buildable" func_index="62"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="map_is_land" func_index="60"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="map_is_passable" func_index="61"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="12" name="territory_object" func_index="66"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="9" name="territory_owner" func_index="65"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="6" name="world_x_size" func_index="63"/><FUNC type="6" name="world_y_size" func_index="64"/></GROUP><GROUP name="Map Visibility"><FUNC type="48" name="add_reveal_point" func_index="47"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="clear_reveal_points" func_index="48"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="set_explored" func_index="46"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="set_seen" func_index="49"><PARAM name="who" type="9"/><PARAM name="whose_build" type="9"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="show_all_map_disable" func_index="51"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="show_all_map_enable" func_index="50"><PARAM name="who" type="9"/></FUNC></GROUP><GROUP name="Market"><FUNC type="48" name="buy_good" func_index="443"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="can_buy_sell" func_index="445"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_buy_price" func_index="447"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="find_sell_price" func_index="446"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="give_good" func_index="440"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="sell_good" func_index="444"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="set_base_rate" func_index="448"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="set_good" func_index="442"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="take_good" func_index="441"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/><PARAM name="num" type="6"/></FUNC></GROUP><GROUP name="Messages"><FUNC type="3" name="clear_game_msg" func_index="6"/><FUNC type="3" name="clear_msg" func_index="3"/><FUNC type="3" name="print_game_msg" func_index="5"><PARAM name="message" type="16"/></FUNC><FUNC type="3" name="print_msg" func_index="0"><PARAM name="message" type="16"/></FUNC><FUNC type="3" name="set_game_msg_color" func_index="7"><PARAM name="color" type="14"/></FUNC><FUNC type="3" name="set_game_msg_time" func_index="8"><PARAM name="seconds" type="13"/></FUNC><FUNC type="3" name="set_msg_align" func_index="4"><PARAM name="str" type="7"/></FUNC><FUNC type="3" name="set_msg_color" func_index="1"><PARAM name="str" type="7"/></FUNC><FUNC type="3" name="set_msg_time" func_index="2"><PARAM name="seconds" type="13"/></FUNC></GROUP><GROUP name="Messages, Help"><FUNC type="48" name="set_feedback_msg" func_index="27"><PARAM name="message" type="16"/></FUNC><FUNC type="48" name="set_instruction_msg" func_index="26"><PARAM name="message" type="16"/></FUNC><FUNC type="3" name="use_advanced_menu" func_index="29"/><FUNC type="3" name="use_basic_menu" func_index="28"/></GROUP><GROUP name="Messages, Popup Dialogs"><FUNC type="48" name="popup_choice" func_index="10"><PARAM name="message_text" type="16"/><PARAM name="message_accept" type="16"/><PARAM name="message_reject" type="16"/></FUNC><FUNC type="48" name="popup_dialog" func_index="9"><PARAM name="message" type="16"/></FUNC></GROUP><GROUP name="Messages, Resource Warning"><FUNC type="48" name="build_placement_warning" func_index="310"/><FUNC type="48" name="city_cap_warning" func_index="307"/><FUNC type="48" name="commerce_cap_warning" func_index="308"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="pop_cap_warning" func_index="306"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="researching_warning" func_index="305"/><FUNC type="48" name="resource_cap_warning" func_index="309"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="resource_warning" func_index="303"/><FUNC type="48" name="tech_warning" func_index="304"/></GROUP><GROUP name="Mouse Over Objects"><FUNC type="48" name="get_object_at_mouse" func_index="266"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_object_type_at_mouse" func_index="267"><PARAM name="who" type="9"/><PARAM name="object_type" type="28"/></FUNC><FUNC type="48" name="get_resource_at_mouse" func_index="272"/><FUNC type="48" name="is_mouseover_forest" func_index="268"/><FUNC type="48" name="is_mouseover_mountain" func_index="269"/><FUNC type="48" name="is_mouseover_oil" func_index="270"/><FUNC type="48" name="is_mouseover_river" func_index="271"/></GROUP><GROUP name="Mouse, Events"><FUNC type="48" name="get_mouse_game_x" func_index="314"/><FUNC type="48" name="get_mouse_game_y" func_index="315"/><FUNC type="48" name="get_mouse_screen_x" func_index="312"/><FUNC type="48" name="get_mouse_screen_y" func_index="313"/><FUNC type="48" name="is_game_mouse_near" func_index="316"><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="mouse_down" func_index="311"/></GROUP><GROUP name="Nation & Player Stats"><FUNC type="48" name="age" func_index="118"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="gather_rate" func_index="123"><PARAM name="who" type="9"/><PARAM name="res_type" type="24"/></FUNC><FUNC type="48" name="get_starting_loc_x" func_index="126"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_starting_loc_y" func_index="127"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_starting_resources" func_index="125"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_starting_town_size" func_index="124"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_territory" func_index="120"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_wonder_points" func_index="121"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="is_defeated" func_index="122"><PARAM name="who" type="9"/></FUNC><FUNC type="2" name="max_military_unit_type" func_index="135"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_buildings" func_index="136"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_cities" func_index="128"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_civilian_buildings" func_index="138"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_civilian_units" func_index="140"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_military_buildings" func_index="137"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_military_units" func_index="141"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_rare_resources_seen" func_index="143"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_type" func_index="129"><PARAM name="who" type="9"/><PARAM name="object_type" type="28"/></FUNC><FUNC type="48" name="num_type_upgrade" func_index="130"><PARAM name="who" type="9"/><PARAM name="object_type" type="28"/></FUNC><FUNC type="48" name="num_type_with_queued" func_index="131"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="num_unit_category" func_index="142"><PARAM name="who" type="9"/><PARAM name="unit_cat" type="29"/></FUNC><FUNC type="48" name="num_units" func_index="139"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_units_built" func_index="132"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_units_killed" func_index="134"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_units_lost" func_index="133"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="score" func_index="119"><PARAM name="who" type="9"/></FUNC></GROUP><GROUP name="Object Location"><FUNC type="48" name="any_object_at" func_index="260"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="any_object_near" func_index="261"><PARAM name="who" type="9"/><PARAM name="num_objects" type="6"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="any_object_near_build" func_index="262"><PARAM name="who_object" type="9"/><PARAM name="num_objects" type="6"/><PARAM name="who_build" type="9"/><PARAM name="build_o" type="10"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="is_object_at" func_index="254"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="object_near" func_index="255"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="object_near_build" func_index="256"><PARAM name="who_object" type="9"/><PARAM name="object_o" type="12"/><PARAM name="who_build" type="9"/><PARAM name="build_o" type="10"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="object_position_x" func_index="263"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="object_position_y" func_index="264"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="2" name="object_type" func_index="265"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="object_type_at" func_index="257"><PARAM name="who" type="9"/><PARAM name="object_type" type="28"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="object_type_near" func_index="258"><PARAM name="who" type="9"/><PARAM name="object_type" type="28"/><PARAM name="num_objects" type="6"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="object_type_near_build" func_index="259"><PARAM name="who_object" type="9"/><PARAM name="object_type" type="28"/><PARAM name="num_objects" type="6"/><PARAM name="who_build" type="9"/><PARAM name="build_o" type="10"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="object_visible" func_index="253"><PARAM name="who" type="9"/><PARAM name="whose_obj" type="9"/><PARAM name="object_o" type="12"/></FUNC></GROUP><GROUP name="Objectives (Scenario)"><FUNC type="48" name="add_goal" func_index="19"><PARAM name="who" type="9"/><PARAM name="goal_id" type="18"/><PARAM name="message" type="16"/></FUNC><FUNC type="48" name="clear_goals" func_index="23"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="complete_goal" func_index="20"><PARAM name="who" type="9"/><PARAM name="goal_id" type="18"/></FUNC><FUNC type="48" name="goal_dialog_shown" func_index="24"/><FUNC type="48" name="remove_goal" func_index="22"><PARAM name="who" type="9"/><PARAM name="goal_id" type="18"/></FUNC><FUNC type="48" name="reset_goal" func_index="21"><PARAM name="who" type="9"/><PARAM name="goal_id" type="18"/></FUNC><FUNC type="48" name="show_goal_dialog" func_index="25"/></GROUP><GROUP name="Objectives (Temporary)"><FUNC type="48" name="add_objective" func_index="11"><PARAM name="message" type="16"/><PARAM name="obj_id" type="15"/><PARAM name="sound" type="17"/></FUNC><FUNC type="48" name="add_objective_text" func_index="12"><PARAM name="message" type="16"/><PARAM name="obj_id" type="15"/><PARAM name="sound" type="17"/></FUNC><FUNC type="48" name="change_objective_text" func_index="13"><PARAM name="obj_id" type="15"/><PARAM name="message" type="16"/></FUNC><FUNC type="48" name="clear_objectives" func_index="18"/><FUNC type="48" name="objective_complete" func_index="16"><PARAM name="obj_id" type="15"/></FUNC><FUNC type="48" name="play_objective_sound" func_index="15"><PARAM name="obj_id" type="15"/></FUNC><FUNC type="48" name="remove_objective" func_index="17"><PARAM name="obj_id" type="15"/></FUNC><FUNC type="48" name="set_objective_sound" func_index="14"><PARAM name="obj_id" type="15"/><PARAM name="sound" type="17"/></FUNC></GROUP><GROUP name="Ping"><FUNC type="48" name="clear_pings" func_index="45"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="ping" func_index="38"><PARAM name="who_to" type="9"/><PARAM name="who_from" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="ping_all" func_index="39"><PARAM name="who_to" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="ping_constant" func_index="44"><PARAM name="who_from" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="ping_group" func_index="42"><PARAM name="who_from" type="9"/><PARAM name="whose_unit" type="9"/></FUNC><FUNC type="48" name="ping_group_all" func_index="43"><PARAM name="who_from" type="9"/><PARAM name="whose_unit" type="9"/></FUNC><FUNC type="48" name="ping_object" func_index="40"><PARAM name="who_to" type="9"/><PARAM name="who_from" type="9"/><PARAM name="whose_unit" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="ping_object_all" func_index="41"><PARAM name="who_from" type="9"/><PARAM name="whose_unit" type="9"/><PARAM name="object_o" type="12"/></FUNC></GROUP><GROUP name="Ping & Screen Arrows"><FUNC type="48" name="add_arrow_point" func_index="548"><PARAM name="x1" type="20"/><PARAM name="y1" type="21"/></FUNC><FUNC type="3" name="cancel_arrow" func_index="544"/><FUNC type="3" name="clear_all_arrows" func_index="545"/><FUNC type="48" name="draw_arrow_curve" func_index="549"><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="draw_screen_arrow_line" func_index="543"><PARAM name="x1" type="20"/><PARAM name="y1" type="21"/><PARAM name="x2" type="20"/><PARAM name="y2" type="21"/><PARAM name="seconds" type="13"/></FUNC><FUNC type="3" name="set_arrow_color" func_index="550"><PARAM name="color" type="14"/></FUNC><FUNC type="3" name="set_arrow_thick" func_index="551"><PARAM name="real_num_thick" type="1"/></FUNC><FUNC type="48" name="start_ping_arrow" func_index="547"><PARAM name="x1" type="20"/><PARAM name="y1" type="21"/></FUNC><FUNC type="48" name="start_screen_arrow" func_index="546"><PARAM name="x1" type="20"/><PARAM name="y1" type="21"/></FUNC></GROUP><GROUP name="Population"><FUNC type="6" name="population" func_index="115"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="population_cap" func_index="116"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="set_population_cap" func_index="117"><PARAM name="who" type="9"/><PARAM name="num" type="6"/></FUNC></GROUP><GROUP name="Screenshot"><FUNC type="48" name="get_console_player" func_index="553"/><FUNC type="48" name="take_screenshot" func_index="552"><PARAM name="filename" type="41"/></FUNC></GROUP><GROUP name="Search Functions"><FUNC type="48" name="find_all_military" func_index="167"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_all_military_category" func_index="170"><PARAM name="who" type="9"/><PARAM name="unit_cat" type="29"/></FUNC><FUNC type="48" name="find_all_unit" func_index="173"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="find_build" func_index="174"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="find_build_at_city" func_index="177"><PARAM name="who" type="9"/><PARAM name="city_name" type="32"/><PARAM name="build_type" type="26"/><PARAM name="bool_count_inactive" type="34"/></FUNC><FUNC type="2" name="find_capital" func_index="180"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_civilian_build" func_index="176"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_idle_all_military" func_index="164"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_idle_caravan" func_index="161"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_idle_citizen" func_index="160"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_idle_inside_military" func_index="163"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_idle_military" func_index="162"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_inactive_build" func_index="178"><PARAM name="who" type="9"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="find_inside_military" func_index="166"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_inside_military_category" func_index="169"><PARAM name="who" type="9"/><PARAM name="unit_cat" type="29"/></FUNC><FUNC type="48" name="find_inside_unit" func_index="172"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="find_military" func_index="165"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_military_build" func_index="175"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_military_category" func_index="168"><PARAM name="who" type="9"/><PARAM name="unit_cat" type="29"/></FUNC><FUNC type="2" name="find_nation" func_index="181"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="find_unit" func_index="171"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="find_wall" func_index="179"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="set_nation_name" func_index="182"><PARAM name="str_old_nation_name" type="7"/><PARAM name="str_new_nation_name" type="7"/></FUNC></GROUP><GROUP name="Selection"><FUNC type="48" name="any_object_selected" func_index="243"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="clear_selection" func_index="248"/><FUNC type="48" name="find_selected_id" func_index="247"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="hotkey_selection_disable" func_index="252"/><FUNC type="48" name="hotkey_selection_enable" func_index="251"/><FUNC type="48" name="mouse_selection_disable" func_index="250"/><FUNC type="48" name="mouse_selection_enable" func_index="249"/><FUNC type="48" name="num_objects_selected" func_index="244"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="object_selected" func_index="240"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="object_type_selected" func_index="242"><PARAM name="who" type="9"/><PARAM name="object_type" type="28"/></FUNC><FUNC type="48" name="resource_selected" func_index="241"/><FUNC type="48" name="select_group" func_index="246"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="select_object" func_index="245"><PARAM name="who" type="9"/><PARAM name="who_target" type="9"/><PARAM name="object_o" type="12"/></FUNC></GROUP><GROUP name="Team Change"><FUNC type="48" name="switch_building_type" func_index="353"><PARAM name="who_receiver" type="9"/><PARAM name="who_giver" type="9"/><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="switch_teams" func_index="351"><PARAM name="who_receiver" type="9"/><PARAM name="who_giver" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="switch_unit_type" func_index="352"><PARAM name="who_receiver" type="9"/><PARAM name="who_giver" type="9"/><PARAM name="unit_type" type="27"/></FUNC></GROUP><GROUP name="Techs & Ages"><FUNC type="48" name="can_pay_cost" func_index="225"><PARAM name="who" type="9"/><PARAM name="type" type="25"/></FUNC><FUNC type="48" name="gain_next_age" func_index="212"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="gain_tech" func_index="211"><PARAM name="who" type="9"/><PARAM name="tech_type" type="30"/></FUNC><FUNC type="48" name="gain_upgrade" func_index="223"><PARAM name="who" type="9"/><PARAM name="type" type="25"/></FUNC><FUNC type="48" name="get_current_age" func_index="217"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="get_ending_age" func_index="219"/><FUNC type="48" name="get_starting_age" func_index="218"/><FUNC type="48" name="get_techs_per_age" func_index="216"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="have_tech" func_index="220"><PARAM name="who" type="9"/><PARAM name="tech_type" type="30"/></FUNC><FUNC type="48" name="lose_current_age" func_index="214"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="lose_tech" func_index="213"><PARAM name="who" type="9"/><PARAM name="tech_type" type="30"/></FUNC><FUNC type="48" name="lose_upgrade" func_index="224"><PARAM name="who" type="9"/><PARAM name="type" type="25"/></FUNC><FUNC type="48" name="research_tech_with_cost" func_index="215"><PARAM name="who" type="9"/><PARAM name="tech" type="30"/></FUNC><FUNC type="48" name="researching_tech" func_index="221"><PARAM name="who" type="9"/><PARAM name="tech_type" type="30"/></FUNC><FUNC type="48" name="researching_tech_at" func_index="222"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="tech_type" type="30"/></FUNC></GROUP><GROUP name="Time"><FUNC type="48" name="time" func_index="157"/><FUNC type="48" name="time_min" func_index="158"/><FUNC type="48" name="time_sec" func_index="159"/></GROUP><GROUP name="Timers"><FUNC type="48" name="get_time_limit" func_index="55"/><FUNC type="48" name="set_time_limit" func_index="56"><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="set_timer" func_index="52"><PARAM name="timer_id" type="23"/><PARAM name="seconds" type="13"/></FUNC><FUNC type="48" name="stop_timer" func_index="53"><PARAM name="timer_id" type="23"/></FUNC><FUNC type="48" name="timer_expired" func_index="54"><PARAM name="timer_id" type="23"/></FUNC></GROUP><GROUP name="Types Controls"><FUNC type="48" name="disable_tech" func_index="150"><PARAM name="who" type="9"/><PARAM name="tech" type="30"/></FUNC><FUNC type="48" name="disable_type" func_index="149"><PARAM name="type" type="25"/></FUNC><FUNC type="48" name="enable_tech" func_index="152"><PARAM name="who" type="9"/><PARAM name="tech" type="30"/></FUNC><FUNC type="48" name="enable_type" func_index="151"><PARAM name="type" type="25"/></FUNC><FUNC type="2" name="find_counter_unit" func_index="155"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="2" name="find_current_upgrade" func_index="156"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="set_type_build_time" func_index="154"><PARAM name="type" type="25"/><PARAM name="seconds_to_build" type="13"/></FUNC><FUNC type="48" name="type_build_time" func_index="153"><PARAM name="type" type="25"/></FUNC></GROUP><GROUP name="UI, Highlight"><FUNC type="48" name="bubble_text_hide" func_index="496"/><FUNC type="48" name="bubble_text_show" func_index="495"/><FUNC type="48" name="clear_highlight" func_index="490"/><FUNC type="48" name="highlight_build_option" func_index="486"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="highlight_option" func_index="489"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="highlight_tech" func_index="488"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="highlight_train_option" func_index="487"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="is_right_click_action" func_index="497"/><FUNC type="48" name="ui_hide" func_index="492"/><FUNC type="48" name="ui_hide_score" func_index="494"/><FUNC type="48" name="ui_show" func_index="491"/><FUNC type="48" name="ui_show_score" func_index="493"/></GROUP><GROUP name="UI, Screen Locations"><FUNC type="48" name="get_button_bottom" func_index="333"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="get_button_center_x" func_index="330"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="get_button_center_y" func_index="331"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="get_button_left" func_index="334"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="get_button_rect" func_index="336"><PARAM name="option" type="36"/><PARAM name="screen_x_left" type="38"/><PARAM name="screen_y_top" type="39"/><PARAM name="screen_x_right" type="38"/><PARAM name="screen_y_bottom" type="39"/></FUNC><FUNC type="48" name="get_button_right" func_index="335"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="get_button_top" func_index="332"><PARAM name="option" type="36"/></FUNC><FUNC type="48" name="get_objectives_bottom" func_index="338"/><FUNC type="48" name="get_objectives_left" func_index="339"/><FUNC type="48" name="get_objectives_right" func_index="340"/><FUNC type="48" name="get_objectives_top" func_index="337"/><FUNC type="48" name="get_screen_height" func_index="342"/><FUNC type="48" name="get_screen_width" func_index="341"/></GROUP><GROUP name="UI, Stats"><FUNC type="48" name="build_menu_active" func_index="319"/><FUNC type="48" name="build_military_menu_active" func_index="320"/><FUNC type="48" name="build_option_selected" func_index="322"><PARAM name="build_type" type="26"/></FUNC><FUNC type="48" name="build_wonder_menu_active" func_index="321"/><FUNC type="48" name="is_airstrike_selected" func_index="329"/><FUNC type="48" name="is_move_selected" func_index="326"/><FUNC type="48" name="is_on_screen" func_index="325"><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="is_patrol_selected" func_index="328"/><FUNC type="48" name="is_rally_selected" func_index="327"/><FUNC type="48" name="is_zoomed_in" func_index="323"/><FUNC type="48" name="is_zoomed_out" func_index="324"/></GROUP><GROUP name="Unit Info"><FUNC type="48" name="find_num_idle_unit" func_index="302"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="garrisoned_in" func_index="296"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="home_base" func_index="301"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="is_garrisoned" func_index="295"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="is_merchant_unpacked" func_index="294"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="is_on_transport" func_index="297"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="max_caravan_routes" func_index="300"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="num_caravan_routes" func_index="299"><PARAM name="who" type="9"/></FUNC><FUNC type="2" name="unit_category" func_index="298"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="unit_group_near" func_index="292"><PARAM name="who" type="9"/><PARAM name="num_units" type="6"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="unit_group_near_build" func_index="293"><PARAM name="who" type="9"/><PARAM name="num_units" type="6"/><PARAM name="who_build" type="9"/><PARAM name="build_o" type="10"/><PARAM name="dist_radius" type="22"/></FUNC><FUNC type="48" name="unit_killed" func_index="290"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="unit_type_killed" func_index="291"><PARAM name="who" type="9"/><PARAM name="unit_type" type="27"/></FUNC></GROUP><GROUP name="Unit Orders"><FUNC type="48" name="add_to_group" func_index="425"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="air_base_recall_order" func_index="394"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="air_unit_return_order" func_index="393"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="air_unit_transfer_order" func_index="392"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="object_o_target" type="12"/></FUNC><FUNC type="48" name="citizen_repair_order" func_index="391"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="build_o_target" type="10"/></FUNC><FUNC type="48" name="clear_group" func_index="428"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="craft_percent" func_index="408"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="find_target_id" func_index="423"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="find_target_who" func_index="422"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="general_ambush" func_index="397"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="general_decoy" func_index="396"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="who_target" type="9"/><PARAM name="unit_o_target" type="11"/></FUNC><FUNC type="48" name="general_entrench" func_index="395"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="general_forced_march" func_index="398"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="general_is_ambushing" func_index="401"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="general_is_forced_marching" func_index="402"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="get_repeat_orders" func_index="437"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="2" name="get_spell_name" func_index="421"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="group_attack_order" func_index="432"><PARAM name="who" type="9"/><PARAM name="who_attacked" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="group_attack_to_order" func_index="434"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="group_explore_order" func_index="431"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="group_guard_order" func_index="433"><PARAM name="who" type="9"/><PARAM name="who_guard" type="9"/><PARAM name="object_o_guard" type="12"/></FUNC><FUNC type="48" name="group_move_order" func_index="429"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="group_patrol_order" func_index="435"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="group_stance_order" func_index="436"><PARAM name="who" type="9"/><PARAM name="stance" type="45"/></FUNC><FUNC type="48" name="group_waypoint_order" func_index="430"><PARAM name="who" type="9"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="has_attack_order" func_index="416"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_build_order" func_index="413"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_cast_order" func_index="420"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_follow_order" func_index="418"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_gather_order" func_index="412"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_move_order" func_index="419"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_patrol_order" func_index="417"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_repair_order" func_index="414"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="has_target_order" func_index="415"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="is_decoy" func_index="400"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="is_entrenched" func_index="399"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="is_gathering" func_index="411"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="is_idle" func_index="410"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="is_in_group" func_index="427"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="is_infiltrated" func_index="409"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="remove_from_group" func_index="426"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="repeat_orders_disable" func_index="439"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="repeat_orders_enable" func_index="438"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="special_forces_infiltrate" func_index="405"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="who_target" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="special_forces_paradrop" func_index="406"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="special_forces_sabotage" func_index="407"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="who_target" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="spy_bribe" func_index="404"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="who_target" type="9"/><PARAM name="unit_o_target" type="11"/></FUNC><FUNC type="48" name="spy_pilfer" func_index="403"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="who_target" type="9"/><PARAM name="build_o_target" type="10"/></FUNC><FUNC type="48" name="unit_attack_ground_order" func_index="389"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="unit_attack_order" func_index="387"><PARAM name="who_attacker" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="who_attacked" type="9"/><PARAM name="object_o" type="12"/></FUNC><FUNC type="48" name="unit_attack_to_order" func_index="388"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="unit_clear_orders" func_index="385"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="unit_explore_order" func_index="383"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="unit_flee_order" func_index="384"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="unit_move_order" func_index="381"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="unit_patrol_order" func_index="390"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC><FUNC type="48" name="unit_stance_order" func_index="424"><PARAM name="who" type="9"/><PARAM name="object_o" type="12"/><PARAM name="stance" type="45"/></FUNC><FUNC type="48" name="unit_stop_effect" func_index="386"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/></FUNC><FUNC type="48" name="unit_waypoint_order" func_index="382"><PARAM name="who" type="9"/><PARAM name="unit_o" type="11"/><PARAM name="x" type="20"/><PARAM name="y" type="21"/></FUNC></GROUP><GROUP name="Unit Training"><FUNC type="48" name="train_unit" func_index="347"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="unit_type" type="27"/></FUNC><FUNC type="48" name="train_unit_at" func_index="348"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="unit_type" type="27"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="train_unit_at_with_cost" func_index="350"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="unit_type" type="27"/><PARAM name="build_o" type="10"/></FUNC><FUNC type="48" name="train_unit_with_cost" func_index="349"><PARAM name="who" type="9"/><PARAM name="num" type="6"/><PARAM name="unit_type" type="27"/></FUNC></GROUP><GROUP name="Victory/Defeat"><FUNC type="48" name="defeat" func_index="343"><PARAM name="who" type="9"/></FUNC><FUNC type="48" name="set_defeat_message" func_index="346"><PARAM name="message_defeat" type="16"/></FUNC><FUNC type="48" name="set_victory_message" func_index="345"><PARAM name="message_victory" type="16"/></FUNC><FUNC type="48" name="victory" func_index="344"><PARAM name="who" type="9"/></FUNC></GROUP><GROUP name="Triggers"><FUNC type="3" name="disable_all_triggers" func_index="576"/><FUNC type="3" name="enable_all_triggers" func_index="575"/><FUNC type="48" name="is_trigger_enabled" func_index="577"><PARAM name="trigger" type="46"/></FUNC></GROUP><GROUP name="Utilities, Debugging"><FUNC type="48" name="debug_break" func_index="597"/><FUNC type="3" name="debug_print" func_index="598"><PARAM name="any_value" type="44"/></FUNC></GROUP><GROUP name="Utilities, Math"><FUNC type="1" name="absl_float" func_index="585"><PARAM name="real_num" type="1"/></FUNC><FUNC type="48" name="absl_int" func_index="586"><PARAM name="num_value" type="6"/></FUNC><FUNC type="1" name="acos" func_index="582"><PARAM name="real_num" type="1"/></FUNC><FUNC type="1" name="asin" func_index="581"><PARAM name="real_num" type="1"/></FUNC><FUNC type="1" name="atan" func_index="583"><PARAM name="real_num" type="1"/></FUNC><FUNC type="1" name="cos" func_index="579"><PARAM name="real_num" type="1"/></FUNC><FUNC type="1" name="max_val" func_index="592"><PARAM name="real_num1" type="1"/><PARAM name="real_num2" type="1"/></FUNC><FUNC type="1" name="min_val" func_index="591"><PARAM name="real_num1" type="1"/><PARAM name="real_num2" type="1"/></FUNC><FUNC type="48" name="rand_get_seed" func_index="590"/><FUNC type="48" name="rand_int" func_index="587"><PARAM name="num_min" type="6"/><PARAM name="num_max" type="6"/></FUNC><FUNC type="1" name="rand_real" func_index="588"/><FUNC type="3" name="rand_seed" func_index="589"><PARAM name="num_new_seed" type="6"/></FUNC><FUNC type="1" name="sin" func_index="578"><PARAM name="real_num" type="1"/></FUNC><FUNC type="1" name="sqrt" func_index="584"><PARAM name="real_num" type="1"/></FUNC><FUNC type="1" name="tan" func_index="580"><PARAM name="real_num" type="1"/></FUNC></GROUP><GROUP name="Utilities, String"><FUNC type="48" name="char_at" func_index="594"><PARAM name="str" type="7"/><PARAM name="num_position" type="6"/></FUNC><FUNC type="2" name="char_from_int" func_index="595"><PARAM name="num" type="6"/></FUNC><FUNC type="48" name="length" func_index="593"><PARAM name="str" type="7"/></FUNC><FUNC type="2" name="parse" func_index="596"><PARAM name="string" type="2"/><PARAM name="params" type="5"/></FUNC></GROUP><GROUP name="Utilities, System"><FUNC type="48" name="call" func_index="570"><PARAM name="script" type="47"/><PARAM name="params" type="5"/></FUNC><FUNC type="48" name="is_int" func_index="573"><PARAM name="any_value" type="44"/></FUNC><FUNC type="48" name="is_real" func_index="574"><PARAM name="any_value" type="44"/></FUNC><FUNC type="48" name="is_script_loaded" func_index="571"><PARAM name="script" type="47"/></FUNC><FUNC type="48" name="is_string" func_index="572"><PARAM name="any_value" type="44"/></FUNC></GROUP></ROOT>
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