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Text File  |  2003-05-30  |  9.0 KB  |  350 lines

  1. "lccchaseradius" "1000"
  2. "lccchasephi" "55"
  3. "IOScene" "0"
  4. "AllowAllWeapons" "0"
  5. "FarZ" "5103"
  6. "LodScale" "2.000000"
  7. "numconsolelines" "0"
  8. "VS_SPRITES_NOZ" "128"
  9. "BindingIconSize" "0"
  10. "CardDesc" "HAL"
  11. "NormalTurnRate" "1.500000"
  12. "DetailTextureScale" "1.0"
  13. "ModelWarble" "0"
  14. "LightModelSprites" "1"
  15. "MaxModelShadows" "1"
  16. "GammaB" "1.000000"
  17. "VS_PARTICLESYSTEMS" "64"
  18. "FogEnable" "0"
  19. "ScreenFlash" "1.000000"
  20. "EnableRetailLevels" "1"
  21. "EnvPanSpeed" "0.000500"
  22. "ModelLOD" "2.000000"
  23. "optimizesurfaces" "1"
  24. "ModelShadow_Proj_TextureRes" "256"
  25. "FXDetail" "2"
  26. "GammaG" "1.000000"
  27. "Difficulty" "2"
  28. "SnowDensityScale" "1.000000"
  29. "RunLock" "1"
  30. "WeaponSway" "1.000000"
  31. "VS_SPRITES" "512"
  32. "NetEndFrags" "25.000000"
  33. "ModelShadowProj" "0"
  34. "screenglowtexturesize" "256"
  35. "LeanAngle" "8"
  36. "Tracers" "1"
  37. "NetMaxPlayers" "16.000000"
  38. "LightMap" "1"
  39. "MusicActive" "1"
  40. "SoundFilters" "1"
  41. "screendepth" "32"
  42. "screenglowgaussamp0" "0"
  43. "DetailLevel" "2"
  44. "AxisPitchDeadZone" "0.024000"
  45. "GammaR" "1.000000"
  46. "VS_POLYGRIDS_TRANSLUCENT" "32"
  47. "MouseSensitivity" "2.000000"
  48. "CrosshairStyle" "0"
  49. "NetNumLevels" "0.000000"
  50. "NetEndScore" "50.000000"
  51. "NetRunSpeed" "1.000000"
  52. "Sound16Bit" "1"
  53. "Saturate" "1"
  54. "FastTurnRate" "2.300000"
  55. "BitDepth" "32"
  56. "NetUsePassword" "0.000000"
  57. "screenglowgaussamp1" ".1"
  58. "HardwareCursor" "0"
  59. "CrosshairColorR" "0.874510"
  60. "VehicleTurnRateScale" "1.000000"
  61. "ScatterEnable" "1"
  62. "VS_POLYGRIDS" "32"
  63. "NetDefaultWeapon" "0.000000"
  64. "speechsoundmultiplier" "1.000000"
  65. "OldUpdate" "0"
  66. "ModelShadowProjLOD" "1.000000"
  67. "fixtjunc" "1"
  68. "screenwidth" "1024"
  69. "RenderDll" "d3d.ren"
  70. "Trilinear" "1"
  71. "NetAudioTaunts" "1.000000"
  72. "MasterPaletteMode" "1.000000"
  73. "MaxWorldPoliesToDraw" "50000"
  74. "ModelShadow_Proj_MaxShadowsPerFrame" "2"
  75. "CrosshairAlpha" "127"
  76. "VSyncOnFlip" "1"
  77. "SpecialFX" "2.000000"
  78. "NetCAGameEnd" "0.000000"
  79. "modelshadow_proj_blurenable" "1"
  80. "FixSparkleys" "0"
  81. "MusicQuality" "1"
  82. "modeldist1" "150.000000"
  83. "EnvironmentalDetail" "3"
  84. "AddAction" "Compass"
  85. "UpdateRateInitted" "1"
  86. "NetWeaponsStay" "0.000000"
  87. "screenglowfiltersize" "24"
  88. "32bittextures" "1"
  89. "Gamma" "1.000000"
  90. "modeldist2" "250.000000"
  91. "BulletHoles" "300.000000"
  92. "ObjectiveMessages" "1"
  93. "MuzzleLight" "1"
  94. "NumRuns" "885.000000"
  95. "DrawSky" "1"
  96. "BandwidthTargetServer" "1048576.000000"
  97. "VS_CANVASES" "32"
  98. "screenglowgaussradius0" "0"
  99. "AxisLeftRightDeadZone" "0.200000"
  100. "modeldist3" "350.000000"
  101. "Detailtextures" "1"
  102. "enabledevice" "##mouse"
  103. "Anisotropic" "1"
  104. "envbumpmapenable" "1"
  105. "UseJoystick" "0"
  106. "VS_CANVASES_TRANSLUCENT" "128"
  107. "LodOffset" "-200.000000"
  108. "LeanOutTime" "0.3"
  109. "IgnoreTaunts" "0"
  110. "screenglowgaussradius1" "3"
  111. "NetDMGameEnd" "0.000000"
  112. "EnvMapEnable" "1"
  113. "EnvMapWorld" "1"
  114. "ModelShadow_Proj_Enable" "1"
  115. "BindingIconAlpha" "0.700000"
  116. "ModelShadow_Proj_BackFaceCull" "0"
  117. "SnowEnable" "1"
  118. "VS_LINESYSTEMS" "64"
  119. "multiplayer" "0"
  120. "Forceclear" "1"
  121. "AutoWeaponSwitch" "1"
  122. "FastLight" "0.000000"
  123. "SoundVolume" "75"
  124. "inputrate" "12.000000"
  125. "VS_MODELS" "512"
  126. "PolyGrids" "1.000000"
  127. "FresnelPolyGrids" "1"
  128. "screenglowenable" "1"
  129. "GroupOffset0" "0.000000"
  130. "DrawShadows" "1"
  131. "MouseLook" "1"
  132. "BumpMapPolyGrids" "1"
  133. "DrawWorld" "2.0"
  134. "Subtitles" "0"
  135. "FadeBodies" "0"
  136. "GroupOffset1" "0"
  137. "E3BackroomDemo" "1"
  138. "SendBandwidth" "4000"
  139. "GroupOffset2" "0"
  140. "musictype" "ima"
  141. "DrawPortals" "1"
  142. "CrosshairGreen" "255"
  143. "screenglowuvscale" "1.0"
  144. "GroupOffset3" "0"
  145. "PVWeapons" "0.000000"
  146. "NetPassword" "password"
  147. "ModelShadowAlpha" "96"
  148. "consolealpha" "0.25"
  149. "TextureDetail" "2.000000"
  150. "ClientFXDetailLevel" "2"
  151. "NetRespawnScale" "1.000000"
  152. "VS_WORLDMODELS_TRANSLUCENT" "512"
  153. "GroupOffset4" "0"
  154. "NetBandwidthSelection" "0.000000"
  155. "MouseInvertY" "0"
  156. "VS_LIGHTS" "64"
  157. "GroupOffset5" "0"
  158. "updaterate" "60"
  159. "BandwidthTargetClient" "1048576.000000"
  160. "ModelShadowProjRes" "128.000000"
  161. "GroupOffset6" "0"
  162. "NetSessionName" "Multiplayer SPY"
  163. "NetEndTime" "15.000000"
  164. "NetArmorHealthPercent" "0.000000"
  165. "ModelFullbrite" "0"
  166. "ModelLODOffset" "0"
  167. "CrosshairBlue" "255"
  168. "LeanCenterTime" "0.3"
  169. "DebugLevel" "0"
  170. "ShadowDetail" "2"
  171. "AxisForwardBackwardDeadZone" "0.200000"
  172. "CloudMapLight" "1.000000"
  173. "FixedAxisPitch" "0.000000"
  174. "PreCacheAssets" "1"
  175. "NetFallDamageScale" "1.000000"
  176. "screenheight" "768"
  177. "VS_MODELS_TRANSLUCENT" "256"
  178. "TripleBuffer" "1"
  179. "HUDLayout" "0"
  180. "prediction" "0"
  181. "defaultsoundmultiplier" "0.750000"
  182. "performancelevel" "3"
  183. "NetFriendlyFire" "0.000000"
  184. "AxisYawDeadZone" "0.030000"
  185. "NetHitLocation" "0.000000"
  186. "musicenable" "1"
  187. "FontWidthHeightRatio" "0.500000"
  188. "CrosshairColorB" "1.000000"
  189. "32BitLightMaps" "1"
  190. "weaponssoundmultiplier" "1.000000"
  191. "DynamicLight" "1"
  192. "CrosshairDynamic" "1"
  193. "CrosshairRed" "31"
  194. "ImpactFXLevel" "2"
  195. "NetIntelScore" "20.000000"
  196. "PerformanceConfig" ".CustomConfig"
  197. "soundenable" "1"
  198. "ModelAdd" "50 50 50"
  199. "NetFragScore" "1.000000"
  200. "WarbleScale" ".95"
  201. "LookUpRate" "2.500000"
  202. "Gore" "0"
  203. "BindingNumbers" "1"
  204. "EnableWeatherFX" "1"
  205. "HeadBob" "1.000000"
  206. "DebrisFXLevel" "2"
  207. "VS_WORLDMODELS" "512"
  208. "PickupMessageDuration" "5.000000"
  209. "LookSpring" "0.000000"
  210. "ShellCasings" "1"
  211. "MipmapDist" "375.000000"
  212. "ShadowZRange" "17.000000"
  213. "shadowlodoffset" "100.000000"
  214. "CrosshairColorG" "0.874510"
  215. "LightSaturate" "0.5"
  216. "MessageDuration" "1.000000"
  217. "ProfileName" "Player_0"
  218. "WarbleSpeed" "15"
  219. AddAction UtilityChooser 160
  220. AddAction NextUtility 161
  221. AddAction PrevUtility 162
  222. AddAction ToggleUtility 163
  223. AddAction ToggleDatalog 164
  224. AddAction Forward 0
  225. AddAction Backward 1
  226. AddAction Activate 2
  227. AddAction Reload 3
  228. AddAction TurnAround 4
  229. AddAction Duck 5
  230. AddAction Jump 6
  231. AddAction Speed 7
  232. AddAction Fire 8
  233. AddAction Strafe 9
  234. AddAction Left 10
  235. AddAction Right 11
  236. AddAction RunLock 12
  237. AddAction StrafeLeft 13
  238. AddAction StrafeRight 14
  239. AddAction LookUp 16
  240. AddAction LookDown 17
  241. AddAction LeanLeft 18
  242. AddAction LeanRight 19
  243. AddAction Weapon_1 20
  244. AddAction Weapon_2 21
  245. AddAction Weapon_3 22
  246. AddAction Weapon_4 23
  247. AddAction Weapon_5 24
  248. AddAction Weapon_6 25
  249. AddAction Weapon_7 26
  250. AddAction Weapon_8 27
  251. AddAction Weapon_9 28
  252. AddAction Weapon_10 29
  253. AddAction Weapon_11 30
  254. AddAction Weapon_12 31
  255. AddAction Weapon_13 32
  256. AddAction Weapon_14 33
  257. AddAction Weapon_15 34
  258. AddAction Weapon_16 35
  259. AddAction Weapon_17 36
  260. AddAction Weapon_18 37
  261. AddAction Weapon_19 38
  262. AddAction Weapon_20 39
  263. AddAction Weapon_21 40
  264. AddAction Weapon_22 41
  265. AddAction Weapon_23 42
  266. AddAction Weapon_24 43
  267. AddAction Weapon_25 44
  268. AddAction Weapon_26 45
  269. AddAction Weapon_27 46
  270. AddAction Weapon_28 47
  271. AddAction Weapon_29 48
  272. AddAction Weapon_30 49
  273. AddAction Weapon_31 50
  274. AddAction Weapon_32 51
  275. AddAction Weapon_33 52
  276. AddAction Weapon_34 53
  277. AddAction Weapon_35 54
  278. AddAction Weapon_36 55
  279. AddAction Weapon_37 56
  280. AddAction Weapon_38 57
  281. AddAction Weapon_39 58
  282. AddAction Weapon_40 59
  283. AddAction NextAmmo 60
  284. AddAction ZoomIn 61
  285. AddAction ZoomOut 62
  286. AddAction QuickSave 64
  287. AddAction QuickLoad 65
  288. AddAction PrevWeapon 66
  289. AddAction NextWeapon 67
  290. AddAction Score 68
  291. AddAction Mission 69
  292. AddAction ManualLCCam 70
  293. AddAction CenterView 72
  294. AddAction HolsterWeapon 73
  295. AddAction SendMessage 74
  296. AddAction IncLayout 75
  297. AddAction DecLayout 76
  298. AddAction Inventory 77
  299. AddAction NextWeapon_1 78
  300. AddAction NextWeapon_2 79
  301. AddAction NextWeapon_3 80
  302. AddAction NextWeapon_4 81
  303. AddAction NextWeapon_5 82
  304. AddAction NextWeapon_6 83
  305. AddAction Choose_1 84
  306. AddAction Choose_2 85
  307. AddAction Choose_3 86
  308. AddAction Choose_4 87
  309. AddAction Choose_5 88
  310. AddAction Choose_6 89
  311. AddAction NextVisMode 90
  312. AddAction PrevVisMode 91
  313. AddAction DuckLock 92
  314. AddAction SendTeamMessage 93
  315. AddAction ToggleProgress 158
  316. AddAction ToggleMatches 162
  317. AddAction Subroutines 159
  318. AddAction Defend 190
  319. AddAction DiscAttackModifier 191
  320. AddAction ToggleLightCycleCamera 192
  321. AddAction CompassToggle 101
  322. AddAction ViewKeys 102
  323. AddAction ViewNotes 103
  324. AddAction ViewHelp 161
  325. AddAction ViewEmail 160
  326. AddAction LeaveUnassigned 201
  327. AddAction Axis3 -3
  328. AddAction Axis2 -2
  329. AddAction Axis1 -1
  330. AddAction AxisYaw -10001
  331. AddAction AxisPitch -10002
  332. AddAction AxisLeftRight -10003
  333. AddAction AxisForwardBackward -10004
  334. enabledevice "##keyboard"
  335. rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" 
  336. rangebind "##keyboard" "##67" 0.000000 0.000000 "QuickLoad" 
  337. rangebind "##keyboard" "##7" 0.000000 0.000000 "Choose_6" 0.000000 0.000000 "NextWeapon_6"  
  338. rangebind "##keyboard" "##6" 0.000000 0.000000 "Choose_5" 0.000000 0.000000 "NextWeapon_5" 
  339. rangebind "##keyboard" "##5" 0.000000 0.000000 "Choose_4" 0.000000 0.000000 "NextWeapon_4" 
  340. rangebind "##keyboard" "##4" 0.000000 0.000000 "Choose_3" 0.000000 0.000000 "NextWeapon_3" 
  341. rangebind "##keyboard" "##3" 0.000000 0.000000 "Choose_2" 0.000000 0.000000 "NextWeapon_2" 
  342. rangebind "##keyboard" "##2" 0.000000 0.000000 "Choose_1" 0.000000 0.000000 "NextWeapon_1" 
  343. rangebind "##keyboard" "F1" 0.000000 0.000000 "Subroutines" 
  344. enabledevice "##mouse"
  345. rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" 
  346. scale "##mouse" "##x-axis" 0.003500
  347. rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" 
  348. scale "##mouse" "##y-axis" 0.003500
  349. ModelAdd 0.000000 0.000000 0.000000
  350.