home *** CD-ROM | disk | FTP | other *** search
- /////////////////////////////////////////////////////////////////
- // GOTHIC (c) 2000 Piranha Bytes GmbH
- //
- // PATHS.D
- //
- // Definition of directories, where gothic could find all
- // necessary files. The location of this file is the
- // directory where the Executable can be found.
- //
- /////////////////////////////////////////////////////////////////
-
-
- // the root-directory
- // describes relatively to the home-directory of this file
- // where the root of the gothis-directory-structure is
- //
-
- CONST STRING DIR_ROOT = "..";
-
-
- // The following directories can now be declared reletivly
- // to the root-path of gothic:
-
- // Systemdateien: EXEs sowie DLLs und alles was im gleichen Verz. wie das EXE liegen mu▀
- CONST STRING DIR_SYSTEM = "\system\";
-
- // SAVEGAMES
- CONST STRING DIR_SAVEGAMES = "\saves\";
-
- // Informationen im HTML-Format und Links
- CONST STRING DIR_WEB = "\web\";
-
- // The data-directory contains all gothic-data
- CONST STRING DIR_DATA = "\_work\data\";
-
- //
- // The following path descrive various sub-directories
- // of the data-directory. The Macro $DATA$ stand for the
- // data-path set above.
- //
-
- CONST STRING DIR_ANIMS = "$DATA$\anims\";
- CONST STRING DIR_MESHES = "$DATA$\meshes\";
- CONST STRING DIR_SCRIPTS = "$DATA$\scripts\";
- CONST STRING DIR_TEX = "$DATA$\textures\";
- CONST STRING DIR_CUTSCENES = "$DATA$\cutscenes\";
- CONST STRING DIR_SOUND = "$DATA$\sound\";
- CONST STRING DIR_MUSIC = "$DATA$\music\";
- CONST STRING DIR_VIDEO = "$DATA$\video\";
- CONST STRING DIR_WORLD = "$DATA$\worlds\";
- CONST STRING DIR_FONTS = "$DATA$\fonts\";
- const string DIR_OUTPUTUNITS = "$DATA$\scripts\content\cutscene\";
-
- CONST STRING DIR_COMPILED_ANIMS = "$DATA$\anims\_compiled\";
- CONST STRING DIR_COMPILED_MESHES = "$DATA$\meshes\_compiled\";
- CONST STRING DIR_COMPILED_SCRIPTS = "$DATA$\scripts\_compiled\";
- CONST STRING DIR_COMPILED_TEXTURES = "$DATA$\textures\_compiled\";
-
- // ToDo Ulf: Desktop-GFX auch als Compiled-Format benutzen?
- // Dann ist diese Angabe wahrscheinlich auch nicht mehr n÷tig
- CONST STRING DIR_TEX_DESKTOP = "$DATA$\textures\desktop\";
-
- // other paths during work-cycle
- CONST STRING DIR_PRESETS = "\$DATA$\presets\";
- CONST STRING DIR_TOOLS_CONFIG = "\_work\tools\";
- CONST STRING DIR_TOOLS_DATA = "\_work\tools\data\";
-
- // Sub-directories.
- // The follwing paths describe sub-directories. It's used in various directories.
- CONST STRING SUBDIR_INTERN = "_intern\";
-
-
-